Player Matchup

Cthulhu
Cthulhu
Racc00nKing2493
Cthulhu
Level 68
God Stats
3W - 0L
1,417 SR
Queue Stats
29W - 35L
1,363 Elo+
Party 1
Cliodhna
Cliodhna
Warmur
Cliodhna
Level 80
God Stats
12W - 4L
1,911 SR
Queue Stats
153W - 156L
1,413 Elo+
Party 1
Sol
Sol
eva twistedd
Sol
Level 60
God Stats
2W - 0L
1,547 SR
Queue Stats
15W - 30L
1,307 Elo+
Party 1
Team Averages
Level 69
1,625 SR
1,361 Elo+

VS

Team Averages
Level 70
1,500 SR
1,386 Elo+
Janus
Janus
 
Janus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HardToTheCore
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,346 Elo+
Party 2
Amaterasu
Amaterasu
UnboundMedal940
Amaterasu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 11
7,947
795
6,593
12,980
6,967
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Warmur
Cliodhna
13
9 / 1 / 7
8,786
879
12,031
8,714
4,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
6 / 2 / 8
8,403
840
5,982
9,034
3,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 7 / 7
6,669
667
2,339
9,173
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 5 / 2
8,258
826
8,821
6,971
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
UnboundMedal940
Amaterasu
10
2 / 7 / 4
6,669
667
5,886
11,669
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
19
Kills
9
9
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
7
0.5
L
7
5
2
1.6
W
4
6
11
1.58
L
Amaterasu
UnboundMedal940
Amaterasu
2
7
4
0.57
W
Cliodhna
Warmur
Cliodhna
9
1
7
12.5
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
17,046
30,728
Taken
27,813
14,004
Mitigated
8,936
5,150
Healing
1,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,339
164
0
279
9,173
1,929
0
3,689
5,484
14,027
0
L
8,821
654
0
0
6,971
1,877
0
3,136
3,835
20,015
0
W
6,593
819
150
1,612
12,980
6,967
0
3,580
8,321
20,688
0
L
Amaterasu
UnboundMedal940
Amaterasu
5,886
2,572
0
1,540
11,669
5,130
0
5,054
6,615
0
10,994
W
Cliodhna
Warmur
Cliodhna
12,031
2,026
59
788
8,714
4,009
752
3,375
5,152
0
35,358
W
5,982
2,787
551
1,990
9,034
3,028
2,275
4,426
4,365
23,066
2,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
21,596
120
Minions Killed
66
9
Camps Cleared
0
549,413
Distance Traveled
469,577
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,669
667
24
2
0
154,640
4
L
Merlin
8,258
826
22
2
0
153,295
0
W
Cthulhu
7,947
795
23
2
1
170,004
2
L
Amaterasu
6,669
667
20
2
0
161,642
0
W
Cliodhna
8,786
879
56
6
6
198,966
2
W
Sol
8,403
840
41
4
2
180,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role