Player Matchup

Nu Wa
Nu Wa
InJakeWeTrust
Nu Wa
Level 129
God Stats
20W - 10L
1,648 SR
Queue Stats
156W - 124L
1,565 Elo+
Party 1
Ares
Ares
JAYSSASSINx211x
Ares
Level 127
God Stats
6W - 1L
1,663 SR
Queue Stats
251W - 244L
1,441 Elo+
Party 1
Raijin
Raijin
PunchWrap
Raijin
Level 63
God Stats
2W - 1L
1,808 SR
Queue Stats
59W - 27L
1,762 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TyrambeDaBest
Cu Chulainn
Level 68
God Stats
12W - 9L
1,473 SR
Queue Stats
44W - 45L
1,446 Elo+
Party 1
Apollo
Apollo
WasabiJay
Apollo
Level 44
God Stats
1W - 0L
1,384 SR
Queue Stats
10W - 6L
1,617 Elo+
Party 2
Team Averages
Level 86
1,595 SR
1,566 Elo+

VS

Team Averages
Level 35
1,620 SR
1,514 Elo+
Sun Wukong
Sun Wukong
Casa Bonita3076
Sun Wukong
Level 26
God Stats
0W - 1L
1,922 SR
Queue Stats
1W - 3L
1,645 Elo+
Solo
Bastet
Bastet
GlutenUser
Bastet
Level 60
God Stats
5W - 4L
1,709 SR
Queue Stats
40W - 41L
1,522 Elo+
Party 3
Agni
Agni
HighMedic
Agni
Level 47
God Stats
1W - 2L
1,678 SR
Queue Stats
75W - 73L
1,567 Elo+
Solo
Heimdallr
Heimdallr
LeFish5936
Heimdallr
Level 28
God Stats
0W - 2L
1,267 SR
Queue Stats
33W - 31L
1,528 Elo+
Party 3
Yemoja
Yemoja
bignickger777
Yemoja
Level 15
God Stats
0W - 3L
1,526 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 8
11,371
1,137
14,852
7,016
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 1 / 10
10,539
1,054
7,706
12,985
15,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
PunchWrap
Raijin
15
3 / 3 / 9
8,830
883
11,690
8,219
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
TyrambeDaBest
Cu Chulainn
13
1 / 4 / 8
7,523
752
8,026
13,677
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
WasabiJay
Apollo
13
0 / 4 / 6
7,305
731
3,840
8,771
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Casa Bonita3076
Sun Wukong
15
4 / 3 / 9
8,999
900
10,308
11,374
6,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
GlutenUser
Bastet
16
8 / 3 / 5
10,117
1,012
15,195
11,429
4,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
14
2 / 5 / 5
7,627
763
6,510
7,674
2,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
LeFish5936
Heimdallr
12
2 / 6 / 7
7,195
720
4,219
13,038
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 6
7,258
726
4,892
11,737
6,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
48
19
Kills
16
16
Deaths
19
41
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Casa Bonita3076
Sun Wukong
4
3
9
2.83
L
Bastet
GlutenUser
Bastet
8
3
5
3.5
L
Agni
2
5
5
0.9
W
8
4
8
3
W
7
1
10
12
L
Heimdallr
LeFish5936
Heimdallr
2
6
7
0.92
W
Raijin
PunchWrap
Raijin
3
3
9
2.5
W
Cu Chulainn
TyrambeDaBest
Cu Chulainn
1
4
8
1.25
W
Apollo
WasabiJay
Apollo
0
4
6
0.75
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,114
Damage
41,124
50,668
Taken
55,252
32,604
Mitigated
23,746
8,853
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Casa Bonita3076
Sun Wukong
10,308
2,438
9
1,939
11,374
6,909
0
6,857
3,863
0
26,904
L
Bastet
GlutenUser
Bastet
15,195
4,731
0
2,721
11,429
4,206
1
6,336
4,595
0
34,228
L
Agni
6,510
356
0
491
7,674
2,662
0
4,226
3,128
27,603
0
W
14,852
2,900
0
1,837
7,016
2,503
470
1,469
5,445
43,583
0
W
7,706
618
134
3,224
12,985
15,700
0
2,956
9,860
12,310
0
L
Heimdallr
LeFish5936
Heimdallr
4,219
2,063
0
864
13,038
3,862
0
9,196
3,458
0
16,422
W
Raijin
PunchWrap
Raijin
11,690
1,132
0
2,057
8,219
3,139
26
1,880
6,215
36,689
0
W
Cu Chulainn
TyrambeDaBest
Cu Chulainn
8,026
2,072
0
772
13,677
8,372
247
2,878
10,572
1,577
15,530
W
Apollo
WasabiJay
Apollo
3,840
1,492
0
829
8,771
2,890
172
2,372
6,193
0
20,223
L
4,892
764
2,302
2,265
11,737
6,107
100
6,428
4,676
16,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,568
Gold Earned
41,196
259
Minions Killed
216
7
Camps Cleared
8
1,015,305
Distance Traveled
950,651
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,999
900
50
5
3
200,679
0
L
Bastet
10,117
1,012
52
5
1
214,540
3
L
Agni
7,627
763
55
6
2
185,992
1
W
Nu Wa
11,371
1,137
74
7
4
189,061
1
W
Ares
10,539
1,054
7
1
0
225,736
3
L
Heimdallr
7,195
720
24
2
1
166,062
1
W
Raijin
8,830
883
94
9
2
193,258
1
W
Cu Chulainn
7,523
752
34
3
1
213,979
2
W
Apollo
7,305
731
50
5
0
193,271
0
L
Yemoja
7,258
726
35
4
1
183,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role