Player Matchup

Mulan
Mulan
Khaleesi Drg
Mulan
Level 28
God Stats
3W - 2L
1,475 SR
Queue Stats
68W - 90L
1,282 Elo+
Party 1
Ra
Ra
Kurdisezzy14
Ra
Level 153
God Stats
11W - 8L
1,550 SR
Queue Stats
171W - 110L
1,737 Elo+
Party 1
Loki
Loki
NOTW Sterben IV
Loki
Level 29
God Stats
1W - 0L
1,674 SR
Queue Stats
16W - 15L
1,449 Elo+
Party 1
Team Averages
Level 70
1,567 SR
1,489 Elo+

VS

Team Averages
Level 58
1,531 SR
1,479 Elo+
Geb
Geb
ForgotWH0
Geb
Level 39
God Stats
20W - 21L
1,468 SR
Queue Stats
76W - 78L
1,422 Elo+
Solo
Cernunnos
Cernunnos
GuraHolo
Cernunnos
Level 86
God Stats
6W - 8L
1,409 SR
Queue Stats
91W - 89L
1,493 Elo+
Party 2
Freya
Freya
Lovely_Peach24
Freya
Level 49
God Stats
0W - 2L
1,717 SR
Queue Stats
4W - 5L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 12
7,557
687
3,752
9,735
5,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
7 / 0 / 9
8,943
813
10,541
8,038
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
9 / 4 / 5
8,887
808
12,498
8,666
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
7,093
645
7,198
9,597
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
GuraHolo
Cernunnos
9
3 / 7 / 1
7,614
692
7,325
9,587
2,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 7 / 3
7,131
648
5,642
11,381
3,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
6
8
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Cernunnos
GuraHolo
Cernunnos
3
7
1
0.5
W
1
4
12
1.75
W
7
0
9
11.5
L
2
7
3
0.5
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
20,165
26,439
Taken
30,565
12,348
Mitigated
13,994
9,016
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,198
609
0
571
9,597
8,052
0
3,509
5,226
19,804
0
L
Cernunnos
GuraHolo
Cernunnos
7,325
4,020
249
1,414
9,587
2,671
0
3,650
5,401
0
16,647
W
3,752
435
0
664
9,735
5,210
368
5,496
3,884
0
4,867
W
10,541
502
2,076
5,672
8,038
3,196
878
3,640
4,261
43,997
0
L
5,642
2,289
0
2,201
11,381
3,271
0
2,644
8,221
12,723
0
W
12,498
4,927
0
604
8,666
3,942
879
3,504
4,964
0
26,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,387
Gold Earned
21,838
122
Minions Killed
69
9
Camps Cleared
1
566,903
Distance Traveled
495,343
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,093
645
23
2
0
197,990
0
L
Cernunnos
7,614
692
31
3
0
126,401
4
W
Mulan
7,557
687
2
0
0
167,589
0
W
Ra
8,943
813
84
8
5
214,467
4
L
Freya
7,131
648
15
1
1
170,952
4
W
Loki
8,887
808
36
3
4
184,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role