Player Matchup

Gilgamesh
Gilgamesh
ItsMannyTime28
Gilgamesh
Level 37
God Stats
2W - 4L
1,460 SR
Queue Stats
47W - 74L
1,214 Elo+
Party 2
Olorun
Olorun
MambaCri
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,245 Elo+
Party 2
Cerberus
Cerberus
abe51244
Cerberus
Level 29
God Stats
1W - 4L
1,291 SR
Queue Stats
45W - 68L
1,255 Elo+
Party 2
Da Ji
Da Ji
flaming-charm247
Da Ji
Level 28
God Stats
1W - 3L
1,401 SR
Queue Stats
66W - 70L
1,359 Elo+
Party 2
Neith
Neith
xWhiteFerrari
Neith
Level 8
God Stats
0W - 3L
1,191 SR
Queue Stats
0W - 9L
995 Elo+
Party 2
Team Averages
Level 26
1,368 SR
1,213 Elo+

VS

Team Averages
Level 117
1,515 SR
1,403 Elo+
Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LilaFarfalla
Hera
Level 106
God Stats
13W - 20L
1,447 SR
Queue Stats
168W - 238L
1,374 Elo+
Party 1
Da Ji
Da Ji
OmegaPhoenix_17
Da Ji
Level 143
God Stats
8W - 3L
1,630 SR
Queue Stats
154W - 218L
1,344 Elo+
Party 1
Hou Yi
Hou Yi
PRIMETIME9NIZZLE
Hou Yi
Level 61
God Stats
12W - 8L
1,588 SR
Queue Stats
156W - 193L
1,386 Elo+
Solo
Nike
Nike
george_adriano
Nike
Level 160
God Stats
20W - 22L
1,409 SR
Queue Stats
763W - 862L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsMannyTime28
Gilgamesh
7
0 / 2 / 0
4,553
455
3,356
7,715
3,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
MambaCri
Olorun
8
0 / 5 / 0
4,708
471
921
5,753
1,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
abe51244
Cerberus
8
0 / 0 / 0
4,839
484
657
3,750
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 0
5,234
523
3,195
8,152
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,243
424
674
2,924
299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 0 / 0
6,543
654
2,492
6,473
3,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 1 / 4
7,101
710
5,139
4,051
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 0 / 3
6,773
677
4,269
7,110
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 0
5,768
577
3,784
4,537
1,370
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 0 / 1
5,973
597
1,065
4,748
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
11
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
0
1
L
Gilgamesh
ItsMannyTime28
Gilgamesh
0
2
0
0
W
4
1
4
6
L
Olorun
MambaCri
Olorun
0
5
0
0
W
5
0
3
6.5
W
1
0
0
1
L
Cerberus
abe51244
Cerberus
0
0
0
0
L
1
3
0
0.33
W
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,803
Damage
16,749
28,294
Taken
26,919
9,474
Mitigated
10,454
8,533
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,492
252
0
4,257
6,473
3,176
503
0
6,145
37,595
0
L
Gilgamesh
ItsMannyTime28
Gilgamesh
3,356
786
0
1,771
7,715
3,046
0
3,753
3,962
0
19,165
W
5,139
936
0
1,241
4,051
1,262
1,164
665
3,386
38,979
0
L
Olorun
MambaCri
Olorun
921
313
0
804
5,753
1,789
0
1,841
3,912
20,254
0
W
4,269
1,256
97
3,974
7,110
2,432
648
206
6,834
0
26,822
W
3,784
950
0
1,650
4,537
1,370
236
446
4,091
0
36,873
L
Cerberus
abe51244
Cerberus
657
36
0
2,193
3,750
1,535
0
0
3,750
18,613
0
L
3,195
616
0
2,581
8,152
2,805
0
2,037
6,115
0
28,287
W
1,065
0
0
1,568
4,748
2,214
461
261
4,487
0
24,495
L
674
265
0
1,184
2,924
299
0
0
2,924
0
11,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,577
Gold Earned
32,158
197
Minions Killed
418
0
Camps Cleared
0
844,844
Distance Traveled
1,019,808
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,543
654
156
16
0
200,713
2
L
Gilgamesh
4,553
455
32
3
0
179,722
0
W
Hera
7,101
710
72
7
0
194,430
1
L
Olorun
4,708
471
38
4
0
151,271
0
W
Da Ji
6,773
677
57
6
0
218,957
2
W
Hou Yi
5,768
577
79
8
0
204,422
3
L
Cerberus
4,839
484
35
4
0
178,286
4
L
Da Ji
5,234
523
62
6
0
181,228
1
W
Nike
5,973
597
54
5
0
201,286
6
L
Neith
4,243
424
30
3
0
154,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role