Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
A Rizzo 44
Zeus
Level 115
God Stats
0W - 1L
1,231 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
Picks9
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,453 Elo+
Party 2
Mercury
Mercury
SeeR Haro
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 2
Team Averages
Level 71
1,446 SR
1,472 Elo+

VS

Team Averages
Level 53
1,529 SR
1,630 Elo+
Ganesha
Ganesha
BADBR8THERS
Ganesha
Level 119
God Stats
6W - 1L
1,667 SR
Queue Stats
214W - 200L
1,451 Elo+
Solo
Pele
Pele
Lore Akuma
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,675 Elo+
Party 1
Poseidon
Poseidon
Sagitta Noctis
Poseidon
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,675 Elo+
Party 1
Sun Wukong
Sun Wukong
Sokenobi
Sun Wukong
Level 27
God Stats
1W - 0L
1,476 SR
Queue Stats
2W - 2L
1,675 Elo+
Party 1
Ullr
Ullr
skyvux
Ullr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 5 / 11
10,410
744
12,288
11,987
4,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
 
Susano
14
1 / 6 / 12
8,939
639
6,206
10,539
2,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 5 / 8
12,566
898
29,713
10,659
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Picks9
Ah Puch
16
0 / 5 / 10
9,525
680
4,381
11,597
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
SeeR Haro
Mercury
15
4 / 9 / 11
9,754
697
7,645
11,955
3,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BADBR8THERS
Ganesha
18
0 / 4 / 20
10,797
771
10,393
16,063
17,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 6 / 15
10,208
729
8,220
13,174
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
20
9 / 5 / 8
12,121
866
13,977
13,927
4,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Sokenobi
Sun Wukong
19
9 / 4 / 11
11,679
834
7,351
17,264
11,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
skyvux
Ullr
18
8 / 5 / 9
11,070
791
6,106
11,668
4,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
92
24
Kills
29
30
Deaths
24
52
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
5
11
2.1
L
Susano
 
Susano
1
6
12
1.17
L
14
5
8
3.6
W
Ganesha
BADBR8THERS
Ganesha
0
4
20
2.5
W
3
6
15
1.75
L
Ah Puch
Picks9
Ah Puch
0
5
10
1
W
Poseidon
9
5
8
2.6
L
Mercury
SeeR Haro
Mercury
4
9
11
1.06
W
Sun Wukong
Sokenobi
Sun Wukong
9
4
11
3.63
W
Ullr
skyvux
Ullr
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,233
Damage
46,047
56,737
Taken
72,096
16,244
Mitigated
43,051
10,094
Healing
25,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,288
5,461
820
2,333
11,987
4,008
1,458
4,729
7,081
0
26,869
L
Susano
 
Susano
6,206
584
294
1,651
10,539
2,330
107
5,001
5,496
0
12,997
L
29,713
3,860
1,346
1,744
10,659
3,196
446
5,621
4,990
59,874
0
W
Ganesha
BADBR8THERS
Ganesha
10,393
144
3,246
6,357
16,063
17,901
96
7,045
9,018
21,161
0
W
8,220
1,390
299
1,367
13,174
4,358
589
5,722
7,452
0
19,664
L
Ah Puch
Picks9
Ah Puch
4,381
915
278
803
11,597
3,227
113
4,192
7,223
13,880
0
W
Poseidon
13,977
1,628
1,619
4,281
13,927
4,590
1,893
6,659
7,268
28,634
0
L
Mercury
SeeR Haro
Mercury
7,645
2,311
462
363
11,955
3,483
613
4,827
7,092
0
11,750
W
Sun Wukong
Sokenobi
Sun Wukong
7,351
1,208
1,125
4,714
17,264
11,967
622
6,981
10,283
0
22,777
W
Ullr
skyvux
Ullr
6,106
2,246
1,052
1,786
11,668
4,235
1,747
7,687
3,981
0
16,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,194
Gold Earned
55,875
141
Minions Killed
133
0
Camps Cleared
0
1,073,475
Distance Traveled
1,225,156
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,410
744
35
3
0
184,689
0
L
Susano
8,939
639
11
1
0
210,095
0
L
Zeus
12,566
898
69
5
0
216,363
0
W
Ganesha
10,797
771
12
1
0
262,918
0
W
Pele
10,208
729
26
2
0
242,161
0
L
Ah Puch
9,525
680
18
1
0
198,005
3
W
Poseidon
12,121
866
38
3
0
231,978
0
L
Mercury
9,754
697
8
1
0
264,323
0
W
Sun Wukong
11,679
834
25
2
0
252,622
0
W
Ullr
11,070
791
32
2
0
235,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role