Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
GwSeth993
Artio
Level 153
God Stats
4W - 5L
1,532 SR
Queue Stats
83W - 68L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
KamBeTugen
Ah Puch
Level 141
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 4L
1,593 Elo+
Party 1
Ganesha
Ganesha
SHMC Hype
Ganesha
Level 140
God Stats
0W - 2L
1,527 SR
Queue Stats
23W - 20L
1,544 Elo+
Party 1
Olorun
Olorun
itzowobinttv
Olorun
Level 72
God Stats
0W - 2L
1,469 SR
Queue Stats
58W - 39L
1,518 Elo+
Party 1
Team Averages
Level 132
1,466 SR
1,538 Elo+

VS

Team Averages
Level 128
1,594 SR
1,503 Elo+
Baron Samedi
Baron Samedi
BigCircleBob
Baron Samedi
Level 143
God Stats
3W - 1L
1,587 SR
Queue Stats
103W - 100L
1,493 Elo+
Solo
Ares
Ares
RYUSEM
Ares
Level 112
God Stats
2W - 1L
1,504 SR
Queue Stats
149W - 143L
1,500 Elo+
Party 2
Neith
Neith
SoulReaper2133
Neith
Level 112
God Stats
1W - 1L
1,692 SR
Queue Stats
68W - 66L
1,537 Elo+
Solo
Bellona
Bellona
cutesailormoon
Bellona
Level 155
God Stats
2W - 0L
1,688 SR
Queue Stats
151W - 152L
1,476 Elo+
Party 2
Cliodhna
Cliodhna
grooboggle
Cliodhna
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
7 / 4 / 7
11,916
794
18,380
18,833
14,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
GwSeth993
Artio
19
6 / 7 / 10
11,152
743
11,201
25,546
36,283
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
KamBeTugen
Ah Puch
16
5 / 6 / 9
10,513
701
18,989
13,838
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
SHMC Hype
Ganesha
16
0 / 2 / 19
9,733
649
14,487
13,274
6,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
15
1 / 6 / 12
9,603
640
7,031
15,288
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigCircleBob
Baron Samedi
19
5 / 2 / 16
11,661
777
20,256
12,524
6,851
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
RYUSEM
Ares
17
1 / 6 / 18
10,619
708
9,085
24,696
27,268
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 5 / 15
12,239
816
17,938
15,630
7,008
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 3 / 14
12,125
808
13,337
20,748
20,306
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
grooboggle
Cliodhna
18
4 / 4 / 16
11,019
735
14,710
15,150
7,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
104
19
Kills
25
25
Deaths
20
57
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
7
4
7
2.63
W
Baron Samedi
BigCircleBob
Baron Samedi
5
2
16
6.5
L
Artio
GwSeth993
Artio
6
7
10
1.57
L
Ah Puch
KamBeTugen
Ah Puch
5
6
9
1.58
W
Ares
RYUSEM
Ares
1
6
18
1.67
L
Ganesha
SHMC Hype
Ganesha
0
2
19
4.75
W
9
5
15
3.3
W
6
3
14
4.33
W
Cliodhna
grooboggle
Cliodhna
4
4
16
3
L
Olorun
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,088
Damage
75,326
86,779
Taken
88,748
69,232
Mitigated
68,630
37,795
Healing
38,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
18,380
3,018
1,932
4,578
18,833
14,963
569
4,739
14,094
0
43,122
W
Baron Samedi
BigCircleBob
Baron Samedi
20,256
1,766
6,025
4,960
12,524
6,851
1,253
8,590
3,641
50,227
0
L
Artio
GwSeth993
Artio
11,201
829
4,099
6,972
25,546
36,283
297
9,053
16,493
22,379
0
L
Ah Puch
KamBeTugen
Ah Puch
18,989
515
1,342
1,734
13,838
5,520
1,057
2,920
10,918
28,935
0
W
Ares
RYUSEM
Ares
9,085
45
2,951
4,118
24,696
27,268
240
9,819
14,003
15,206
0
L
Ganesha
SHMC Hype
Ganesha
14,487
205
3,132
2,491
13,274
6,095
750
5,116
8,158
26,065
0
W
17,938
7,009
1,665
3,342
15,630
7,008
2,257
8,836
6,304
0
35,275
W
13,337
3,432
3,912
5,397
20,748
20,306
790
11,701
8,311
0
24,288
W
Cliodhna
grooboggle
Cliodhna
14,710
1,732
2,361
3,349
15,150
7,197
921
11,221
3,342
0
26,550
L
Olorun
7,031
3,758
7,318
4,197
15,288
6,371
826
7,513
7,775
12,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,917
Gold Earned
57,663
146
Minions Killed
168
0
Camps Cleared
0
1,209,739
Distance Traveled
1,297,588
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,916
794
54
4
0
257,573
0
W
Baron Samedi
11,661
777
70
5
0
264,798
3
L
Artio
11,152
743
29
2
0
230,314
0
L
Ah Puch
10,513
701
36
2
0
240,711
0
W
Ares
10,619
708
10
1
0
250,918
0
L
Ganesha
9,733
649
0
0
0
280,892
0
W
Neith
12,239
816
45
3
0
249,153
1
W
Bellona
12,125
808
22
1
0
262,194
0
W
Cliodhna
11,019
735
21
1
0
270,525
0
L
Olorun
9,603
640
27
2
0
200,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role