Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BabyGirlx
Skadi
Level 160
God Stats
36W - 25L
1,505 SR
Queue Stats
289W - 265L
1,581 Elo+
Party 1
Fenrir
Fenrir
david0803
Fenrir
Level 155
God Stats
27W - 13L
1,607 SR
Queue Stats
68W - 53L
1,603 Elo+
Party 1
Team Averages
Level 158
1,537 SR
1,561 Elo+

VS

Team Averages
Level 109
1,440 SR
1,347 Elo+
Chaac
Chaac
Bjornagnarr
Chaac
Level 101
God Stats
62W - 46L
1,527 SR
Queue Stats
203W - 234L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
Hereticzz
Sun Wukong
Level 117
God Stats
8W - 15L
1,294 SR
Queue Stats
206W - 248L
1,447 Elo+
Party 2
Hera
Hera
Omaewemou_58642
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 2 / 10
9,050
754
13,542
5,794
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
BabyGirlx
Skadi
14
9 / 0 / 7
9,636
803
8,435
5,900
2,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
david0803
Fenrir
13
3 / 2 / 11
8,688
724
8,015
15,228
9,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
7,033
586
3,720
11,324
7,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Hereticzz
Sun Wukong
12
3 / 4 / 0
8,232
686
9,145
14,386
10,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 7 / 3
7,716
643
8,279
9,029
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
4
4
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
10
5
W
Skadi
BabyGirlx
Skadi
9
0
7
12.5
L
0
6
2
0.17
L
Sun Wukong
Hereticzz
Sun Wukong
3
4
0
0.75
L
1
7
3
0.36
W
Fenrir
david0803
Fenrir
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,992
Damage
21,144
26,922
Taken
34,739
13,837
Mitigated
21,321
8,033
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,542
380
0
399
5,794
2,079
468
1,659
3,846
40,627
0
W
Skadi
BabyGirlx
Skadi
8,435
3,526
451
916
5,900
2,185
1,571
2,262
3,264
0
28,384
L
3,720
1,873
592
3,432
11,324
7,389
0
4,229
6,855
0
17,257
L
Sun Wukong
Hereticzz
Sun Wukong
9,145
2,250
0
1,384
14,386
10,936
0
6,280
7,729
0
20,117
L
8,279
1,185
0
641
9,029
2,996
17
3,695
5,154
26,744
0
W
Fenrir
david0803
Fenrir
8,015
1,331
0
6,267
15,228
9,573
450
4,309
10,204
2,849
19,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,374
Gold Earned
22,981
146
Minions Killed
119
7
Camps Cleared
4
634,560
Distance Traveled
601,008
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,050
754
77
6
4
191,095
0
W
Skadi
9,636
803
38
3
0
213,490
2
L
Chaac
7,033
586
28
2
3
174,764
2
L
Sun Wukong
8,232
686
19
2
1
235,298
6
L
Hera
7,716
643
72
6
0
190,946
4
W
Fenrir
8,688
724
31
3
3
229,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role