Player Matchup

Freya
Freya
DocZoidberg001
Freya
Level 60
God Stats
2W - 0L
1,727 SR
Queue Stats
13W - 17L
1,405 Elo+
Solo
Discordia
Discordia
MagicalAna
Discordia
Level 117
God Stats
4W - 4L
1,555 SR
Queue Stats
263W - 222L
1,454 Elo+
Solo
Odin
Odin
Nakari
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,475 Elo+
Party 2
Artemis
Artemis
Veilox
Artemis
Level 128
God Stats
4W - 2L
1,626 SR
Queue Stats
48W - 43L
1,536 Elo+
Party 2
Baron Samedi
Baron Samedi
koolguy_432
Baron Samedi
Level 124
God Stats
2W - 1L
1,194 SR
Queue Stats
142W - 157L
1,487 Elo+
Solo
Team Averages
Level 107
1,521 SR
1,471 Elo+

VS

Team Averages
Level 106
1,494 SR
1,498 Elo+
Rama
Rama
Reveler
Rama
Level 120
God Stats
0W - 2L
1,239 SR
Queue Stats
88W - 83L
1,503 Elo+
Party 1
Bacchus
Bacchus
Your Aunt Maple
Bacchus
Level 107
God Stats
1W - 2L
1,503 SR
Queue Stats
84W - 69L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
werdketnoip1222
Kukulkan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 58L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
x BudIight x
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,377 Elo+
Party 1
Thoth
Thoth
德里克罗斯
Thoth
Level 125
God Stats
3W - 3L
1,728 SR
Queue Stats
84W - 68L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 12
11,523
768
8,146
10,350
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
MagicalAna
Discordia
19
7 / 2 / 22
12,587
839
20,975
13,250
7,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Nakari
Odin
17
5 / 3 / 17
10,665
711
8,015
17,175
22,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Veilox
Artemis
20
11 / 4 / 12
12,099
807
23,154
17,493
8,650
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
koolguy_432
Baron Samedi
18
3 / 3 / 18
11,714
781
10,911
18,316
20,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Reveler
Rama
16
2 / 6 / 7
9,429
629
8,890
16,000
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 10
10,940
729
6,424
17,316
19,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
20
7 / 5 / 4
12,704
847
16,930
12,886
5,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
x BudIight x
Baron Samedi
16
1 / 9 / 9
9,476
632
9,318
16,176
6,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 6 / 9
9,140
609
13,783
11,233
3,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
51
31
Kills
12
13
Deaths
31
81
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
Discordia
MagicalAna
Discordia
7
2
22
9
W
Odin
Nakari
Odin
5
3
17
4.5
L
Rama
Reveler
Rama
2
6
7
0.92
W
Artemis
Veilox
Artemis
11
4
12
4.25
L
2
5
10
1.4
W
Baron Samedi
koolguy_432
Baron Samedi
3
3
18
4
L
Kukulkan
7
5
4
1.8
L
Baron Samedi
x BudIight x
Baron Samedi
1
9
9
0.61
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,201
Damage
55,345
76,584
Taken
73,611
64,140
Mitigated
39,534
41,152
Healing
22,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,146
1,927
3,039
3,112
10,350
5,043
858
6,770
3,580
30,685
0
W
Discordia
MagicalAna
Discordia
20,975
857
3,286
3,201
13,250
7,359
465
7,755
5,495
33,269
0
W
Odin
Nakari
Odin
8,015
1,408
3,033
2,964
17,175
22,391
423
8,137
9,038
0
15,258
L
Rama
Reveler
Rama
8,890
7,251
2,246
5,336
16,000
5,379
0
9,524
6,476
0
14,162
W
Artemis
Veilox
Artemis
23,154
11,747
1,620
6,649
17,493
8,650
2,868
10,373
7,120
0
49,927
L
6,424
697
586
2,404
17,316
19,167
0
7,009
10,307
9,343
0
W
Baron Samedi
koolguy_432
Baron Samedi
10,911
609
6,565
7,683
18,316
20,697
830
13,420
4,896
27,303
0
L
Kukulkan
16,930
308
1,261
3,390
12,886
5,335
0
8,088
4,798
49,238
0
L
Baron Samedi
x BudIight x
Baron Samedi
9,318
548
2,454
3,089
16,176
6,372
0
9,306
6,870
21,337
0
L
13,783
93
566
1,226
11,233
3,281
0
6,105
5,128
35,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,588
Gold Earned
51,689
162
Minions Killed
164
0
Camps Cleared
0
1,439,579
Distance Traveled
1,249,001
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,523
768
48
3
0
298,644
1
W
Discordia
12,587
839
20
1
0
327,341
1
W
Odin
10,665
711
11
1
0
294,993
0
L
Rama
9,429
629
14
1
0
224,808
0
W
Artemis
12,099
807
64
4
0
244,002
0
L
Bacchus
10,940
729
6
0
0
271,964
0
W
Baron Samedi
11,714
781
19
1
0
274,599
6
L
Kukulkan
12,704
847
82
5
0
269,768
2
L
Baron Samedi
9,476
632
30
2
0
214,997
1
L
Thoth
9,140
609
32
2
0
267,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role