Player Matchup

Charybdis
Charybdis
Imadork2
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Mulan
Mulan
NihilistGrime
Mulan
Level 108
God Stats
5W - 4L
1,536 SR
Queue Stats
175W - 184L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
PapaFransisco
Ao Kuang
Level 107
God Stats
0W - 2L
1,432 SR
Queue Stats
148W - 126L
1,424 Elo+
Solo
Thor
Thor
Youn6LokzZ
Thor
Level 67
God Stats
26W - 34L
1,459 SR
Queue Stats
165W - 173L
1,427 Elo+
Solo
Olorun
Olorun
jd2playya
Olorun
Level 69
God Stats
6W - 12L
1,394 SR
Queue Stats
212W - 218L
1,410 Elo+
Solo
Team Averages
Level 83
1,464 SR
1,443 Elo+

VS

Team Averages
Level 103
1,459 SR
1,443 Elo+
Ymir
Ymir
 
Ymir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
KillerRay89
Skadi
Level 89
God Stats
32W - 22L
1,542 SR
Queue Stats
164W - 182L
1,457 Elo+
Solo
Thor
Thor
MrRobert54figuer
Thor
Level 100
God Stats
1W - 3L
1,159 SR
Queue Stats
463W - 567L
1,412 Elo+
Solo
Jormungandr
Jormungandr
banban9536
Jormungandr
Level 69
God Stats
11W - 12L
1,540 SR
Queue Stats
58W - 68L
1,421 Elo+
Solo
Tiamat
Tiamat
nowereon397
Tiamat
Level 126
God Stats
14W - 14L
1,552 SR
Queue Stats
587W - 617L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Imadork2
Charybdis
12
2 / 8 / 1
7,266
454
7,336
11,514
3,086
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 4 / 5
7,607
475
8,206
15,915
7,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
PapaFransisco
Ao Kuang
14
5 / 3 / 0
8,253
516
7,108
12,392
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
2 / 4 / 4
8,010
501
4,211
10,372
3,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
jd2playya
Olorun
8
1 / 4 / 1
6,213
388
5,164
8,719
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
7 / 3 / 11
8,629
539
8,496
19,373
9,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
7 / 2 / 8
8,922
558
10,040
10,764
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 7
8,663
541
4,439
11,819
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
banban9536
Jormungandr
15
2 / 2 / 1
9,460
591
7,906
9,892
8,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
13
3 / 2 / 5
8,269
517
8,705
5,610
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
11
Kills
22
23
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
3
11
4.17
L
Charybdis
Imadork2
Charybdis
2
8
1
0.31
W
7
2
8
5.5
W
3
2
7
3.25
L
1
4
5
0.88
L
Ao Kuang
PapaFransisco
Ao Kuang
5
3
0
1.67
L
2
4
4
1
W
Jormungandr
banban9536
Jormungandr
2
2
1
1.25
L
Olorun
jd2playya
Olorun
1
4
1
0.38
W
Tiamat
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
39,586
58,912
Taken
57,458
23,146
Mitigated
30,374
13,416
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,496
1,333
0
8,091
19,373
9,817
226
4,001
15,372
27,739
0
L
Charybdis
Imadork2
Charybdis
7,336
3,230
0
620
11,514
3,086
0
6,100
4,912
0
24,890
W
10,040
5,595
934
4,884
10,764
3,411
2,219
4,630
6,134
0
46,593
W
4,439
1,375
0
4,336
11,819
4,729
0
760
11,059
0
53,689
L
8,206
1,431
0
4,173
15,915
7,937
0
7,564
8,273
0
42,849
L
Ao Kuang
PapaFransisco
Ao Kuang
7,108
1,596
0
2,773
12,392
6,724
0
3,999
8,085
43,507
5,687
L
4,211
1,074
0
2,224
10,372
3,317
914
3,780
6,324
0
36,812
W
Jormungandr
banban9536
Jormungandr
7,906
2,992
0
2,374
9,892
8,998
1,317
692
9,200
64,222
0
L
Olorun
jd2playya
Olorun
5,164
2,339
254
3,372
8,719
2,082
0
2,306
6,211
28,542
0
W
Tiamat
8,705
1,221
0
1,688
5,610
3,419
752
1,732
3,878
36,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,349
Gold Earned
43,943
328
Minions Killed
427
0
Camps Cleared
0
1,363,470
Distance Traveled
1,495,486
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,629
539
44
3
0
301,311
2
L
Charybdis
7,266
454
40
3
0
267,242
1
W
Skadi
8,922
558
88
6
0
298,022
3
W
Thor
8,663
541
94
6
0
338,745
2
L
Mulan
7,607
475
86
5
0
271,793
1
L
Ao Kuang
8,253
516
88
6
0
314,671
4
L
Thor
8,010
501
72
5
0
302,324
3
W
Jormungandr
9,460
591
138
9
0
273,882
5
L
Olorun
6,213
388
42
3
0
207,440
2
W
Tiamat
8,269
517
63
4
0
283,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role