Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
BolmKLAUS
Sun Wukong
Level 156
God Stats
2W - 2L
1,787 SR
Queue Stats
23W - 33L
1,588 Elo+
Party 2
Susano
Susano
Chalupaal3atman
Susano
Level 160
God Stats
1W - 2L
1,701 SR
Queue Stats
212W - 248L
1,517 Elo+
Party 2
Medusa
Medusa
JessieNicolee
Medusa
Level 155
God Stats
9W - 14L
1,476 SR
Queue Stats
124W - 149L
1,493 Elo+
Party 2
Cerberus
Cerberus
lil michaeld
Cerberus
Level 129
God Stats
1W - 3L
1,389 SR
Queue Stats
18W - 32L
1,462 Elo+
Party 2
Team Averages
Level 152
1,571 SR
1,512 Elo+

VS

Team Averages
Level 117
1,528 SR
1,563 Elo+
Loki
Loki
 
Loki
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Creatureslayer6
Terra
Level 126
God Stats
3W - 3L
1,516 SR
Queue Stats
593W - 548L
1,595 Elo+
Party 1
Raijin
Raijin
ROCK3RJ10
Raijin
Level 88
God Stats
4W - 3L
1,447 SR
Queue Stats
337W - 298L
1,523 Elo+
Party 1
Chaac
Chaac
bigbananaOP
Chaac
Level 108
God Stats
236W - 183L
1,635 SR
Queue Stats
719W - 659L
1,599 Elo+
Solo
Hachiman
Hachiman
xherreraa
Hachiman
Level 130
God Stats
3W - 5L
1,544 SR
Queue Stats
191W - 192L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 3 / 1
6,417
494
3,325
5,987
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
BolmKLAUS
Sun Wukong
12
1 / 4 / 1
6,837
526
6,355
13,197
9,578
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 3 / 0
6,663
513
5,147
9,663
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
6,179
475
2,828
7,349
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
lil michaeld
Cerberus
8
0 / 2 / 1
5,130
395
2,797
10,432
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
6 / 0 / 2
8,170
628
5,640
7,517
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 5
7,060
543
4,325
8,555
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
ROCK3RJ10
Raijin
13
2 / 0 / 4
7,649
588
8,337
6,461
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 2 / 2
7,435
572
8,323
11,023
8,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
xherreraa
Hachiman
14
3 / 1 / 4
7,691
592
5,909
5,871
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
15
15
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
W
Loki
 
Loki
6
0
2
7
L
Sun Wukong
BolmKLAUS
Sun Wukong
1
4
1
0.38
L
2
3
0
0.67
W
2
1
5
4.5
L
1
3
0
0.33
W
Raijin
ROCK3RJ10
Raijin
2
0
4
4
W
2
2
2
1.5
L
Cerberus
lil michaeld
Cerberus
0
2
1
0.25
W
Hachiman
xherreraa
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,452
Damage
32,534
46,628
Taken
39,427
22,419
Mitigated
21,815
11,920
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,325
150
0
390
5,987
2,068
0
3,144
2,695
44,078
0
W
Loki
 
Loki
5,640
2,005
0
4,466
7,517
2,760
0
352
7,129
0
49,323
L
Sun Wukong
BolmKLAUS
Sun Wukong
6,355
1,079
0
4,322
13,197
9,578
0
0
13,197
6,107
36,792
L
5,147
445
0
3,520
9,663
3,124
0
2,350
7,171
0
41,598
W
4,325
532
700
3,359
8,555
6,872
99
3,001
5,406
19,309
0
L
2,828
1,102
0
1,512
7,349
1,708
480
1,062
6,253
0
31,851
W
Raijin
ROCK3RJ10
Raijin
8,337
1,168
0
1,813
6,461
2,310
57
1,630
4,703
54,874
0
W
8,323
1,500
0
5,456
11,023
8,450
0
1,293
9,730
0
46,203
L
Cerberus
lil michaeld
Cerberus
2,797
326
0
2,176
10,432
5,941
0
5,646
4,650
13,710
0
W
Hachiman
xherreraa
Hachiman
5,909
2,849
0
2,585
5,871
1,423
526
1,091
4,738
0
54,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
38,005
364
Minions Killed
434
0
Camps Cleared
0
1,213,747
Distance Traveled
1,322,398
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,417
494
110
8
0
226,844
3
W
Loki
8,170
628
102
8
0
300,573
0
L
Sun Wukong
6,837
526
86
7
0
224,132
1
L
Susano
6,663
513
78
6
0
282,384
3
W
Terra
7,060
543
25
2
0
271,003
4
L
Medusa
6,179
475
69
5
0
233,987
6
W
Raijin
7,649
588
112
9
0
250,205
4
W
Chaac
7,435
572
85
7
0
243,383
3
L
Cerberus
5,130
395
21
2
0
246,400
1
W
Hachiman
7,691
592
110
8
0
257,234
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role