Player Matchup

Sol
Sol
NAG Atlas
Sol
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 99L
1,552 Elo+
Party 1
Olorun
Olorun
NAG Slimjim
Olorun
Level 98
God Stats
0W - 1L
1,321 SR
Queue Stats
93W - 88L
1,546 Elo+
Party 1
Thoth
Thoth
TheSacredCow157
Thoth
Level 123
God Stats
0W - 2L
1,230 SR
Queue Stats
281W - 301L
1,542 Elo+
Party 1
Team Averages
Level 113
1,350 SR
1,547 Elo+

VS

Team Averages
Level 95
1,605 SR
1,650 Elo+
Janus
Janus
AngryAlcoholic__
Janus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,644 Elo+
Party 2
Fenrir
Fenrir
GoByKota
Fenrir
Level 141
God Stats
2W - 1L
1,649 SR
Queue Stats
193W - 162L
1,682 Elo+
Party 2
Xing Tian
Xing Tian
Lilbawsack
Xing Tian
Level 58
God Stats
3W - 1L
1,666 SR
Queue Stats
105W - 72L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
6,322
632
7,377
9,971
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
9
1 / 5 / 1
6,078
608
3,417
8,258
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 4 / 3
6,557
656
4,631
5,101
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
7,556
756
3,571
4,726
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GoByKota
Fenrir
13
14 / 2 / 2
9,176
918
14,210
10,498
6,090
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Lilbawsack
Xing Tian
9
0 / 2 / 10
6,938
694
3,154
11,559
8,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
16
16
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Fenrir
GoByKota
Fenrir
14
2
2
7.5
W
Xing Tian
Lilbawsack
Xing Tian
0
2
10
2.5
L
2
7
3
0.5
L
Olorun
1
5
1
0.3
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,425
Damage
20,935
23,330
Taken
26,783
7,383
Mitigated
15,789
4,958
Healing
7,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,571
0
56
1,367
4,726
1,521
873
2,538
2,188
23,847
0
W
Fenrir
GoByKota
Fenrir
14,210
2,988
371
2,897
10,498
6,090
318
7,199
3,299
0
32,679
W
Xing Tian
Lilbawsack
Xing Tian
3,154
198
0
2,838
11,559
8,178
166
6,046
5,513
5,970
0
L
7,377
3,688
197
2,515
9,971
2,822
176
2,784
7,187
14,733
0
L
Olorun
3,417
2,165
260
1,986
8,258
3,046
0
2,199
6,059
13,252
0
L
4,631
648
0
0
5,101
1,515
0
1,962
3,139
20,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,957
Gold Earned
23,670
75
Minions Killed
93
3
Camps Cleared
5
445,611
Distance Traveled
514,992
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,556
756
56
6
0
185,492
1
W
Fenrir
9,176
918
35
4
5
178,724
3
W
Xing Tian
6,938
694
2
0
0
150,776
1
L
Sol
6,322
632
19
2
0
152,033
3
L
Olorun
6,078
608
27
3
2
147,897
0
L
Thoth
6,557
656
29
3
1
145,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role