Player Matchup

Tsukuyomi
Tsukuyomi
AcquaMarine
Tsukuyomi
Level 146
God Stats
31W - 26L
1,512 SR
Queue Stats
232W - 244L
1,546 Elo+
Party 1
Jormungandr
Jormungandr
Denis1
Jormungandr
Level 46
God Stats
3W - 3L
1,387 SR
Queue Stats
175W - 174L
1,509 Elo+
Solo
Chang'e
Chang'e
Oliveira74960
Chang'e
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 270L
1,501 Elo+
Party 3
Ah Puch
Ah Puch
SoJogoPeladoo
Ah Puch
Level 46
God Stats
6W - 9L
1,414 SR
Queue Stats
173W - 143L
1,625 Elo+
Party 1
Guan Yu
Guan Yu
yMicheel
Guan Yu
Level 99
God Stats
2W - 0L
1,811 SR
Queue Stats
70W - 65L
1,478 Elo+
Party 3
Team Averages
Level 89
1,525 SR
1,532 Elo+

VS

Team Averages
Level 66
1,492 SR
1,448 Elo+
Discordia
Discordia
 
Discordia
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
HowRealIsrael
Olorun
Level 22
God Stats
0W - 3L
1,147 SR
Queue Stats
6W - 12L
1,381 Elo+
Party 2
Neith
Neith
KanomBr2
Neith
Level 45
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 4
Susano
Susano
M3ioK1L0
Susano
Level 40
God Stats
7W - 4L
1,677 SR
Queue Stats
79W - 77L
1,537 Elo+
Solo
Odin
Odin
WarriorsBR
Odin
Level 105
God Stats
1W - 1L
1,854 SR
Queue Stats
72W - 56L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AcquaMarine
Tsukuyomi
20
21 / 3 / 11
16,880
1,298
37,844
16,090
6,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Denis1
Jormungandr
20
5 / 5 / 22
12,622
971
12,810
23,013
21,422
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
20
8 / 0 / 22
13,758
1,058
11,992
15,462
5,219
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
20
4 / 3 / 19
12,932
995
17,378
14,570
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
yMicheel
Guan Yu
20
4 / 5 / 30
13,663
1,051
16,796
25,546
23,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
0 / 5 / 13
12,280
945
18,553
10,828
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 9 / 11
12,672
975
20,558
20,644
8,190
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
KanomBr2
Neith
18
1 / 12 / 7
11,510
885
10,264
18,617
6,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
M3ioK1L0
Susano
18
6 / 10 / 7
13,249
1,019
27,547
26,010
8,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
6 / 6 / 5
13,059
1,005
12,293
25,672
32,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
59
42
Kills
16
16
Deaths
42
104
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
5
13
1.3
W
Tsukuyomi
AcquaMarine
Tsukuyomi
21
3
11
8.83
W
Jormungandr
Denis1
Jormungandr
5
5
22
3.2
L
3
9
11
0.94
L
Neith
KanomBr2
Neith
1
12
7
0.38
L
Susano
M3ioK1L0
Susano
6
10
7
0.95
W
Chang'e
8
0
22
19
W
Ah Puch
4
3
19
4.5
L
6
6
5
1.42
W
Guan Yu
yMicheel
Guan Yu
4
5
30
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,820
Damage
89,215
94,681
Taken
101,771
61,582
Mitigated
57,697
25,177
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,553
185
0
151
10,828
3,006
0
2,697
8,131
57,456
0
W
Tsukuyomi
AcquaMarine
Tsukuyomi
37,844
9,340
0
3,166
16,090
6,171
0
5,652
10,324
0
67,662
W
Jormungandr
Denis1
Jormungandr
12,810
2,918
0
0
23,013
21,422
0
11,603
11,410
22,754
0
L
20,558
11,022
159
2,589
20,644
8,190
0
8,083
12,561
39,962
0
L
Neith
KanomBr2
Neith
10,264
5,972
0
751
18,617
6,308
0
8,169
10,448
0
31,582
L
Susano
M3ioK1L0
Susano
27,547
4,099
0
2,580
26,010
8,171
0
11,745
14,265
0
40,606
W
Chang'e
11,992
215
4,480
5,743
15,462
5,219
0
6,944
8,518
23,152
0
W
Ah Puch
17,378
375
0
3,115
14,570
5,356
0
4,717
9,853
45,338
0
L
12,293
2,022
312
418
25,672
32,022
0
11,610
14,062
0
23,276
W
Guan Yu
yMicheel
Guan Yu
16,796
2,306
4,789
3,884
25,546
23,414
0
10,195
15,351
354
33,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,855
Gold Earned
62,770
229
Minions Killed
228
8
Camps Cleared
6
1,252,227
Distance Traveled
1,240,532
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,280
945
94
7
2
259,568
0
W
Tsukuyomi
16,880
1,298
65
5
2
294,473
0
W
Jormungandr
12,622
971
22
2
3
198,915
0
L
Olorun
12,672
975
42
3
1
227,997
1
L
Neith
11,510
885
41
3
3
208,417
1
L
Susano
13,249
1,019
29
2
0
269,366
0
W
Chang'e
13,758
1,058
27
2
0
287,670
0
W
Ah Puch
12,932
995
75
6
2
202,885
1
L
Odin
13,059
1,005
22
2
0
275,184
0
W
Guan Yu
13,663
1,051
40
3
1
268,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role