Player Matchup

Artio
Artio
ItsMannyTime28
Artio
Level 37
God Stats
1W - 4L
1,285 SR
Queue Stats
47W - 74L
1,222 Elo+
Party 2
Zeus
Zeus
MambaCri
Zeus
Level 27
God Stats
2W - 12L
1,052 SR
Queue Stats
21W - 36L
1,255 Elo+
Party 2
Cerberus
Cerberus
abe51244
Cerberus
Level 29
God Stats
1W - 4L
1,377 SR
Queue Stats
45W - 68L
1,264 Elo+
Party 2
Da Ji
Da Ji
flaming-charm247
Da Ji
Level 28
God Stats
1W - 3L
1,499 SR
Queue Stats
66W - 70L
1,372 Elo+
Party 2
Neith
Neith
xWhiteFerrari
Neith
Level 7
God Stats
0W - 3L
1,306 SR
Queue Stats
0W - 9L
1,015 Elo+
Party 2
Team Averages
Level 26
1,304 SR
1,226 Elo+

VS

Team Averages
Level 61
1,383 SR
1,319 Elo+
Hercules
Hercules
EVASIVEMISTS
Hercules
Level 84
God Stats
44W - 46L
1,433 SR
Queue Stats
372W - 417L
1,375 Elo+
Solo
Anhur
Anhur
MASTER Yoda2569
Anhur
Level 26
God Stats
2W - 5L
1,069 SR
Queue Stats
33W - 54L
1,204 Elo+
Party 1
Ganesha
Ganesha
NickDaCant
Ganesha
Level 63
God Stats
1W - 2L
1,521 SR
Queue Stats
72W - 79L
1,330 Elo+
Party 1
Olorun
Olorun
PabloChaconn
Olorun
Level 88
God Stats
6W - 5L
1,390 SR
Queue Stats
128W - 151L
1,411 Elo+
Solo
Bastet
Bastet
SykeAlekz
Bastet
Level 46
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 86L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,459
446
3,498
8,434
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
8
1 / 4 / 0
5,027
503
2,199
4,746
876
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
abe51244
Cerberus
7
0 / 2 / 0
4,157
416
1,296
6,006
2,476
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 1
5,411
541
5,745
6,563
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,050
405
944
2,538
432
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EVASIVEMISTS
Hercules
12
2 / 0 / 1
7,114
711
4,680
6,967
4,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
4 / 0 / 1
5,546
555
3,416
2,870
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
NickDaCant
Ganesha
9
0 / 0 / 6
5,813
581
2,183
5,768
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Olorun
12
4 / 2 / 2
6,628
663
5,820
7,123
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
SykeAlekz
Bastet
10
4 / 0 / 3
6,027
603
3,289
4,798
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
EVASIVEMISTS
Hercules
2
0
1
2.5
L
0
4
1
0.13
W
4
0
1
4.5
L
Zeus
1
4
0
0.25
W
Ganesha
NickDaCant
Ganesha
0
0
6
3
W
Olorun
4
2
2
2.5
W
Bastet
SykeAlekz
Bastet
4
0
3
5.5
L
Cerberus
abe51244
Cerberus
0
2
0
0
L
1
2
1
0.75
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,682
Damage
19,388
28,287
Taken
27,526
10,532
Mitigated
12,291
7,151
Healing
14,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EVASIVEMISTS
Hercules
4,680
1,377
0
4,259
6,967
4,347
0
2,786
3,702
0
42,969
L
3,498
277
38
1,934
8,434
4,711
0
1,083
6,931
14,715
0
W
3,416
2,045
0
1,086
2,870
905
494
692
2,178
0
19,248
L
Zeus
2,199
622
155
494
4,746
876
217
1,503
3,243
20,290
0
W
Ganesha
NickDaCant
Ganesha
2,183
199
556
2,765
5,768
3,568
114
431
5,337
22,941
0
W
Olorun
5,820
2,810
0
3,226
7,123
2,173
670
2,173
4,916
39,847
0
W
Bastet
SykeAlekz
Bastet
3,289
388
0
2,796
4,798
1,298
0
364
4,400
0
26,323
L
Cerberus
abe51244
Cerberus
1,296
34
0
1,709
6,006
2,476
186
1,334
4,672
14,722
0
L
5,745
980
0
2,364
6,563
2,037
0
2,737
3,740
0
28,579
L
944
783
0
457
2,538
432
240
1,346
1,192
0
11,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,104
Gold Earned
31,128
175
Minions Killed
314
0
Camps Cleared
0
876,680
Distance Traveled
963,488
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,114
711
105
11
0
200,082
4
L
Artio
4,459
446
22
2
0
199,045
0
W
Anhur
5,546
555
76
8
0
186,884
1
L
Zeus
5,027
503
52
5
0
149,151
0
W
Ganesha
5,813
581
2
0
0
201,759
3
W
Olorun
6,628
663
73
7
0
158,492
3
W
Bastet
6,027
603
58
6
0
216,271
2
L
Cerberus
4,157
416
19
2
0
182,528
1
L
Da Ji
5,411
541
57
6
0
187,713
0
L
Neith
4,050
405
25
3
0
158,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role