Player Matchup

Khepri
Khepri
Facunjojo
Khepri
Level 63
God Stats
10W - 6L
1,556 SR
Queue Stats
115W - 122L
1,327 Elo+
Party 3
Guan Yu
Guan Yu
KyngJD
Guan Yu
Level 29
God Stats
1W - 1L
1,217 SR
Queue Stats
64W - 74L
1,433 Elo+
Party 2
Izanami
Izanami
UnleashedRazR
Izanami
Level 66
God Stats
35W - 17L
1,569 SR
Queue Stats
61W - 59L
1,383 Elo+
Party 2
Olorun
Olorun
nothgiel7
Olorun
Level 89
God Stats
4W - 0L
1,816 SR
Queue Stats
37W - 44L
1,362 Elo+
Solo
Nemesis
Nemesis
tezKo148
Nemesis
Level 47
God Stats
3W - 5L
1,366 SR
Queue Stats
73W - 111L
1,348 Elo+
Party 3
Team Averages
Level 59
1,505 SR
1,371 Elo+

VS

Team Averages
Level 80
1,506 SR
1,270 Elo+
Aphrodite
Aphrodite
Akisakio
Aphrodite
Level 109
God Stats
14W - 11L
1,563 SR
Queue Stats
58W - 59L
1,364 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
AlpineHunter17
Morgan Le Fay
Level 89
God Stats
3W - 4L
1,528 SR
Queue Stats
13W - 22L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AmerieTheGoat
Tsukuyomi
Level 66
God Stats
7W - 5L
1,733 SR
Queue Stats
25W - 22L
1,461 Elo+
Solo
Neith
Neith
GKillua92
Neith
Level 6
God Stats
0W - 2L
1,235 SR
Queue Stats
0W - 5L
872 Elo+
Party 4
Chaac
Chaac
WRclaus
Chaac
Level 129
God Stats
0W - 6L
1,470 SR
Queue Stats
44W - 66L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Facunjojo
Khepri
10
3 / 1 / 8
6,972
581
1,480
7,213
4,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
KyngJD
Guan Yu
12
1 / 0 / 0
6,805
567
1,304
4,644
2,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
12
6 / 0 / 4
7,623
635
7,670
5,924
1,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
nothgiel7
Olorun
13
5 / 1 / 1
7,608
634
6,104
5,032
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
tezKo148
Nemesis
11
1 / 0 / 3
6,579
548
2,702
7,796
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akisakio
Aphrodite
8
1 / 4 / 0
5,202
434
2,216
7,706
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
AlpineHunter17
Morgan Le Fay
8
1 / 3 / 0
5,435
453
3,904
4,285
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
AmerieTheGoat
Tsukuyomi
9
0 / 2 / 2
5,523
460
3,074
6,888
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
GKillua92
Neith
8
0 / 6 / 1
4,809
401
3,170
6,721
2,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
WRclaus
Chaac
9
0 / 1 / 0
5,175
431
811
3,744
1,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
2
2
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Akisakio
Aphrodite
1
4
0
0.25
L
Morgan Le Fay
AlpineHunter17
Morgan Le Fay
1
3
0
0.33
L
Tsukuyomi
AmerieTheGoat
Tsukuyomi
0
2
2
0.5
W
Khepri
Facunjojo
Khepri
3
1
8
7
L
Neith
GKillua92
Neith
0
6
1
0.08
W
Guan Yu
KyngJD
Guan Yu
1
0
0
1
W
Izanami
6
0
4
8
L
Chaac
WRclaus
Chaac
0
1
0
0
W
Olorun
nothgiel7
Olorun
5
1
1
5.5
W
Nemesis
tezKo148
Nemesis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
13,175
30,609
Taken
29,344
13,566
Mitigated
11,370
9,694
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Akisakio
Aphrodite
2,216
390
657
3,122
7,706
4,268
0
1,849
5,857
16,502
0
L
Morgan Le Fay
AlpineHunter17
Morgan Le Fay
3,904
172
0
101
4,285
1,314
0
1,569
2,716
27,220
0
L
Tsukuyomi
AmerieTheGoat
Tsukuyomi
3,074
717
0
2,593
6,888
2,172
0
1,915
4,973
0
25,275
W
Khepri
Facunjojo
Khepri
1,480
0
1,372
1,634
7,213
4,833
280
2,281
4,844
10,371
0
L
Neith
GKillua92
Neith
3,170
1,260
0
383
6,721
2,091
0
2,251
4,470
0
17,419
W
Guan Yu
KyngJD
Guan Yu
1,304
74
0
1,758
4,644
2,716
726
0
4,494
0
38,523
W
Izanami
7,670
5,160
0
1,505
5,924
1,935
922
1,097
4,823
0
59,331
L
Chaac
WRclaus
Chaac
811
0
0
1,638
3,744
1,525
0
0
3,613
0
20,741
W
Olorun
nothgiel7
Olorun
6,104
2,322
456
2,365
5,032
1,665
288
1,696
3,048
43,635
0
W
Nemesis
tezKo148
Nemesis
2,702
545
0
604
7,796
2,417
176
664
7,033
0
32,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,587
Gold Earned
26,144
360
Minions Killed
226
0
Camps Cleared
0
1,190,328
Distance Traveled
1,018,171
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,202
434
22
2
0
191,755
2
L
Morgan Le Fay
5,435
453
56
5
0
212,966
4
L
Tsukuyomi
5,523
460
62
5
0
242,675
3
W
Khepri
6,972
581
15
1
0
248,734
2
L
Neith
4,809
401
51
4
0
169,202
1
W
Guan Yu
6,805
567
82
7
0
223,991
1
W
Izanami
7,623
635
113
9
0
211,106
3
L
Chaac
5,175
431
35
3
0
201,573
0
W
Olorun
7,608
634
86
7
0
231,925
3
W
Nemesis
6,579
548
64
5
0
274,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role