Player Matchup

Hercules
Hercules
BigxTeej
Hercules
Level 41
God Stats
19W - 10L
1,650 SR
Queue Stats
86W - 71L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
TheOmegaWolf5459
Kukulkan
Level 129
God Stats
14W - 14L
1,543 SR
Queue Stats
296W - 263L
1,504 Elo+
Party 2
Izanami
Izanami
Xanthron
Izanami
Level 126
God Stats
26W - 3L
1,856 SR
Queue Stats
363W - 306L
1,483 Elo+
Party 2
Team Averages
Level 99
1,683 SR
1,470 Elo+

VS

Team Averages
Level 93
1,465 SR
1,394 Elo+
Serqet
Serqet
SmirkyFox906
Serqet
Level 127
God Stats
14W - 25L
1,404 SR
Queue Stats
104W - 148L
1,398 Elo+
Party 1
Medusa
Medusa
StarMonika
Medusa
Level 32
God Stats
3W - 2L
1,477 SR
Queue Stats
69W - 69L
1,362 Elo+
Party 1
Chaac
Chaac
WilsWrath
Chaac
Level 121
God Stats
4W - 2L
1,513 SR
Queue Stats
141W - 123L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigxTeej
Hercules
14
1 / 3 / 10
11,456
573
11,337
20,217
29,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 6 / 7
12,927
646
9,142
17,667
8,673
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Xanthron
Izanami
18
6 / 7 / 5
13,858
693
19,886
18,337
8,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
7 / 2 / 6
13,286
664
10,855
17,045
7,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
StarMonika
Medusa
14
2 / 9 / 6
11,605
580
7,132
14,425
4,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
WilsWrath
Chaac
19
7 / 1 / 9
14,060
703
34,211
22,795
12,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
12
Kills
16
16
Deaths
12
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigxTeej
Hercules
1
3
10
2
W
Serqet
7
2
6
5
W
Medusa
StarMonika
Medusa
2
9
6
0.56
L
5
6
7
1.42
W
Chaac
WilsWrath
Chaac
7
1
9
11.5
L
Izanami
Xanthron
Izanami
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,365
Damage
52,198
56,221
Taken
54,265
46,460
Mitigated
25,158
6,757
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigxTeej
Hercules
11,337
1,460
0
2,439
20,217
29,685
0
112
18,804
6,186
14,455
W
Serqet
10,855
3,991
342
3,930
17,045
7,893
926
3,979
12,810
0
50,567
W
Medusa
StarMonika
Medusa
7,132
2,571
259
1,603
14,425
4,664
36
3,917
10,401
0
19,897
L
9,142
728
0
1,583
17,667
8,673
0
119
17,548
45,090
0
W
Chaac
WilsWrath
Chaac
34,211
7,533
0
12,706
22,795
12,601
1,433
5,546
16,561
0
92,137
L
Izanami
Xanthron
Izanami
19,886
13,288
0
2,735
18,337
8,102
0
236
17,957
0
64,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,241
Gold Earned
38,951
224
Minions Killed
208
7
Camps Cleared
9
989,387
Distance Traveled
1,231,051
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,456
573
20
1
1
382,700
0
W
Serqet
13,286
664
60
3
4
407,078
5
W
Medusa
11,605
580
23
1
2
349,629
0
L
Kukulkan
12,927
646
95
5
1
321,580
1
W
Chaac
14,060
703
125
6
3
474,344
5
L
Izanami
13,858
693
109
5
5
285,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role