Player Matchup

Sylvanus
Sylvanus
ChickenJoe3753
Sylvanus
Level 68
God Stats
2W - 0L
1,713 SR
Queue Stats
8W - 2L
1,721 Elo+
Party 1
Mulan
Mulan
LastGen PaNzEr
Mulan
Level 156
God Stats
3W - 1L
1,687 SR
Queue Stats
57W - 47L
1,730 Elo+
Party 1
Ah Puch
Ah Puch
RevampedWave833
Ah Puch
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,642 Elo+
Party 1
Team Averages
Level 103
1,633 SR
1,697 Elo+

VS

Team Averages
Level 118
1,554 SR
1,517 Elo+
Bacchus
Bacchus
DoctorCrica
Bacchus
Level 106
God Stats
11W - 7L
1,611 SR
Queue Stats
30W - 27L
1,487 Elo+
Party 2
Vulcan
Vulcan
RASTRILLEROPR
Vulcan
Level 125
God Stats
0W - 2L
1,223 SR
Queue Stats
43W - 40L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
ZentrajHD
Heimdallr
Level 124
God Stats
1W - 1L
1,829 SR
Queue Stats
53W - 49L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 0 / 5
8,156
741
3,650
4,888
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 0 / 2
7,940
722
8,417
12,111
6,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 4
7,111
646
7,688
4,354
1,299
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoctorCrica
Bacchus
9
0 / 3 / 0
6,866
624
5,724
11,221
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,626
602
6,350
6,053
2,120
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ZentrajHD
Heimdallr
11
0 / 1 / 0
6,442
586
4,397
6,142
2,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
1
0
5
3.5
L
Bacchus
DoctorCrica
Bacchus
0
3
0
0
W
4
0
2
5
L
0
2
0
0
W
1
0
4
3
L
Heimdallr
ZentrajHD
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,755
Damage
16,471
21,353
Taken
23,416
10,321
Mitigated
17,590
13,117
Healing
3,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,650
929
2,829
3,147
4,888
2,825
360
2,489
2,399
15,756
0
L
Bacchus
DoctorCrica
Bacchus
5,724
77
586
1,647
11,221
12,877
0
6,361
4,860
10,830
0
W
8,417
1,305
420
5,002
12,111
6,197
572
7,039
5,072
0
27,144
L
6,350
3,148
0
599
6,053
2,120
0
2,898
3,155
28,620
0
W
7,688
237
351
1,368
4,354
1,299
315
2,899
1,455
34,467
0
L
Heimdallr
ZentrajHD
Heimdallr
4,397
1,514
0
575
6,142
2,593
0
2,217
3,925
0
21,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,207
Gold Earned
19,934
139
Minions Killed
124
5
Camps Cleared
5
628,897
Distance Traveled
639,069
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,156
741
28
3
0
185,201
1
L
Bacchus
6,866
624
5
0
0
211,962
0
W
Mulan
7,940
722
38
3
4
236,792
4
L
Vulcan
6,626
602
68
6
2
210,790
4
W
Ah Puch
7,111
646
73
7
1
206,904
1
L
Heimdallr
6,442
586
51
5
3
216,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role