Player Matchup

Hel
Hel
Babiyde
Hel
Level 29
God Stats
1W - 2L
1,269 SR
Queue Stats
2W - 9L
1,244 Elo+
Party 2
Cerberus
Cerberus
Shadowghost8893
Cerberus
Level 23
God Stats
0W - 2L
1,221 SR
Queue Stats
2W - 14L
1,122 Elo+
Party 2
Heimdallr
Heimdallr
jcmasters
Heimdallr
Level 146
God Stats
6W - 4L
1,555 SR
Queue Stats
116W - 147L
1,437 Elo+
Party 2
Fenrir
Fenrir
switch071489
Fenrir
Level 154
God Stats
2W - 1L
1,724 SR
Queue Stats
32W - 42L
1,514 Elo+
Party 2
Team Averages
Level 88
1,443 SR
1,329 Elo+

VS

Team Averages
Level 92
1,567 SR
1,474 Elo+
Zhong Kui
Zhong Kui
Boogainvilly
Zhong Kui
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,503 Elo+
Party 1
Hachiman
Hachiman
SMURFY Pp
Hachiman
Level 107
God Stats
3W - 4L
1,426 SR
Queue Stats
63W - 59L
1,517 Elo+
Solo
Odin
Odin
Smoothdeath95
Odin
Level 117
God Stats
6W - 2L
1,650 SR
Queue Stats
6W - 5L
1,425 Elo+
Party 1
Olorun
Olorun
ThePowah
Olorun
Level 126
God Stats
1W - 0L
1,694 SR
Queue Stats
8W - 7L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
1 / 1 / 6
11,949
629
2,811
6,107
3,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
17
0 / 2 / 2
11,259
593
4,309
14,258
18,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
jcmasters
Heimdallr
20
4 / 4 / 4
13,357
703
16,789
17,248
8,562
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
20
8 / 4 / 3
13,723
722
19,556
27,030
26,495
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Boogainvilly
Zhong Kui
19
1 / 4 / 4
12,952
682
6,933
11,318
7,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hachiman
SMURFY Pp
Hachiman
19
5 / 2 / 3
13,525
712
12,993
11,014
4,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

20
4 / 1 / 6
14,055
740
17,559
17,148
21,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Olorun
ThePowah
Olorun
19
1 / 6 / 5
13,216
696
14,577
18,387
8,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
13
Kills
11
11
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
1
1
6
4
W
Zhong Kui
Boogainvilly
Zhong Kui
1
4
4
0.75
W
Hachiman
SMURFY Pp
Hachiman
5
2
3
3.25
L
Cerberus
0
2
2
0.5
W
4
1
6
7
W
Olorun
ThePowah
Olorun
1
6
5
0.58
L
Heimdallr
jcmasters
Heimdallr
4
4
4
1.5
L
Fenrir
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,465
Damage
52,062
64,643
Taken
57,867
56,541
Mitigated
42,931
22,207
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
2,811
60
8,530
3,298
6,107
3,118
325
2,540
3,524
25,945
0
W
Zhong Kui
Boogainvilly
Zhong Kui
6,933
2,192
145
2,881
11,318
7,867
905
1,628
9,596
40,999
0
W
Hachiman
SMURFY Pp
Hachiman
12,993
7,426
189
266
11,014
4,788
1,072
921
10,093
0
60,794
L
Cerberus
4,309
326
0
1,735
14,258
18,366
151
5,400
8,504
22,884
0
W
17,559
2,703
377
5,404
17,148
21,737
678
2,768
14,049
13,694
42,059
W
Olorun
ThePowah
Olorun
14,577
7,274
1,474
5,639
18,387
8,539
4,786
2,473
15,720
58,397
0
L
Heimdallr
jcmasters
Heimdallr
16,789
7,680
0
2,442
17,248
8,562
1,291
6,444
10,250
0
81,123
L
Fenrir
19,556
2,374
122
6,080
27,030
26,495
0
11,029
15,184
323
51,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,288
Gold Earned
53,748
289
Minions Killed
313
14
Camps Cleared
17
1,484,002
Distance Traveled
1,559,705
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,949
629
51
3
2
351,277
0
W
Zhong Kui
12,952
682
80
4
2
305,634
0
W
Hachiman
13,525
712
69
4
4
369,279
0
L
Cerberus
11,259
593
44
2
2
380,686
1
W
Odin
14,055
740
74
4
7
505,531
1
W
Olorun
13,216
696
90
5
4
379,261
1
L
Heimdallr
13,357
703
128
7
6
326,777
1
L
Fenrir
13,723
722
66
3
4
425,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role