Player Matchup

Danzaburou
Danzaburou
GRAbYOUrANKL
Danzaburou
Level 17
God Stats
10W - 18L
1,380 SR
Queue Stats
13W - 23L
1,353 Elo+
Party 2
Erlang Shen
Erlang Shen
PoB DaeV
Erlang Shen
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 417L
1,405 Elo+
Party 1
Jormungandr
Jormungandr
Ray_Tbh
Jormungandr
Level 82
God Stats
5W - 7L
1,382 SR
Queue Stats
101W - 115L
1,410 Elo+
Solo
Thanatos
Thanatos
XiDex6
Thanatos
Level 80
God Stats
21W - 19L
1,482 SR
Queue Stats
143W - 152L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
xPBx DeaD CandY
Ah Puch
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 338L
1,348 Elo+
Party 1
Team Averages
Level 71
1,449 SR
1,384 Elo+

VS

Team Averages
Level 89
1,466 SR
1,424 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ChaosGamingTTV
Scylla
Level 104
God Stats
12W - 9L
1,537 SR
Queue Stats
341W - 332L
1,417 Elo+
Solo
Chiron
Chiron
HandyDragoon797
Chiron
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
370W - 465L
1,370 Elo+
Party 3
Jormungandr
Jormungandr
RelativeTrain49
Jormungandr
Level 103
God Stats
6W - 9L
1,293 SR
Queue Stats
339W - 394L
1,361 Elo+
Party 3
Bellona
Bellona
TannerToomb
Bellona
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 32L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GRAbYOUrANKL
Danzaburou
10
4 / 4 / 0
6,679
477
6,520
9,314
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
PoB DaeV
Erlang Shen
12
1 / 5 / 0
6,595
471
3,570
9,203
5,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Ray_Tbh
Jormungandr
9
0 / 4 / 4
6,070
434
4,916
14,120
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
XiDex6
Thanatos
10
2 / 8 / 0
6,143
439
4,618
9,725
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 1
6,772
484
8,089
10,133
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 3 / 11
8,183
585
5,366
9,489
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
7 / 1 / 5
7,995
571
7,567
5,628
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 4
7,117
508
7,439
7,081
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
RelativeTrain49
Jormungandr
11
4 / 2 / 5
7,294
521
7,364
10,683
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
TannerToomb
Bellona
14
10 / 0 / 3
8,814
630
9,770
10,588
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
26
27
Deaths
8
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
3
11
3.17
W
7
1
5
9.5
L
Danzaburou
GRAbYOUrANKL
Danzaburou
4
4
0
1
W
1
2
4
1.5
L
Erlang Shen
PoB DaeV
Erlang Shen
1
5
0
0.2
L
Jormungandr
Ray_Tbh
Jormungandr
0
4
4
0.5
W
Jormungandr
RelativeTrain49
Jormungandr
4
2
5
3.25
W
Bellona
TannerToomb
Bellona
10
0
3
11.5
L
Thanatos
XiDex6
Thanatos
2
8
0
0.25
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,713
Damage
37,506
52,495
Taken
43,469
22,458
Mitigated
22,547
15,060
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,366
2,318
0
1,203
9,489
3,253
515
2,472
6,845
0
49,006
W
7,567
330
24
2,101
5,628
1,678
767
2,602
2,672
34,799
0
L
Danzaburou
GRAbYOUrANKL
Danzaburou
6,520
3,416
0
1,878
9,314
2,661
576
4,121
5,167
0
32,610
W
7,439
3,840
398
3,226
7,081
1,887
510
1,841
5,240
0
38,102
L
Erlang Shen
PoB DaeV
Erlang Shen
3,570
1,564
0
2,431
9,203
5,773
353
0
8,723
6,826
30,669
L
Jormungandr
Ray_Tbh
Jormungandr
4,916
1,814
231
4,124
14,120
7,682
220
4,422
9,682
19,069
0
W
Jormungandr
RelativeTrain49
Jormungandr
7,364
3,201
282
3,872
10,683
7,725
121
3,308
7,373
34,513
0
W
Bellona
TannerToomb
Bellona
9,770
2,996
0
2,558
10,588
8,004
44
2,541
7,939
3,937
43,135
L
Thanatos
XiDex6
Thanatos
4,618
1,292
0
3,846
9,725
3,570
0
2,082
7,308
0
28,941
L
8,089
190
147
2,403
10,133
2,772
41
4,466
5,259
33,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
39,403
276
Minions Killed
428
0
Camps Cleared
0
1,231,720
Distance Traveled
1,295,146
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,183
585
90
6
0
280,086
2
W
Scylla
7,995
571
93
7
0
254,589
0
L
Danzaburou
6,679
477
52
4
0
243,708
0
W
Chiron
7,117
508
76
5
0
245,590
5
L
Erlang Shen
6,595
471
79
6
0
265,822
0
L
Jormungandr
6,070
434
33
2
0
239,003
0
W
Jormungandr
7,294
521
59
4
0
241,123
3
W
Bellona
8,814
630
110
8
0
273,758
0
L
Thanatos
6,143
439
46
3
0
269,213
3
L
Ah Puch
6,772
484
66
5
0
213,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role