Player Matchup

Neith
Neith
BabyRed00
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
ChristiansXaulen
Cliodhna
Level 61
God Stats
12W - 14L
1,254 SR
Queue Stats
92W - 119L
1,347 Elo+
Solo
Nu Wa
Nu Wa
Goosedown
Nu Wa
Level 47
God Stats
8W - 2L
1,775 SR
Queue Stats
31W - 37L
1,374 Elo+
Party 1
Poseidon
Poseidon
RedhornKiwi
Poseidon
Level 18
God Stats
0W - 2L
1,176 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 1
Jing Wei
Jing Wei
Tiedye_Twinkie
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,394 Elo+
Party 1
Team Averages
Level 36
1,441 SR
1,336 Elo+

VS

Team Averages
Level 47
1,380 SR
1,397 Elo+
Vulcan
Vulcan
BanginHoney
Vulcan
Level 28
God Stats
4W - 9L
1,384 SR
Queue Stats
91W - 121L
1,384 Elo+
Party 2
Achilles
Achilles
Pescado-G
Achilles
Level 66
God Stats
2W - 3L
1,139 SR
Queue Stats
162W - 155L
1,345 Elo+
Solo
Cabrakan
Cabrakan
SogyBogyBoy
Cabrakan
Level 56
God Stats
3W - 2L
1,476 SR
Queue Stats
80W - 113L
1,370 Elo+
Party 2
Eset
Eset
krushkor1
Eset
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,477 Elo+
Solo
Hercules
Hercules
the12poundhammer
Hercules
Level 37
God Stats
12W - 18L
1,399 SR
Queue Stats
107W - 116L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BabyRed00
Neith
15
0 / 6 / 2
8,450
845
3,168
8,233
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 6 / 2
9,608
961
14,289
15,937
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Goosedown
Nu Wa
16
1 / 5 / 3
9,705
971
12,875
14,081
5,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
RedhornKiwi
Poseidon
15
1 / 1 / 3
9,336
934
12,782
9,299
3,210
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
15
1 / 3 / 3
9,038
904
7,071
11,211
4,254
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

183

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
4 / 1 / 13
10,569
1,057
18,630
5,869
2,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Pescado-G
Achilles
17
9 / 3 / 9
11,659
1,166
12,085
13,840
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
SogyBogyBoy
Cabrakan
17
4 / 0 / 12
10,319
1,032
9,187
8,524
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
16
0 / 2 / 6
8,967
897
3,912
7,629
2,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 0 / 11
10,601
1,060
10,537
21,864
16,602
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
6
Kills
21
21
Deaths
6
13
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
BabyRed00
Neith
0
6
2
0.17
W
Vulcan
4
1
13
10.5
L
3
6
2
0.67
L
Nu Wa
Goosedown
Nu Wa
1
5
3
0.5
W
Achilles
Pescado-G
Achilles
9
3
9
4.5
L
Poseidon
RedhornKiwi
Poseidon
1
1
3
2.5
W
Cabrakan
SogyBogyBoy
Cabrakan
4
0
12
10
L
Jing Wei
1
3
3
0.83
W
Eset
0
2
6
1.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,185
Damage
54,351
58,761
Taken
57,726
22,031
Mitigated
44,139
3,357
Healing
14,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BabyRed00
Neith
3,168
1,042
0
559
8,233
2,943
0
4,915
3,142
0
8,277
W
Vulcan
18,630
2,771
298
798
5,869
2,570
0
2,122
3,747
42,717
0
L
14,289
275
0
792
15,937
6,314
0
9,593
6,096
0
32,892
L
Nu Wa
Goosedown
Nu Wa
12,875
5,569
88
931
14,081
5,310
0
7,185
6,749
41,151
0
W
Achilles
Pescado-G
Achilles
12,085
2,869
0
1,251
13,840
16,551
0
6,856
6,984
242
32,644
L
Poseidon
RedhornKiwi
Poseidon
12,782
3,045
0
9
9,299
3,210
0
4,575
4,579
30,561
0
W
Cabrakan
SogyBogyBoy
Cabrakan
9,187
929
0
117
8,524
5,422
0
3,203
5,321
15,017
0
L
Jing Wei
7,071
3,616
0
978
11,211
4,254
0
5,461
5,537
0
16,888
W
Eset
3,912
1,089
0
1,023
7,629
2,994
0
2,596
5,033
23,081
0
W
10,537
2,267
0
10,947
21,864
16,602
0
10,880
10,444
0
23,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,137
Gold Earned
52,115
177
Minions Killed
181
6
Camps Cleared
9
897,076
Distance Traveled
1,041,076
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,450
845
15
2
1
123,550
0
W
Vulcan
10,569
1,057
58
6
1
231,996
0
L
Cliodhna
9,608
961
37
4
0
216,517
0
L
Nu Wa
9,705
971
59
6
1
168,658
0
W
Achilles
11,659
1,166
37
4
5
198,135
2
L
Poseidon
9,336
934
42
4
3
188,421
0
W
Cabrakan
10,319
1,032
8
1
1
211,023
0
L
Jing Wei
9,038
904
24
2
1
199,930
1
W
Eset
8,967
897
49
5
1
169,470
0
W
Hercules
10,601
1,060
29
3
1
230,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role