Player Matchup

Tiamat
Tiamat
Eternal Kryz
Tiamat
Level 29
God Stats
7W - 8L
1,304 SR
Queue Stats
108W - 127L
1,235 Elo+
Party 1
Artemis
Artemis
Shadow Cathleen
Artemis
Level 68
God Stats
7W - 7L
1,355 SR
Queue Stats
120W - 152L
1,188 Elo+
Party 1
Bastet
Bastet
frosty_ice_04
Bastet
Level 147
God Stats
16W - 14L
1,469 SR
Queue Stats
232W - 350L
1,322 Elo+
Solo
Team Averages
Level 81
1,376 SR
1,248 Elo+

VS

Team Averages
Level 45
1,416 SR
1,278 Elo+
Kali
Kali
LilBlaster-
Kali
Level 76
God Stats
0W - 3L
1,232 SR
Queue Stats
38W - 43L
1,338 Elo+
Party 2
Medusa
Medusa
Persxnal-ghost8
Medusa
Level 15
God Stats
5W - 2L
1,763 SR
Queue Stats
19W - 18L
1,263 Elo+
Party 2
Chang'e
Chang'e
rilakkumauma
Chang'e
Level 43
God Stats
4W - 12L
1,252 SR
Queue Stats
21W - 39L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 1 / 13
8,181
818
5,545
5,636
5,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
7 / 2 / 7
8,606
861
9,172
6,720
2,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
9 / 1 / 9
8,903
890
9,139
9,584
3,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 4
6,635
664
3,610
10,813
3,947
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
4 / 7 / 0
7,929
793
6,519
10,610
2,901
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
rilakkumauma
Chang'e
9
0 / 3 / 3
6,281
628
5,934
9,221
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
19
Kills
4
4
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
1
13
9.5
L
0
9
4
0.22
L
4
7
0
0.57
W
7
2
7
5.25
W
9
1
9
13.5
L
Chang'e
rilakkumauma
Chang'e
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,856
Damage
16,063
21,940
Taken
30,644
11,526
Mitigated
9,314
7,256
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,545
653
477
1,801
5,636
5,758
341
1,254
4,280
15,997
0
L
3,610
1,361
254
1,471
10,813
3,947
0
2,485
8,328
0
9,303
L
6,519
4,487
0
556
10,610
2,901
13
1,919
8,691
0
21,535
W
9,172
4,527
198
698
6,720
2,326
2,136
2,060
4,452
0
22,824
W
9,139
2,298
162
3,920
9,584
3,442
551
2,601
6,763
0
30,576
L
Chang'e
rilakkumauma
Chang'e
5,934
432
538
1,690
9,221
2,466
14
1,141
8,080
14,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
20,845
112
Minions Killed
97
6
Camps Cleared
1
560,655
Distance Traveled
477,092
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,181
818
14
1
0
165,667
1
L
Kali
6,635
664
24
2
1
157,162
1
L
Medusa
7,929
793
46
5
0
161,385
0
W
Artemis
8,606
861
43
4
0
180,713
0
W
Bastet
8,903
890
55
6
6
214,275
3
L
Chang'e
6,281
628
27
3
0
158,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role