Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Ken Savage79
Medusa
Level 92
God Stats
7W - 3L
1,322 SR
Queue Stats
17W - 21L
1,277 Elo+
Party 2
Team Averages
Level 114
1,441 SR
1,426 Elo+

VS

Team Averages
Level 65
1,306 SR
1,300 Elo+
Khepri
Khepri
RawdogemA11
Khepri
Level 50
God Stats
1W - 2L
1,426 SR
Queue Stats
62W - 75L
1,355 Elo+
Party 1
The Morrigan
The Morrigan
WarCamel23
The Morrigan
Level 108
God Stats
2W - 16L
1,148 SR
Queue Stats
53W - 66L
1,346 Elo+
Party 1
Chiron
Chiron
tima02112007
Chiron
Level 37
God Stats
0W - 2L
1,343 SR
Queue Stats
40W - 123L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 1 / 10
7,981
798
2,863
6,764
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
 
Zeus
12
4 / 2 / 8
7,854
785
7,720
5,377
2,036
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
13
7 / 1 / 5
8,248
825
8,429
5,551
2,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
1 / 5 / 3
6,793
679
3,584
8,415
8,102
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
WarCamel23
The Morrigan
11
3 / 1 / 0
6,881
688
3,248
4,044
1,540
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
9
0 / 6 / 2
6,285
629
4,120
8,891
3,529
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
4
4
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
10
6
W
Zeus
 
Zeus
4
2
8
4
W
Medusa
7
1
5
9.5
L
Khepri
1
5
3
0.5
L
The Morrigan
WarCamel23
The Morrigan
3
1
0
3
L
Chiron
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,012
Damage
10,952
17,692
Taken
21,350
10,290
Mitigated
13,171
3,634
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,863
252
0
1,828
6,764
5,990
0
2,276
4,488
13,065
0
W
Zeus
 
Zeus
7,720
1,047
0
959
5,377
2,036
371
2,507
2,870
21,192
0
W
Medusa
8,429
2,793
141
706
5,551
2,264
711
1,875
3,676
0
33,995
L
Khepri
3,584
50
0
480
8,415
8,102
0
4,016
4,399
6,428
0
L
The Morrigan
WarCamel23
The Morrigan
3,248
961
0
352
4,044
1,540
0
1,019
3,025
21,405
635
L
Chiron
4,120
1,328
554
816
8,891
3,529
0
5,571
3,320
0
18,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,083
Gold Earned
19,959
132
Minions Killed
94
5
Camps Cleared
2
531,057
Distance Traveled
456,368
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,981
798
18
2
0
186,278
1
W
Zeus
7,854
785
41
4
2
176,064
2
W
Medusa
8,248
825
73
7
3
168,715
2
L
Khepri
6,793
679
10
1
0
153,069
3
L
The Morrigan
6,881
688
37
4
2
158,013
1
L
Chiron
6,285
629
47
5
0
145,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role