Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Khorpandius
Kuzenbo
Level 15
God Stats
1W - 0L
1,321 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 3
Tyr
Tyr
MeredíthGrey
Tyr
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,776 Elo+
Party 3
Merlin
Merlin
Txz SnOppy
Merlin
Level 156
God Stats
5W - 2L
1,732 SR
Queue Stats
125W - 120L
1,634 Elo+
Party 3
Nemesis
Nemesis
lChanchusl
Nemesis
Level 47
God Stats
3W - 0L
1,912 SR
Queue Stats
25W - 2L
1,966 Elo+
Party 3
Team Averages
Level 106
1,593 SR
1,716 Elo+

VS

Team Averages
Level 76
1,679 SR
1,576 Elo+
Hera
Hera
ForbiddenButter
Hera
Level 49
God Stats
86W - 70L
1,678 SR
Queue Stats
257W - 218L
1,617 Elo+
Party 2
Izanami
Izanami
Kra3yAyzian
Izanami
Level 46
God Stats
1W - 1L
1,782 SR
Queue Stats
46W - 45L
1,520 Elo+
Party 1
Ares
Ares
PhongKnight
Ares
Level 66
God Stats
27W - 16L
1,694 SR
Queue Stats
189W - 125L
1,580 Elo+
Party 1
Amaterasu
Amaterasu
YuhMuddah
Amaterasu
Level 91
God Stats
1W - 1L
1,748 SR
Queue Stats
475W - 432L
1,608 Elo+
Party 2
Mulan
Mulan
jay7375
Mulan
Level 129
God Stats
6W - 12L
1,493 SR
Queue Stats
517W - 468L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
7 / 1 / 3
6,543
654
7,775
5,161
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Khorpandius
Kuzenbo
8
1 / 1 / 6
5,458
546
3,475
6,512
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 0
5,905
591
2,280
5,870
4,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Txz SnOppy
Merlin
11
1 / 2 / 3
6,185
619
2,411
4,003
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
lChanchusl
Nemesis
11
6 / 1 / 2
6,423
642
7,697
7,373
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,736
574
2,977
4,102
1,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Kra3yAyzian
Izanami
8
0 / 4 / 1
4,737
474
1,212
5,524
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 4 / 0
4,941
494
5,007
9,890
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
YuhMuddah
Amaterasu
9
3 / 4 / 1
5,923
592
3,865
8,432
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
jay7375
Mulan
10
0 / 1 / 0
5,525
553
4,847
5,373
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
5
5
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
3
8.5
L
1
3
2
0.67
W
Kuzenbo
Khorpandius
Kuzenbo
1
1
6
4
L
Izanami
Kra3yAyzian
Izanami
0
4
1
0.13
W
1
0
0
1
L
1
4
0
0.25
W
Merlin
Txz SnOppy
Merlin
1
2
3
1.25
L
Amaterasu
YuhMuddah
Amaterasu
3
4
1
0.88
L
Mulan
jay7375
Mulan
0
1
0
0
W
Nemesis
lChanchusl
Nemesis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
17,908
28,919
Taken
33,321
14,669
Mitigated
13,217
10,273
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,775
6,525
0
2,641
5,161
1,592
342
2,402
2,759
0
39,341
L
2,977
492
0
1,154
4,102
1,043
0
1,807
2,295
30,467
0
W
Kuzenbo
Khorpandius
Kuzenbo
3,475
1,634
0
1,755
6,512
4,403
48
2,504
3,926
13,137
0
L
Izanami
Kra3yAyzian
Izanami
1,212
653
0
1,070
5,524
1,227
0
823
4,701
0
27,866
W
2,280
441
0
2,893
5,870
4,475
0
0
5,442
0
33,944
L
5,007
397
0
1,553
9,890
5,177
0
2,322
7,568
11,885
0
W
Merlin
Txz SnOppy
Merlin
2,411
27
0
560
4,003
1,102
0
1,501
2,407
42,561
0
L
Amaterasu
YuhMuddah
Amaterasu
3,865
2,145
0
1,075
8,432
2,914
0
880
7,552
0
28,006
L
Mulan
jay7375
Mulan
4,847
896
0
1,767
5,373
2,856
0
54
5,319
0
33,695
W
Nemesis
lChanchusl
Nemesis
7,697
4,006
0
2,424
7,373
3,097
0
1,360
5,860
0
38,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,514
Gold Earned
26,862
336
Minions Killed
292
0
Camps Cleared
0
1,033,512
Distance Traveled
974,469
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,543
654
87
9
0
191,748
4
L
Hera
5,736
574
75
8
0
211,402
3
W
Kuzenbo
5,458
546
18
2
0
210,117
2
L
Izanami
4,737
474
60
6
0
196,101
1
W
Tyr
5,905
591
84
8
0
213,408
3
L
Ares
4,941
494
15
2
0
197,016
2
W
Merlin
6,185
619
84
8
0
197,202
4
L
Amaterasu
5,923
592
62
6
0
192,756
1
L
Mulan
5,525
553
80
8
0
177,194
4
W
Nemesis
6,423
642
63
6
0
221,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role