Player Matchup

Nike
Nike
ArcaneOfCannon
Nike
Level 103
God Stats
5W - 7L
1,607 SR
Queue Stats
264W - 226L
1,578 Elo+
Party 4
Zeus
Zeus
G1anTM1dg3T
Zeus
Level 137
God Stats
0W - 1L
1,561 SR
Queue Stats
3W - 2L
1,669 Elo+
Party 1
Scylla
Scylla
Jynvi
Scylla
Level 135
God Stats
0W - 1L
1,498 SR
Queue Stats
3W - 2L
1,669 Elo+
Party 1
Cthulhu
Cthulhu
Ocrinius
Cthulhu
Level 124
God Stats
1W - 3L
1,480 SR
Queue Stats
74W - 64L
1,524 Elo+
Solo
Izanami
Izanami
Proxises
Izanami
Level 78
God Stats
12W - 8L
1,734 SR
Queue Stats
124W - 115L
1,564 Elo+
Party 4
Team Averages
Level 115
1,576 SR
1,601 Elo+

VS

Team Averages
Level 124
1,595 SR
1,536 Elo+
Hera
Hera
ArgentAmmo
Hera
Level 84
God Stats
3W - 3L
1,426 SR
Queue Stats
71W - 64L
1,593 Elo+
Party 2
Xbalanque
Xbalanque
F1NG3RPRO
Xbalanque
Level 106
God Stats
2W - 0L
1,792 SR
Queue Stats
28W - 29L
1,490 Elo+
Party 3
Guan Yu
Guan Yu
LordNakai
Guan Yu
Level 120
God Stats
6W - 2L
1,657 SR
Queue Stats
80W - 71L
1,605 Elo+
Party 2
Loki
Loki
TheLokiMaster84
Loki
Level 157
God Stats
14W - 17L
1,554 SR
Queue Stats
72W - 81L
1,459 Elo+
Solo
Fafnir
Fafnir
XboxDZH
Fafnir
Level 154
God Stats
4W - 3L
1,548 SR
Queue Stats
126W - 121L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
9,605
739
8,890
17,501
20,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 7 / 4
9,516
732
11,477
9,487
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Jynvi
Scylla
15
1 / 5 / 6
8,667
667
8,608
9,493
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Ocrinius
Cthulhu
15
1 / 5 / 7
9,114
701
11,125
20,407
23,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Proxises
Izanami
18
5 / 6 / 6
11,014
847
10,091
13,983
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 11
11,609
893
16,428
8,773
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
F1NG3RPRO
Xbalanque
18
7 / 3 / 9
12,180
937
12,434
13,512
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
LordNakai
Guan Yu
18
4 / 2 / 14
11,321
871
12,086
17,675
13,681
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
10 / 5 / 7
12,979
998
16,159
11,573
4,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fafnir
XboxDZH
Fafnir
16
1 / 2 / 21
11,777
906
5,538
18,383
24,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
15
Kills
27
27
Deaths
15
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
5
3
11
3.5
W
Xbalanque
F1NG3RPRO
Xbalanque
7
3
9
3.83
L
4
7
4
0.86
L
Scylla
Jynvi
Scylla
1
5
6
0.8
W
Guan Yu
LordNakai
Guan Yu
4
2
14
5.5
L
Cthulhu
Ocrinius
Cthulhu
1
5
7
0.9
L
Izanami
Proxises
Izanami
5
6
6
1.33
W
10
5
7
2.7
W
Fafnir
XboxDZH
Fafnir
1
2
21
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,191
Damage
62,645
70,871
Taken
69,916
54,906
Mitigated
52,655
9,819
Healing
23,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,890
1,004
0
1,640
17,501
20,538
188
6,713
10,566
0
22,251
W
16,428
4,189
0
750
8,773
4,059
859
5,147
3,584
52,779
0
W
Xbalanque
F1NG3RPRO
Xbalanque
12,434
6,580
0
3,256
13,512
5,680
1,800
5,643
7,548
0
44,543
L
11,477
757
0
289
9,487
2,607
0
3,862
5,527
26,439
0
L
Scylla
Jynvi
Scylla
8,608
1,306
0
150
9,493
3,802
756
2,292
7,133
33,245
0
W
Guan Yu
LordNakai
Guan Yu
12,086
1,389
4,906
5,935
17,675
13,681
1,702
9,024
8,092
2,429
27,112
L
Cthulhu
Ocrinius
Cthulhu
11,125
723
1,337
4,465
20,407
23,277
1
6,386
13,887
26,429
0
L
Izanami
Proxises
Izanami
10,091
6,574
0
1,938
13,983
4,682
836
3,518
10,299
0
59,075
W
16,159
3,482
0
0
11,573
4,574
1,510
4,943
6,361
0
34,439
W
Fafnir
XboxDZH
Fafnir
5,538
1,215
906
7,353
18,383
24,661
603
5,352
12,718
11,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,916
Gold Earned
59,866
311
Minions Killed
273
9
Camps Cleared
6
1,157,163
Distance Traveled
1,255,082
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,605
739
29
2
1
258,263
0
W
Hera
11,609
893
91
7
1
260,159
0
W
Xbalanque
12,180
937
82
6
3
189,473
1
L
Zeus
9,516
732
46
4
1
227,795
1
L
Scylla
8,667
667
60
5
2
216,323
4
W
Guan Yu
11,321
871
53
4
2
280,814
2
L
Cthulhu
9,114
701
45
3
2
247,163
1
L
Izanami
11,014
847
131
10
3
207,619
0
W
Loki
12,979
998
39
3
0
271,018
0
W
Fafnir
11,777
906
8
1
0
253,618
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role