Player Matchup

Sun Wukong
Sun Wukong
Hunterking145
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,460 Elo+
Party 2
Erlang Shen
Erlang Shen
Stauby1234
Erlang Shen
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,460 Elo+
Party 3
Cthulhu
Cthulhu
mauroxino
Cthulhu
Level 134
God Stats
1W - 4L
1,580 SR
Queue Stats
215W - 214L
1,513 Elo+
Party 2
Scylla
Scylla
xXxMRxPFFxXx
Scylla
Level 65
God Stats
4W - 3L
1,675 SR
Queue Stats
154W - 141L
1,490 Elo+
Party 3
Hou Yi
Hou Yi
xxSERGIOxx
Hou Yi
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 95
1,551 SR
1,485 Elo+

VS

Team Averages
Level 104
1,464 SR
1,449 Elo+
Thor
Thor
Gandalf9876
Thor
Level 102
God Stats
8W - 7L
1,475 SR
Queue Stats
49W - 52L
1,447 Elo+
Party 1
Ymir
Ymir
KalaBlack
Ymir
Level 114
God Stats
5W - 4L
1,562 SR
Queue Stats
50W - 48L
1,473 Elo+
Party 1
Mulan
Mulan
Papaya9490
Mulan
Level 55
God Stats
3W - 6L
1,553 SR
Queue Stats
95W - 106L
1,466 Elo+
Solo
Olorun
Olorun
Rablôre
Olorun
Level 141
God Stats
3W - 8L
1,311 SR
Queue Stats
309W - 304L
1,396 Elo+
Solo
Danzaburou
Danzaburou
gaggaman89098
Danzaburou
Level 108
God Stats
10W - 13L
1,418 SR
Queue Stats
58W - 55L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hunterking145
Sun Wukong
12
0 / 1 / 0
6,428
536
4,366
8,453
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Stauby1234
Erlang Shen
10
0 / 4 / 3
5,900
492
4,224
9,005
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
mauroxino
Cthulhu
7
1 / 3 / 5
5,665
472
3,915
8,780
5,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
10
3 / 2 / 0
6,101
508
4,424
8,136
2,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
xxSERGIOxx
Hou Yi
11
4 / 2 / 3
6,943
579
5,485
6,862
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
6,308
526
2,212
4,630
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
2 / 2 / 6
6,548
546
3,554
8,549
6,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
13
1 / 0 / 0
7,351
613
8,122
8,201
4,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Rablôre
Olorun
12
7 / 3 / 2
7,926
661
10,116
8,581
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
gaggaman89098
Danzaburou
9
0 / 3 / 5
5,545
462
3,785
6,268
1,450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
12
12
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Sun Wukong
Hunterking145
Sun Wukong
0
1
0
0
W
Ymir
2
2
6
2.5
W
Mulan
1
0
0
1
W
Olorun
Rablôre
Olorun
7
3
2
2.67
L
Erlang Shen
Stauby1234
Erlang Shen
0
4
3
0.38
W
Danzaburou
gaggaman89098
Danzaburou
0
3
5
0.83
L
Cthulhu
mauroxino
Cthulhu
1
3
5
1.17
L
Scylla
3
2
0
1.5
L
Hou Yi
xxSERGIOxx
Hou Yi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,414
Damage
27,789
41,236
Taken
36,229
19,671
Mitigated
16,919
10,748
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,212
63
0
1,206
4,630
1,384
516
545
4,085
0
15,806
L
Sun Wukong
Hunterking145
Sun Wukong
4,366
513
0
1,250
8,453
5,588
0
0
8,453
1,257
39,992
W
Ymir
3,554
500
524
1,528
8,549
6,149
202
3,251
5,298
15,751
0
W
Mulan
8,122
2,360
0
3,560
8,201
4,754
0
327
7,322
0
46,814
W
Olorun
Rablôre
Olorun
10,116
5,066
364
4,054
8,581
3,182
1,335
3,213
5,368
46,948
5,142
L
Erlang Shen
Stauby1234
Erlang Shen
4,224
1,644
0
3,132
9,005
3,931
0
2,860
6,145
0
37,082
W
Danzaburou
gaggaman89098
Danzaburou
3,785
973
0
1,652
6,268
1,450
908
1,128
5,103
0
27,833
L
Cthulhu
mauroxino
Cthulhu
3,915
277
1,448
1,537
8,780
5,109
0
3,321
5,459
14,251
0
L
Scylla
4,424
363
0
1,872
8,136
2,694
0
3,512
4,624
27,367
0
L
Hou Yi
xxSERGIOxx
Hou Yi
5,485
2,116
0
1,509
6,862
2,349
292
2,737
4,125
0
40,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,037
Gold Earned
33,678
327
Minions Killed
318
0
Camps Cleared
0
1,203,117
Distance Traveled
1,209,958
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,308
526
33
3
0
247,513
5
L
Sun Wukong
6,428
536
95
8
0
231,790
3
W
Ymir
6,548
546
30
3
0
231,014
2
W
Mulan
7,351
613
116
10
0
251,276
5
W
Olorun
7,926
661
99
8
0
234,590
3
L
Erlang Shen
5,900
492
74
6
0
261,286
1
W
Danzaburou
5,545
462
40
3
0
245,565
2
L
Cthulhu
5,665
472
17
1
0
254,407
4
L
Scylla
6,101
508
56
5
0
229,813
6
L
Hou Yi
6,943
579
85
7
0
225,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role