Player Matchup

Arachne
Arachne
Biogadeh
Arachne
Level 129
God Stats
4W - 5L
1,492 SR
Queue Stats
406W - 400L
1,449 Elo+
Solo
Bellona
Bellona
DEVIL-DOGm203
Bellona
Level 107
God Stats
14W - 1L
1,934 SR
Queue Stats
350W - 374L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
U DeadAs BrO
Gilgamesh
Level 59
God Stats
4W - 2L
1,458 SR
Queue Stats
10W - 13L
1,325 Elo+
Solo
Ra
Ra
UwU_Juandisimo
Ra
Level 115
God Stats
5W - 4L
1,458 SR
Queue Stats
314W - 316L
1,420 Elo+
Solo
Danzaburou
Danzaburou
ekodjo_88_
Danzaburou
Level 122
God Stats
29W - 19L
1,565 SR
Queue Stats
496W - 521L
1,486 Elo+
Party 1
Team Averages
Level 106
1,581 SR
1,429 Elo+

VS

Team Averages
Level 91
1,465 SR
1,441 Elo+
Anubis
Anubis
Albino7YearOld
Anubis
Level 101
God Stats
6W - 4L
1,589 SR
Queue Stats
142W - 150L
1,413 Elo+
Solo
Athena
Athena
Celestials-Kiss
Athena
Level 63
God Stats
26W - 24L
1,529 SR
Queue Stats
245W - 237L
1,422 Elo+
Solo
Thanatos
Thanatos
ItsPapaBeef
Thanatos
Level 85
God Stats
2W - 4L
1,406 SR
Queue Stats
209W - 204L
1,474 Elo+
Party 2
Chang'e
Chang'e
KINGofSAIYANS69
Chang'e
Level 80
God Stats
0W - 2L
1,320 SR
Queue Stats
238W - 266L
1,483 Elo+
Party 2
Anhur
Anhur
rawiswar49r
Anhur
Level 125
God Stats
5W - 7L
1,483 SR
Queue Stats
441W - 515L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Biogadeh
Arachne
13
6 / 1 / 2
7,410
618
7,883
7,644
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
9
3 / 0 / 5
5,721
477
4,716
6,133
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
U DeadAs BrO
Gilgamesh
9
0 / 2 / 2
5,503
459
3,663
6,578
2,328
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 3 / 2
7,506
626
5,502
5,403
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ekodjo_88_
Danzaburou
10
2 / 1 / 5
6,042
504
6,257
4,881
823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,141
595
4,160
8,818
4,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 5 / 0
5,970
498
2,114
11,629
5,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ItsPapaBeef
Thanatos
9
1 / 2 / 1
5,799
483
3,331
7,479
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
6,242
520
2,705
6,622
2,256
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 1
6,078
507
5,228
7,896
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
16
Kills
7
7
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Arachne
Biogadeh
Arachne
6
1
2
7
L
1
5
0
0.2
W
Bellona
3
0
5
5.5
L
Thanatos
ItsPapaBeef
Thanatos
1
2
1
0.75
L
1
2
1
0.75
W
Gilgamesh
U DeadAs BrO
Gilgamesh
0
2
2
0.5
W
5
3
2
2
W
Danzaburou
ekodjo_88_
Danzaburou
2
1
5
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,021
Damage
17,538
30,639
Taken
42,444
11,555
Mitigated
16,148
9,051
Healing
15,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,160
50
0
3,320
8,818
4,290
0
3,616
5,202
47,513
0
W
Arachne
Biogadeh
Arachne
7,883
5,647
0
2,277
7,644
2,852
0
2,334
5,310
0
44,981
L
2,114
589
433
1,889
11,629
5,584
0
872
10,757
13,477
0
W
Bellona
4,716
961
69
2,557
6,133
4,134
0
976
5,157
4,417
15,725
L
Thanatos
ItsPapaBeef
Thanatos
3,331
615
0
4,963
7,479
2,346
0
1,220
6,259
0
26,063
L
2,705
347
0
2,873
6,622
2,256
700
364
6,258
27,775
0
W
Gilgamesh
U DeadAs BrO
Gilgamesh
3,663
1,120
0
312
6,578
2,328
0
2,705
3,873
0
24,794
W
5,502
1,356
164
1,711
5,403
1,418
0
2,795
2,608
49,677
0
W
Danzaburou
ekodjo_88_
Danzaburou
6,257
3,319
0
1,961
4,881
823
0
319
4,562
0
34,142
L
5,228
3,663
0
2,365
7,896
1,672
132
333
7,563
0
30,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,182
Gold Earned
31,230
300
Minions Killed
312
0
Camps Cleared
0
1,207,147
Distance Traveled
1,007,566
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,141
595
93
8
0
177,462
1
W
Arachne
7,410
618
84
7
0
268,538
2
L
Athena
5,970
498
32
3
0
205,600
8
W
Bellona
5,721
477
38
3
0
250,127
4
L
Thanatos
5,799
483
63
5
0
245,167
0
L
Chang'e
6,242
520
68
6
0
195,123
2
W
Gilgamesh
5,503
459
38
3
0
247,130
4
W
Ra
7,506
626
86
7
0
227,789
3
W
Danzaburou
6,042
504
54
5
0
213,563
1
L
Anhur
6,078
507
56
5
0
184,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role