Player Matchup

Baron Samedi
Baron Samedi
GianMalvelen
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,357 Elo+
Party 1
Izanami
Izanami
Waquandisha
Izanami
Level 26
God Stats
0W - 3L
1,257 SR
Queue Stats
28W - 35L
1,332 Elo+
Party 3
Hades
Hades
YeshuongDong
Hades
Level 37
God Stats
0W - 2L
1,337 SR
Queue Stats
34W - 40L
1,366 Elo+
Party 3
Hercules
Hercules
mauricioel22xdlo
Hercules
Level 120
God Stats
7W - 4L
1,687 SR
Queue Stats
298W - 284L
1,487 Elo+
Party 1
Thor
Thor
xxNicoDemo22xx
Thor
Level 124
God Stats
1W - 4L
1,287 SR
Queue Stats
805W - 797L
1,470 Elo+
Party 1
Team Averages
Level 67
1,414 SR
1,402 Elo+

VS

Team Averages
Level 110
1,489 SR
1,460 Elo+
Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JK-Unknow
Bellona
Level 89
God Stats
4W - 6L
1,320 SR
Queue Stats
607W - 618L
1,395 Elo+
Solo
Cliodhna
Cliodhna
Joddon3
Cliodhna
Level 140
God Stats
3W - 3L
1,475 SR
Queue Stats
212W - 232L
1,482 Elo+
Party 2
Raijin
Raijin
morgand1990
Raijin
Level 135
God Stats
7W - 6L
1,551 SR
Queue Stats
217W - 249L
1,443 Elo+
Party 2
Neith
Neith
shayynicolee
Neith
Level 118
God Stats
64W - 52L
1,598 SR
Queue Stats
160W - 178L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GianMalvelen
Baron Samedi
7
0 / 4 / 0
4,128
413
1,778
4,314
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Waquandisha
Izanami
7
1 / 4 / 1
4,673
467
2,453
5,673
896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 0
4,647
465
349
3,847
1,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 3 / 1
4,452
445
2,955
9,538
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 1 / 0
5,895
590
3,042
5,387
1,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 0 / 7
4,822
482
1,995
5,286
2,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
JK-Unknow
Bellona
11
1 / 0 / 1
6,362
636
1,402
3,039
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Joddon3
Cliodhna
10
6 / 1 / 2
6,234
623
7,192
4,835
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
11
2 / 0 / 0
6,592
659
885
2,391
725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 2 / 4
6,168
617
5,509
5,755
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
7
3.5
L
Baron Samedi
GianMalvelen
Baron Samedi
0
4
0
0
W
Bellona
JK-Unknow
Bellona
1
0
1
1.5
W
Cliodhna
Joddon3
Cliodhna
6
1
2
7
L
Izanami
Waquandisha
Izanami
1
4
1
0.38
L
0
2
0
0
L
0
3
1
0.17
W
Raijin
2
0
0
2
W
5
2
4
3.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,577
Damage
16,983
28,759
Taken
21,306
8,084
Mitigated
8,332
7,854
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,995
158
87
1,066
5,286
2,228
0
283
5,003
10,934
0
L
Baron Samedi
GianMalvelen
Baron Samedi
1,778
176
161
359
4,314
1,160
0
217
4,097
13,665
0
W
Bellona
JK-Unknow
Bellona
1,402
169
0
1,064
3,039
2,115
228
1,411
1,628
4,644
22,612
W
Cliodhna
Joddon3
Cliodhna
7,192
1,531
0
2,134
4,835
1,483
0
105
4,730
0
36,414
L
Izanami
Waquandisha
Izanami
2,453
1,882
0
760
5,673
896
0
1,023
4,480
0
20,660
L
349
105
0
1,100
3,847
1,246
0
705
3,120
24,616
0
L
2,955
615
305
3,011
9,538
3,292
0
589
8,850
0
13,083
W
Raijin
885
62
0
750
2,391
725
251
244
2,147
37,745
0
W
5,509
2,165
0
1,717
5,755
1,781
0
84
5,671
0
32,950
L
3,042
472
0
2,158
5,387
1,490
0
235
5,115
0
29,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,795
Gold Earned
30,178
213
Minions Killed
340
0
Camps Cleared
0
878,383
Distance Traveled
933,709
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,822
482
8
1
0
184,800
5
L
Baron Samedi
4,128
413
26
3
0
170,857
0
W
Bellona
6,362
636
75
8
0
193,758
3
W
Cliodhna
6,234
623
69
7
0
210,445
1
L
Izanami
4,673
467
51
5
0
164,476
3
L
Hades
4,647
465
45
5
0
175,688
3
L
Hercules
4,452
445
17
2
0
179,061
3
W
Raijin
6,592
659
102
10
0
173,396
2
W
Neith
6,168
617
86
9
0
171,310
1
L
Thor
5,895
590
74
7
0
188,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role