Player Matchup

Jing Wei
Jing Wei
CAPSMOKER
Jing Wei
Level 125
God Stats
2W - 2L
1,545 SR
Queue Stats
80W - 72L
1,649 Elo+
Solo
Chang'e
Chang'e
ChiDelta
Chang'e
Level 118
God Stats
3W - 4L
1,404 SR
Queue Stats
166W - 159L
1,561 Elo+
Party 2
Chernobog
Chernobog
Czycki
Chernobog
Level 145
God Stats
1W - 2L
1,579 SR
Queue Stats
290W - 317L
1,542 Elo+
Party 2
Ares
Ares
SirBeardzAlot
Ares
Level 137
God Stats
1W - 0L
1,831 SR
Queue Stats
20W - 22L
1,586 Elo+
Party 1
Scylla
Scylla
Yeee5
Scylla
Level 152
God Stats
2W - 1L
1,639 SR
Queue Stats
67W - 78L
1,604 Elo+
Party 1
Team Averages
Level 135
1,600 SR
1,589 Elo+

VS

Team Averages
Level 144
1,488 SR
1,581 Elo+
Horus
Horus
 
Horus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AcornsLifts
Skadi
Level 121
God Stats
1W - 3L
1,431 SR
Queue Stats
49W - 43L
1,623 Elo+
Party 3
Thoth
Thoth
DraculsOrder
Thoth
Level 125
God Stats
0W - 1L
1,312 SR
Queue Stats
67W - 64L
1,574 Elo+
Party 3
Mulan
Mulan
Nryyy
Mulan
Level 160
God Stats
2W - 2L
1,698 SR
Queue Stats
81W - 44L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
dstryrofrealms
Sun Wukong
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
875W - 898L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CAPSMOKER
Jing Wei
18
9 / 2 / 12
9,904
900
14,366
12,134
6,080
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ChiDelta
Chang'e
15
5 / 2 / 11
8,942
813
8,327
9,805
4,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Czycki
Chernobog
16
4 / 2 / 15
9,155
832
9,630
8,760
5,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 18
9,326
848
7,035
19,585
22,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Yeee5
Scylla
15
3 / 7 / 14
9,535
867
10,766
11,692
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
0 / 5 / 7
6,885
626
3,545
13,830
14,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 5
8,007
728
10,049
9,712
3,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 4 / 11
9,285
844
17,268
8,972
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Nryyy
Mulan
17
7 / 5 / 8
10,010
910
13,728
13,743
11,801
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
dstryrofrealms
Sun Wukong
12
1 / 4 / 8
7,332
667
10,270
11,475
8,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
55
23
Kills
16
16
Deaths
23
70
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
7
0.7
L
3
5
5
1.1
W
Jing Wei
CAPSMOKER
Jing Wei
9
2
12
7.5
W
Chang'e
ChiDelta
Chang'e
5
2
11
5.25
W
Chernobog
Czycki
Chernobog
4
2
15
5.75
L
5
4
11
2.63
L
Mulan
Nryyy
Mulan
7
5
8
2.2
W
2
3
18
3.67
W
Scylla
Yeee5
Scylla
3
7
14
1.43
L
Sun Wukong
dstryrofrealms
Sun Wukong
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,124
Damage
54,860
61,976
Taken
57,732
44,128
Mitigated
41,616
23,533
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,545
1,975
4,547
4,507
13,830
14,364
168
6,017
7,813
0
5,731
L
10,049
4,080
984
445
9,712
3,338
0
4,043
5,669
0
23,313
W
Jing Wei
CAPSMOKER
Jing Wei
14,366
7,971
1,366
2,228
12,134
6,080
1,808
3,726
8,211
0
31,151
W
Chang'e
ChiDelta
Chang'e
8,327
235
6,998
3,527
9,805
4,943
917
3,481
6,158
14,298
0
W
Chernobog
Czycki
Chernobog
9,630
5,262
1,339
733
8,760
5,308
1,340
3,773
4,905
0
21,178
L
17,268
556
505
1,590
8,972
3,340
0
5,988
2,984
30,715
0
L
Mulan
Nryyy
Mulan
13,728
1,490
721
1,749
13,743
11,801
0
6,511
7,232
3,345
21,349
W
7,035
323
485
3,590
19,585
22,767
58
4,375
14,272
8,329
0
W
Scylla
Yeee5
Scylla
10,766
958
1,438
1,829
11,692
5,030
242
3,282
8,334
25,140
0
L
Sun Wukong
dstryrofrealms
Sun Wukong
10,270
686
0
1,782
11,475
8,773
688
3,569
7,906
263
12,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,862
Gold Earned
41,519
115
Minions Killed
93
0
Camps Cleared
0
1,060,439
Distance Traveled
939,140
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,885
626
2
0
0
178,682
5
L
Skadi
8,007
728
29
3
0
176,336
1
W
Jing Wei
9,904
900
37
3
0
223,655
1
W
Chang'e
8,942
813
16
1
0
219,108
0
W
Chernobog
9,155
832
34
3
0
206,291
0
L
Thoth
9,285
844
31
3
0
189,650
1
L
Mulan
10,010
910
20
2
0
190,809
3
W
Ares
9,326
848
2
0
0
224,201
2
W
Scylla
9,535
867
26
2
0
187,184
3
L
Sun Wukong
7,332
667
11
1
0
203,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role