Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Grominator99
Izanami
Level 72
God Stats
11W - 14L
1,555 SR
Queue Stats
28W - 20L
1,566 Elo+
Solo
King Arthur
King Arthur
TacosDeCanasta_8
King Arthur
Level 95
God Stats
19W - 32L
1,467 SR
Queue Stats
491W - 528L
1,519 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TacosDeSuadero_8
Tsukuyomi
Level 108
God Stats
24W - 22L
1,535 SR
Queue Stats
706W - 795L
1,486 Elo+
Party 3
Anubis
Anubis
yellamach1
Anubis
Level 143
God Stats
4W - 4L
1,558 SR
Queue Stats
477W - 426L
1,589 Elo+
Party 1
Team Averages
Level 105
1,523 SR
1,532 Elo+

VS

Team Averages
Level 113
1,685 SR
1,537 Elo+
Nu Wa
Nu Wa
IPityYouA11
Nu Wa
Level 120
God Stats
88W - 71L
1,619 SR
Queue Stats
308W - 270L
1,555 Elo+
Party 2
Izanami
Izanami
WallyXtrovert
Izanami
Level 84
God Stats
20W - 3L
1,665 SR
Queue Stats
50W - 45L
1,502 Elo+
Party 2
Cabrakan
Cabrakan
YoToes
Cabrakan
Level 120
God Stats
14W - 14L
1,601 SR
Queue Stats
137W - 133L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
dayuuumcuz
Kumbhakarna
Level 85
God Stats
3W - 0L
1,834 SR
Queue Stats
13W - 12L
1,552 Elo+
Party 2
Loki
Loki
iCannotHitNothin
Loki
Level 156
God Stats
89W - 45L
1,707 SR
Queue Stats
218W - 179L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 3 / 3
6,788
485
3,691
13,222
6,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Grominator99
Izanami
11
3 / 3 / 1
6,710
479
4,430
9,419
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
TacosDeCanasta_8
King Arthur
6
1 / 1 / 0
5,323
380
824
4,377
1,400
Tsukuyomi
14
2 / 2 / 0
7,689
549
2,315
7,835
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
yellamach1
Anubis
12
0 / 2 / 6
7,433
531
4,708
8,436
3,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,702
550
6,557
4,617
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
12
1 / 1 / 1
7,004
500
3,549
5,584
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
YoToes
Cabrakan
14
3 / 2 / 2
8,446
603
7,028
6,377
3,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
dayuuumcuz
Kumbhakarna
11
0 / 2 / 1
6,775
484
2,180
9,028
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 1 / 2
9,217
658
10,805
8,659
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
11
11
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
3
1.17
L
Izanami
Grominator99
Izanami
3
3
1
1.17
W
0
2
3
0.75
L
King Arthur
TacosDeCanasta_8
King Arthur
1
1
0
1
L
Tsukuyomi
2
2
0
1
W
Izanami
1
1
1
1.5
W
Cabrakan
YoToes
Cabrakan
3
2
2
2
W
Kumbhakarna
dayuuumcuz
Kumbhakarna
0
2
1
0.25
W
7
1
2
8
L
Anubis
yellamach1
Anubis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,968
Damage
30,119
43,289
Taken
34,265
16,428
Mitigated
13,902
16,443
Healing
11,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,691
406
439
3,656
13,222
6,694
0
3,314
9,768
0
37,958
L
Izanami
Grominator99
Izanami
4,430
3,569
0
2,599
9,419
2,358
0
2,388
6,965
0
40,119
W
6,557
724
0
492
4,617
1,001
632
1,485
3,132
45,728
0
L
King Arthur
TacosDeCanasta_8
King Arthur
824
209
0
1,673
4,377
1,400
0
3,168
1,143
0
10,667
L
Tsukuyomi
2,315
484
0
3,737
7,835
2,292
0
2,584
5,185
0
44,576
W
Izanami
3,549
1,151
0
1,724
5,584
1,468
2,863
60
5,524
0
46,277
W
Cabrakan
YoToes
Cabrakan
7,028
1,207
0
2,307
6,377
3,539
1,215
1,097
5,280
49,599
0
W
Kumbhakarna
dayuuumcuz
Kumbhakarna
2,180
31
302
2,707
9,028
5,321
575
482
8,546
22,443
0
W
10,805
3,418
0
4,170
8,659
2,573
0
1,644
7,015
0
63,409
L
Anubis
yellamach1
Anubis
4,708
278
0
4,339
8,436
3,684
192
3,865
4,463
52,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,943
Gold Earned
39,144
388
Minions Killed
449
0
Camps Cleared
0
1,080,414
Distance Traveled
1,362,364
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,788
485
65
5
0
285,230
5
L
Izanami
6,710
479
76
5
0
217,853
3
W
Nu Wa
7,702
550
101
7
0
268,233
3
L
King Arthur
5,323
380
25
2
0
81,474
1
L
Tsukuyomi
7,689
549
111
8
0
252,699
4
W
Izanami
7,004
500
109
8
0
236,682
3
W
Cabrakan
8,446
603
112
8
0
246,638
4
W
Kumbhakarna
6,775
484
26
2
0
289,217
2
W
Loki
9,217
658
101
7
0
321,594
2
L
Anubis
7,433
531
111
8
0
243,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role