Player Matchup

Eset
Eset
BigDumbGay
Eset
Level 149
God Stats
14W - 3L
1,760 SR
Queue Stats
249W - 164L
1,673 Elo+
Party 2
Achilles
Achilles
DenkJenkem
Achilles
Level 155
God Stats
4W - 6L
1,562 SR
Queue Stats
427W - 264L
1,729 Elo+
Party 2
Bastet
Bastet
Frảnk
Bastet
Level 149
God Stats
35W - 14L
1,738 SR
Queue Stats
543W - 348L
1,759 Elo+
Party 2
Team Averages
Level 151
1,687 SR
1,720 Elo+

VS

Team Averages
Level 101
1,570 SR
1,588 Elo+
Nemesis
Nemesis
RitzierBacon
Nemesis
Level 110
God Stats
8W - 5L
1,731 SR
Queue Stats
142W - 126L
1,678 Elo+
Party 1
Zeus
Zeus
SoggySub
Zeus
Level 85
God Stats
3W - 4L
1,654 SR
Queue Stats
26W - 32L
1,529 Elo+
Solo
Ullr
Ullr
uExPandable
Ullr
Level 109
God Stats
0W - 2L
1,326 SR
Queue Stats
74W - 84L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 13
11,498
767
12,429
10,619
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DenkJenkem
Achilles
15
1 / 3 / 18
10,364
691
8,852
17,548
20,583
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
Frảnk
Bastet
17
13 / 3 / 8
12,604
840
19,604
18,106
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
RitzierBacon
Nemesis
13
4 / 9 / 6
10,111
674
12,301
18,651
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
5 / 6 / 5
10,544
703
18,855
12,688
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 5
9,567
638
3,668
13,273
4,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
21
Kills
11
11
Deaths
21
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
5
13
2.7
W
Achilles
DenkJenkem
Achilles
1
3
18
3.33
W
Bastet
Frảnk
Bastet
13
3
8
5.67
L
Nemesis
RitzierBacon
Nemesis
4
9
6
0.78
L
Zeus
5
6
5
1.25
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,885
Damage
34,824
46,273
Taken
44,612
33,527
Mitigated
16,378
11,859
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,429
1,497
1,230
1,969
10,619
3,734
323
5,350
4,755
48,714
0
W
Achilles
DenkJenkem
Achilles
8,852
1,420
0
2,337
17,548
20,583
575
6,303
10,270
0
23,812
W
Bastet
Frảnk
Bastet
19,604
4,893
0
6,323
18,106
9,210
1,278
6,370
10,960
0
48,163
L
Nemesis
RitzierBacon
Nemesis
12,301
5,510
0
5,077
18,651
8,269
0
3,994
14,153
0
19,490
L
Zeus
18,855
1,630
0
637
12,688
3,865
0
4,661
7,721
39,936
0
L
3,668
1,657
0
1,293
13,273
4,244
0
4,238
8,713
0
32,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,466
Gold Earned
30,222
169
Minions Killed
168
6
Camps Cleared
7
897,584
Distance Traveled
730,439
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,498
767
89
6
2
267,857
4
W
Achilles
10,364
691
21
1
2
319,093
8
W
Bastet
12,604
840
59
4
2
310,634
2
L
Nemesis
10,111
674
27
2
3
239,152
5
L
Zeus
10,544
703
75
5
1
243,978
5
L
Ullr
9,567
638
66
4
3
247,309
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role