Player Matchup

Fenrir
Fenrir
Blizzard510992
Fenrir
Level 109
God Stats
7W - 22L
1,343 SR
Queue Stats
296W - 281L
1,466 Elo+
Solo
Cernunnos
Cernunnos
FinicalRapier2
Cernunnos
Level 85
God Stats
3W - 1L
1,760 SR
Queue Stats
197W - 188L
1,483 Elo+
Solo
Tyr
Tyr
FusedGekyume
Tyr
Level 149
God Stats
1W - 1L
1,190 SR
Queue Stats
212W - 201L
1,593 Elo+
Party 2
Zhong Kui
Zhong Kui
FusedViral
Zhong Kui
Level 76
God Stats
4W - 3L
1,436 SR
Queue Stats
183W - 195L
1,518 Elo+
Party 2
Ra
Ra
MarshmallowYT
Ra
Level 128
God Stats
1W - 3L
1,480 SR
Queue Stats
42W - 45L
1,476 Elo+
Solo
Team Averages
Level 109
1,442 SR
1,507 Elo+

VS

Team Averages
Level 125
1,469 SR
1,500 Elo+
Atlas
Atlas
 
Atlas
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MrFlirty
Izanami
Level 126
God Stats
17W - 15L
1,530 SR
Queue Stats
118W - 114L
1,523 Elo+
Party 1
Scylla
Scylla
Patriot17761867
Scylla
Level 127
God Stats
7W - 16L
1,381 SR
Queue Stats
79W - 75L
1,514 Elo+
Party 1
Olorun
Olorun
PeachesUrBoi
Olorun
Level 105
God Stats
1W - 2L
1,468 SR
Queue Stats
64W - 57L
1,522 Elo+
Party 1
Da Ji
Da Ji
TeslaTurtle
Da Ji
Level 148
God Stats
8W - 14L
1,465 SR
Queue Stats
376W - 392L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
5,355
595
2,879
4,488
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
FinicalRapier2
Cernunnos
9
1 / 0 / 1
5,127
570
4,128
4,742
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
4 / 0 / 2
5,934
659
3,704
5,188
2,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
FusedViral
Zhong Kui
9
2 / 0 / 2
5,472
608
3,388
4,444
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 1
4,607
512
1,879
3,230
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
5
0 / 3 / 0
3,877
431
1,235
4,169
2,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MrFlirty
Izanami
8
0 / 2 / 0
4,416
491
2,456
5,159
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,466
496
1,791
3,359
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
6
0 / 1 / 0
4,069
452
1,152
4,224
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 0
4,012
446
2,114
6,754
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
13
Kills
0
0
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
0
0
W
4
0
1
4.5
W
Cernunnos
FinicalRapier2
Cernunnos
1
0
1
1.5
W
4
0
2
5
W
Zhong Kui
FusedViral
Zhong Kui
2
0
2
3
W
2
0
1
2.5
L
Izanami
MrFlirty
Izanami
0
2
0
0
L
0
3
0
0
L
Olorun
0
1
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
8,748
22,092
Taken
23,665
8,940
Mitigated
7,036
11,497
Healing
7,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,235
353
0
1,302
4,169
2,579
0
0
3,943
9,592
0
W
2,879
446
0
2,097
4,488
1,295
0
392
4,065
0
19,397
W
Cernunnos
FinicalRapier2
Cernunnos
4,128
2,026
0
2,497
4,742
1,137
0
577
4,165
0
32,049
W
3,704
288
0
2,740
5,188
2,444
0
1,237
3,713
0
29,323
W
Zhong Kui
FusedViral
Zhong Kui
3,388
799
0
2,710
4,444
2,693
1,198
1,080
3,244
27,714
0
W
1,879
217
310
1,143
3,230
1,371
0
730
2,484
11,578
0
L
Izanami
MrFlirty
Izanami
2,456
1,688
0
1,625
5,159
916
0
587
4,468
0
26,486
L
1,791
400
0
238
3,359
891
0
2,282
1,037
22,021
0
L
Olorun
1,152
517
642
2,041
4,224
946
0
1,217
2,809
13,042
0
L
2,114
263
0
1,538
6,754
1,704
0
879
5,757
0
13,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
20,840
246
Minions Killed
167
0
Camps Cleared
0
869,825
Distance Traveled
744,623
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,877
431
20
2
0
110,490
0
W
Fenrir
5,355
595
35
4
0
188,765
0
W
Cernunnos
5,127
570
67
7
0
163,528
2
W
Tyr
5,934
659
65
7
0
180,319
3
W
Zhong Kui
5,472
608
58
6
0
162,362
1
W
Ra
4,607
512
21
2
0
174,851
4
L
Izanami
4,416
491
56
6
0
148,009
3
L
Scylla
4,466
496
35
4
0
163,097
4
L
Olorun
4,069
452
29
3
0
169,461
3
L
Da Ji
4,012
446
27
3
0
153,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role