Player Matchup

Ne Zha
Ne Zha
Amur_Tigro
Ne Zha
Level 67
God Stats
25W - 34L
1,394 SR
Queue Stats
226W - 321L
1,381 Elo+
Party 3
Thanatos
Thanatos
ViseryS-z
Thanatos
Level 49
God Stats
104W - 169L
1,343 SR
Queue Stats
122W - 194L
1,308 Elo+
Party 3
Horus
Horus
dusao_7
Horus
Level 148
God Stats
17W - 12L
1,528 SR
Queue Stats
317W - 345L
1,395 Elo+
Solo
Janus
Janus
emicapo123
Janus
Level 86
God Stats
9W - 19L
1,340 SR
Queue Stats
164W - 237L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
javieralvarez253
Cernunnos
Level 80
God Stats
11W - 9L
1,525 SR
Queue Stats
146W - 199L
1,371 Elo+
Party 1
Team Averages
Level 86
1,426 SR
1,363 Elo+

VS

Team Averages
Level 45
1,767 SR
1,828 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
TomasXyz
Guan Yu
Level 28
God Stats
3W - 0L
1,729 SR
Queue Stats
32W - 5L
1,874 Elo+
Party 2
Agni
Agni
fronto32
Agni
Level 87
God Stats
3W - 0L
2,045 SR
Queue Stats
190W - 98L
1,801 Elo+
Party 2
Da Ji
Da Ji
scorcero
Da Ji
Level 24
God Stats
1W - 0L
1,715 SR
Queue Stats
51W - 2L
2,110 Elo+
Party 2
Susano
Susano
tortugavoladora
Susano
Level 23
God Stats
5W - 1L
1,846 SR
Queue Stats
24W - 3L
1,856 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Amur_Tigro
Ne Zha
11
2 / 4 / 2
6,448
537
3,714
7,148
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ViseryS-z
Thanatos
11
3 / 3 / 1
7,001
583
2,564
6,134
2,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Horus
dusao_7
Horus
8
0 / 4 / 2
5,392
449
2,218
11,838
6,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
9
0 / 8 / 1
5,489
457
1,919
8,526
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
8
0 / 3 / 0
5,148
429
3,459
5,482
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 1 / 2
6,045
504
2,944
6,185
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TomasXyz
Guan Yu
10
4 / 1 / 5
6,629
552
6,267
10,565
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
14
10 / 0 / 7
8,370
698
11,805
3,977
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
scorcero
Da Ji
13
8 / 1 / 6
7,829
652
6,913
7,260
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 2
6,299
525
1,789
4,291
1,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
22
22
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
1
2
1
L
Ne Zha
Amur_Tigro
Ne Zha
2
4
2
0.75
W
Guan Yu
TomasXyz
Guan Yu
4
1
5
6.5
L
Thanatos
ViseryS-z
Thanatos
3
3
1
1.17
L
Horus
dusao_7
Horus
0
4
2
0.25
L
Janus
0
8
1
0.06
W
Agni
10
0
7
13.5
L
Cernunnos
0
3
0
0
W
Da Ji
scorcero
Da Ji
8
1
6
11
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,874
Damage
29,718
39,128
Taken
32,278
15,891
Mitigated
13,202
13,862
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,944
1,746
0
1,486
6,185
1,436
216
0
6,185
0
34,528
L
Ne Zha
Amur_Tigro
Ne Zha
3,714
969
0
2,174
7,148
1,908
0
1,190
5,958
0
32,990
W
Guan Yu
TomasXyz
Guan Yu
6,267
918
440
4,822
10,565
6,440
160
1,151
9,274
0
21,807
L
Thanatos
ViseryS-z
Thanatos
2,564
461
0
4,995
6,134
2,985
235
1,934
3,824
0
30,949
L
Horus
dusao_7
Horus
2,218
999
1,316
4,397
11,838
6,955
34
3,182
8,656
0
8,616
L
Janus
1,919
37
0
433
8,526
2,397
0
4,943
3,583
25,850
0
W
Agni
11,805
1,827
0
845
3,977
1,100
132
287
3,666
53,745
0
L
Cernunnos
3,459
1,728
0
547
5,482
1,646
590
556
4,926
0
26,269
W
Da Ji
scorcero
Da Ji
6,913
1,726
0
3,168
7,260
2,592
0
289
6,943
0
39,644
W
1,789
239
0
995
4,291
1,634
536
0
4,291
0
26,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
35,172
263
Minions Killed
352
0
Camps Cleared
0
1,115,111
Distance Traveled
1,135,985
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,045
504
69
6
0
186,480
0
L
Ne Zha
6,448
537
73
6
0
239,589
0
W
Guan Yu
6,629
552
31
3
0
232,209
1
L
Thanatos
7,001
583
70
6
0
230,452
0
L
Horus
5,392
449
10
1
0
234,442
2
L
Janus
5,489
457
67
6
0
214,963
2
W
Agni
8,370
698
113
9
0
236,657
3
L
Cernunnos
5,148
429
43
4
0
195,665
2
W
Da Ji
7,829
652
68
6
0
230,695
1
W
Susano
6,299
525
71
6
0
249,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role