Player Matchup

Bellona
Bellona
DeviousNeko
Bellona
Level 64
God Stats
1W - 3L
1,665 SR
Queue Stats
47W - 90L
1,241 Elo+
Party 3
Atlas
Atlas
Drebronson
Atlas
Level 128
God Stats
3W - 6L
1,486 SR
Queue Stats
29W - 48L
1,280 Elo+
Party 3
Loki
Loki
GORILA612
Loki
Level 148
God Stats
2W - 0L
1,490 SR
Queue Stats
34W - 42L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
MADrandom
Baron Samedi
Level 88
God Stats
1W - 0L
1,493 SR
Queue Stats
84W - 114L
1,313 Elo+
Party 3
Artemis
Artemis
Miz Daryl Dixon
Artemis
Level 17
God Stats
1W - 10L
1,463 SR
Queue Stats
1W - 11L
946 Elo+
Party 3
Team Averages
Level 89
1,520 SR
1,233 Elo+

VS

Team Averages
Level 52
1,372 SR
1,348 Elo+
Ah Puch
Ah Puch
Halius
Ah Puch
Level 83
God Stats
0W - 1L
1,271 SR
Queue Stats
27W - 33L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
MrMoeHawk
Cthulhu
Level 53
God Stats
2W - 3L
1,342 SR
Queue Stats
24W - 29L
1,337 Elo+
Party 2
Zeus
Zeus
TheGrandLotus
Zeus
Level 16
God Stats
0W - 1L
1,513 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Tsukiko1994
Skadi
Level 28
God Stats
0W - 2L
1,333 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 1
Sun Wukong
Sun Wukong
WarHistorian89
Sun Wukong
Level 81
God Stats
0W - 2L
1,400 SR
Queue Stats
18W - 26L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeviousNeko
Bellona
13
1 / 1 / 14
8,319
832
4,316
12,075
9,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
15
6 / 1 / 9
10,251
1,025
8,134
10,693
10,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
14
5 / 1 / 10
8,762
876
7,794
6,383
2,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MADrandom
Baron Samedi
14
7 / 3 / 10
9,290
929
10,108
8,618
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 12
7,489
749
7,671
6,037
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Halius
Ah Puch
14
3 / 2 / 3
7,591
759
10,431
6,517
2,603
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MrMoeHawk
Cthulhu
13
2 / 2 / 5
7,093
709
6,738
13,092
9,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 6 / 5
6,815
682
7,556
8,494
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 3
5,850
585
2,435
9,150
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
WarHistorian89
Sun Wukong
13
2 / 3 / 3
7,380
738
5,663
7,548
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
21
Kills
8
8
Deaths
21
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
DeviousNeko
Bellona
1
1
14
8
W
Atlas
6
1
9
10.5
W
Loki
5
1
10
10
L
Ah Puch
Halius
Ah Puch
3
2
3
2.25
W
Baron Samedi
MADrandom
Baron Samedi
7
3
10
4
W
2
2
12
4
L
Cthulhu
MrMoeHawk
Cthulhu
2
2
5
2.25
L
1
6
5
0.58
L
0
8
3
0.19
L
Sun Wukong
WarHistorian89
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,023
Damage
32,823
43,806
Taken
44,801
29,405
Mitigated
25,264
12,729
Healing
7,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DeviousNeko
Bellona
4,316
1,491
1,756
1,947
12,075
9,742
237
6,862
4,735
0
10,033
W
Atlas
8,134
3,375
1,431
2,410
10,693
10,826
202
5,127
5,013
26,968
0
W
Loki
7,794
1,121
0
0
6,383
2,386
1,295
3,218
3,061
0
27,591
L
Ah Puch
Halius
Ah Puch
10,431
242
0
659
6,517
2,603
1
3,635
2,882
28,633
0
W
Baron Samedi
MADrandom
Baron Samedi
10,108
274
1,597
3,090
8,618
4,295
594
5,247
3,099
22,745
0
W
7,671
2,757
25
473
6,037
2,156
556
3,897
2,073
0
14,117
L
Cthulhu
MrMoeHawk
Cthulhu
6,738
400
77
3,306
13,092
9,433
0
4,771
8,321
17,380
0
L
7,556
375
352
554
8,494
3,348
0
3,922
4,572
20,949
0
L
2,435
862
210
163
9,150
2,984
0
3,292
5,858
0
12,389
L
Sun Wukong
WarHistorian89
Sun Wukong
5,663
1,132
0
1,760
7,548
6,896
292
2,622
4,926
0
21,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,111
Gold Earned
34,729
171
Minions Killed
186
5
Camps Cleared
6
941,544
Distance Traveled
902,267
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,319
832
13
1
2
194,485
1
W
Atlas
10,251
1,025
51
5
0
187,831
1
W
Loki
8,762
876
48
5
2
201,469
0
L
Ah Puch
7,591
759
52
5
0
186,922
4
W
Baron Samedi
9,290
929
37
4
0
171,322
1
W
Artemis
7,489
749
22
2
1
186,437
1
L
Cthulhu
7,093
709
35
4
2
178,808
1
L
Zeus
6,815
682
41
4
1
184,454
0
L
Skadi
5,850
585
14
1
1
155,272
0
L
Sun Wukong
7,380
738
44
4
2
196,811
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role