Player Matchup

Vamana
Vamana
Joseobando19
Vamana
Level 61
God Stats
3W - 2L
1,526 SR
Queue Stats
191W - 255L
1,326 Elo+
Party 1
Susano
Susano
RedHoodedMerc23
Susano
Level 61
God Stats
4W - 3L
1,364 SR
Queue Stats
16W - 22L
1,243 Elo+
Party 2
Geb
Geb
dj panda party
Geb
Level 121
God Stats
9W - 5L
1,661 SR
Queue Stats
496W - 478L
1,448 Elo+
Party 2
Agni
Agni
jpramirezsoto
Agni
Level 43
God Stats
4W - 6L
1,518 SR
Queue Stats
119W - 158L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
kellerz2
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,256 Elo+
Party 2
Team Averages
Level 67
1,514 SR
1,324 Elo+

VS

Team Averages
Level 64
1,563 SR
1,395 Elo+
Freya
Freya
Ballistic_bro101
Freya
Level 57
God Stats
2W - 0L
1,703 SR
Queue Stats
62W - 60L
1,463 Elo+
Party 3
Neith
Neith
Kiyoshi_xdd
Neith
Level 107
God Stats
13W - 17L
1,401 SR
Queue Stats
471W - 506L
1,388 Elo+
Solo
Chaac
Chaac
SpongeGotBannned
Chaac
Level 44
God Stats
7W - 3L
1,599 SR
Queue Stats
24W - 19L
1,427 Elo+
Party 3
Sylvanus
Sylvanus
savitarfr_ftp
Sylvanus
Level 63
God Stats
11W - 10L
1,411 SR
Queue Stats
64W - 84L
1,323 Elo+
Solo
Kali
Kali
vladox696969
Kali
Level 47
God Stats
2W - 1L
1,703 SR
Queue Stats
121W - 152L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
7 / 0 / 2
9,467
592
10,765
12,231
9,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 5
6,770
423
6,746
10,579
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 5 / 6
6,887
430
8,080
13,710
11,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 6 / 1
7,887
493
8,787
10,826
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
kellerz2
Danzaburou
10
3 / 8 / 1
7,107
444
7,772
10,759
3,199
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,459
529
7,253
9,920
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
12 / 2 / 3
9,437
590
18,742
14,458
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 7
8,047
503
8,710
12,754
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
savitarfr_ftp
Sylvanus
12
2 / 4 / 7
7,293
456
5,112
14,195
15,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 0
7,483
468
3,107
8,957
4,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
14
Kills
22
22
Deaths
14
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Vamana
7
0
2
8
W
12
2
3
6.75
L
0
3
5
0.83
W
3
2
7
3.25
L
0
5
6
0.6
L
4
6
1
0.75
L
Danzaburou
kellerz2
Danzaburou
3
8
1
0.44
W
Sylvanus
savitarfr_ftp
Sylvanus
2
4
7
1.38
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,150
Damage
42,924
58,105
Taken
60,284
31,067
Mitigated
38,077
15,046
Healing
22,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,253
2,258
0
3,672
9,920
4,044
0
4,947
4,973
41,952
0
L
Vamana
10,765
4,147
0
6,616
12,231
9,372
388
1,801
10,430
2,915
50,232
W
18,742
11,656
0
6,665
14,458
6,171
2,804
4,895
9,563
0
67,099
L
6,746
553
0
2,611
10,579
3,328
0
1,486
9,093
0
41,698
W
8,710
1,241
0
5,723
12,754
8,209
0
3,919
8,835
0
44,630
L
8,080
1,526
435
1,000
13,710
11,350
0
2,991
10,719
24,335
0
L
8,787
962
86
2,872
10,826
3,818
231
3,963
6,863
40,917
0
L
Danzaburou
kellerz2
Danzaburou
7,772
4,492
0
1,426
10,759
3,199
0
1,566
9,193
0
29,483
W
Sylvanus
savitarfr_ftp
Sylvanus
5,112
1,908
2,186
2,621
14,195
15,436
86
3,897
10,298
19,553
5,047
W
3,107
1,156
0
1,354
8,957
4,217
0
536
8,421
0
39,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,118
Gold Earned
40,719
316
Minions Killed
408
0
Camps Cleared
0
1,551,673
Distance Traveled
1,526,519
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,459
529
85
5
0
335,121
3
L
Vamana
9,467
592
101
6
0
333,361
0
W
Neith
9,437
590
111
7
0
266,167
2
L
Susano
6,770
423
75
5
0
348,755
0
W
Chaac
8,047
503
85
5
0
333,205
4
L
Geb
6,887
430
23
1
0
330,201
4
L
Agni
7,887
493
72
5
0
261,512
6
L
Danzaburou
7,107
444
45
3
0
277,844
1
W
Sylvanus
7,293
456
48
3
0
287,280
2
W
Kali
7,483
468
79
5
0
304,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role