Player Matchup

Gilgamesh
Gilgamesh
DevilDog883574
Gilgamesh
Level 64
God Stats
1W - 0L
1,643 SR
Queue Stats
15W - 9L
1,599 Elo+
Solo
Terra
Terra
Jenrry1
Terra
Level 155
God Stats
2W - 2L
1,616 SR
Queue Stats
133W - 126L
1,577 Elo+
Solo
Mercury
Mercury
TNorthern
Mercury
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,325 Elo+
Party 3
Heimdallr
Heimdallr
billym5
Heimdallr
Level 157
God Stats
1W - 1L
1,582 SR
Queue Stats
14W - 18L
1,513 Elo+
Party 3
Ah Puch
Ah Puch
guyyyyyyyyy
Ah Puch
Level 155
God Stats
9W - 8L
1,589 SR
Queue Stats
125W - 131L
1,502 Elo+
Solo
Team Averages
Level 135
1,586 SR
1,503 Elo+

VS

Team Averages
Level 141
1,556 SR
1,566 Elo+
Erlang Shen
Erlang Shen
HercsFatDong
Erlang Shen
Level 160
God Stats
2W - 5L
1,442 SR
Queue Stats
219W - 226L
1,485 Elo+
Party 2
Thanatos
Thanatos
Killjoyjosh
Thanatos
Level 129
God Stats
0W - 2L
1,348 SR
Queue Stats
25W - 21L
1,619 Elo+
Party 1
Ullr
Ullr
SiSc51
Ullr
Level 128
God Stats
0W - 1L
1,735 SR
Queue Stats
19W - 16L
1,616 Elo+
Party 1
Vulcan
Vulcan
snow_cones_rock
Vulcan
Level 129
God Stats
5W - 6L
1,548 SR
Queue Stats
107W - 121L
1,502 Elo+
Party 2
Janus
Janus
zergcorruptor
Janus
Level 158
God Stats
1W - 1L
1,705 SR
Queue Stats
76W - 73L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DevilDog883574
Gilgamesh
16
0 / 5 / 13
11,288
706
8,440
21,448
13,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Jenrry1
Terra
19
2 / 2 / 12
12,894
806
8,308
17,773
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
TNorthern
Mercury
19
7 / 5 / 10
13,421
839
11,439
14,169
5,709
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
billym5
Heimdallr
20
14 / 2 / 5
15,045
940
32,309
17,457
8,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
guyyyyyyyyy
Ah Puch
20
1 / 3 / 12
11,987
749
12,541
13,015
8,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HercsFatDong
Erlang Shen
17
0 / 3 / 7
10,278
642
8,416
19,827
21,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Killjoyjosh
Thanatos
19
5 / 6 / 5
12,377
774
10,939
16,731
7,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Ullr
SiSc51
Ullr
20
6 / 3 / 5
12,896
806
13,507
18,638
7,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 6 / 7
9,605
600
15,952
13,830
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 6 / 6
12,235
765
15,546
11,668
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
47
24
Kills
17
17
Deaths
24
52
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DevilDog883574
Gilgamesh
0
5
13
1.3
L
Erlang Shen
HercsFatDong
Erlang Shen
0
3
7
1.17
W
Terra
Jenrry1
Terra
2
2
12
4
L
Thanatos
Killjoyjosh
Thanatos
5
6
5
1.25
L
Ullr
SiSc51
Ullr
6
3
5
2.83
W
Mercury
TNorthern
Mercury
7
5
10
2.4
W
Heimdallr
billym5
Heimdallr
14
2
5
8.25
W
Ah Puch
guyyyyyyyyy
Ah Puch
1
3
12
2.33
L
0
6
7
0.58
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,037
Damage
64,360
83,862
Taken
80,694
55,519
Mitigated
44,851
32,136
Healing
18,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DevilDog883574
Gilgamesh
8,440
1,234
2,199
6,640
21,448
13,460
2
8,888
12,163
3,335
22,271
L
Erlang Shen
HercsFatDong
Erlang Shen
8,416
1,998
297
4,758
19,827
21,513
0
4,694
14,887
1,349
32,001
W
Terra
Jenrry1
Terra
8,308
725
5,135
7,172
17,773
18,488
0
7,815
9,398
25,159
0
L
Thanatos
Killjoyjosh
Thanatos
10,939
1,685
0
5,944
16,731
7,346
0
4,163
12,491
0
26,339
L
Ullr
SiSc51
Ullr
13,507
7,719
0
3,924
18,638
7,082
0
4,839
13,717
0
55,729
W
Mercury
TNorthern
Mercury
11,439
4,912
0
881
14,169
5,709
3,135
5,405
8,537
0
32,409
W
Heimdallr
billym5
Heimdallr
32,309
16,297
0
6,391
17,457
8,870
2,751
5,106
12,056
0
97,480
W
Ah Puch
guyyyyyyyyy
Ah Puch
12,541
401
0
3,718
13,015
8,992
42
4,480
8,268
71,613
0
L
15,952
3,360
0
1,866
13,830
4,898
0
4,569
9,200
36,386
0
L
15,546
360
0
1,784
11,668
4,012
1
4,132
7,470
39,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,635
Gold Earned
57,391
414
Minions Killed
363
12
Camps Cleared
5
1,500,349
Distance Traveled
1,625,424
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,288
706
34
2
1
252,487
6
L
Erlang Shen
10,278
642
65
4
1
311,327
2
W
Terra
12,894
806
38
2
0
327,816
0
L
Thanatos
12,377
774
39
2
0
315,961
3
L
Ullr
12,896
806
121
8
1
355,228
0
W
Mercury
13,421
839
60
4
3
321,066
0
W
Heimdallr
15,045
940
145
9
3
283,916
0
W
Ah Puch
11,987
749
137
9
5
315,064
4
L
Vulcan
9,605
600
66
4
1
327,645
6
L
Janus
12,235
765
72
5
2
315,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role