Player Matchup

Ne Zha
Ne Zha
DaehardeTrihardt
Ne Zha
Level 107
God Stats
11W - 4L
1,878 SR
Queue Stats
444W - 255L
1,703 Elo+
Party 1
King Arthur
King Arthur
DeadInsideDylan
King Arthur
Level 28
God Stats
6W - 1L
1,591 SR
Queue Stats
74W - 12L
1,874 Elo+
Party 1
Zeus
Zeus
Draaon
Zeus
Level 98
God Stats
4W - 1L
1,727 SR
Queue Stats
247W - 181L
1,670 Elo+
Party 1
Team Averages
Level 78
1,732 SR
1,749 Elo+

VS

Team Averages
Level 47
1,660 SR
1,796 Elo+
Da Ji
Da Ji
dpham98
Da Ji
Level 13
God Stats
1W - 1L
1,507 SR
Queue Stats
12W - 3L
1,793 Elo+
Party 2
Zhong Kui
Zhong Kui
hotdawgwhawter
Zhong Kui
Level 65
God Stats
7W - 2L
1,699 SR
Queue Stats
164W - 82L
1,800 Elo+
Party 2
Atlas
Atlas
pignition12345
Atlas
Level 64
God Stats
15W - 3L
1,773 SR
Queue Stats
195W - 92L
1,796 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 9
10,053
838
16,200
10,484
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
DeadInsideDylan
King Arthur
12
6 / 2 / 10
9,202
767
7,223
10,958
12,059
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Draaon
Zeus
15
3 / 0 / 15
9,260
772
9,164
4,797
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
dpham98
Da Ji
10
0 / 10 / 2
6,825
569
2,394
12,846
3,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zhong Kui
hotdawgwhawter
Zhong Kui
10
2 / 7 / 0
7,540
628
5,303
11,355
4,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 2
7,086
591
6,310
12,935
10,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
2
2
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
0
9
14.5
W
King Arthur
DeadInsideDylan
King Arthur
6
2
10
5.5
W
Zeus
Draaon
Zeus
3
0
15
10.5
L
Da Ji
dpham98
Da Ji
0
10
2
0.1
L
Zhong Kui
hotdawgwhawter
Zhong Kui
2
7
0
0.29
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,587
Damage
14,007
26,239
Taken
37,136
19,199
Mitigated
18,717
5,679
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,200
2,313
0
3,954
10,484
5,417
942
5,028
5,456
0
46,790
W
King Arthur
DeadInsideDylan
King Arthur
7,223
456
0
555
10,958
12,059
75
5,213
5,745
132
15,564
W
Zeus
Draaon
Zeus
9,164
451
0
1,170
4,797
1,723
785
2,437
2,360
40,998
0
L
Da Ji
dpham98
Da Ji
2,394
336
242
196
12,846
3,584
0
2,224
10,032
0
7,542
L
Zhong Kui
hotdawgwhawter
Zhong Kui
5,303
1,956
0
1,527
11,355
4,869
0
3,109
7,817
19,514
0
L
6,310
2,154
234
3,340
12,935
10,264
0
3,377
8,787
21,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
21,451
142
Minions Killed
86
10
Camps Cleared
1
725,943
Distance Traveled
617,465
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,053
838
54
5
6
272,770
4
W
King Arthur
9,202
767
16
1
0
236,316
5
W
Zeus
9,260
772
72
6
4
216,857
2
L
Da Ji
6,825
569
19
2
0
183,680
0
L
Zhong Kui
7,540
628
47
4
0
203,935
2
L
Atlas
7,086
591
20
2
1
229,850
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role