Player Matchup

Sun Wukong
Sun Wukong
AlceRod
Sun Wukong
Level 24
God Stats
1W - 2L
1,564 SR
Queue Stats
8W - 9L
1,421 Elo+
Party 4
Hachiman
Hachiman
Arrozsama
Hachiman
Level 6
God Stats
0W - 2L
1,258 SR
Queue Stats
5W - 15L
1,260 Elo+
Party 2
Terra
Terra
Decronor
Terra
Level 26
God Stats
1W - 2L
1,635 SR
Queue Stats
13W - 15L
1,410 Elo+
Party 4
Discordia
Discordia
Nicolodeon13
Discordia
Level 66
God Stats
4W - 3L
1,647 SR
Queue Stats
16W - 17L
1,415 Elo+
Party 4
Fenrir
Fenrir
NoMercyXH
Fenrir
Level 82
God Stats
11W - 10L
1,526 SR
Queue Stats
357W - 335L
1,404 Elo+
Party 2
Team Averages
Level 41
1,526 SR
1,382 Elo+

VS

Team Averages
Level 94
1,531 SR
1,432 Elo+
Artio
Artio
 
Artio
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
HASlNA
Chang'e
Level 66
God Stats
14W - 6L
1,706 SR
Queue Stats
185W - 228L
1,428 Elo+
Party 1
Thanatos
Thanatos
LonelyMaui
Thanatos
Level 87
God Stats
12W - 9L
1,502 SR
Queue Stats
213W - 266L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
Toulioo
Sun Wukong
Level 116
God Stats
1W - 0L
1,540 SR
Queue Stats
3W - 4L
1,382 Elo+
Party 3
Hou Yi
Hou Yi
zEbUbbLy1
Hou Yi
Level 86
God Stats
13W - 17L
1,407 SR
Queue Stats
88W - 103L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlceRod
Sun Wukong
10
0 / 8 / 0
6,576
387
3,821
13,126
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Arrozsama
Hachiman
11
3 / 7 / 1
7,226
425
8,572
12,016
2,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Decronor
Terra
11
1 / 7 / 3
7,166
422
5,314
16,482
10,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Nicolodeon13
Discordia
12
2 / 10 / 2
8,052
474
7,949
13,411
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NoMercyXH
Fenrir
11
2 / 7 / 3
7,315
430
5,389
13,653
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 2 / 18
8,533
502
5,918
15,466
16,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
HASlNA
Chang'e
14
4 / 2 / 12
8,423
495
7,094
11,418
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
LonelyMaui
Thanatos
16
21 / 1 / 7
10,791
635
22,989
15,362
7,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Toulioo
Sun Wukong
13
7 / 1 / 12
9,280
546
10,051
14,389
11,714
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
zEbUbbLy1
Hou Yi
12
3 / 4 / 8
7,956
468
8,244
13,473
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
8
Kills
38
39
Deaths
10
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
2
18
6
L
Sun Wukong
AlceRod
Sun Wukong
0
8
0
0
L
Hachiman
Arrozsama
Hachiman
3
7
1
0.5
L
Terra
Decronor
Terra
1
7
3
0.36
W
Chang'e
HASlNA
Chang'e
4
2
12
5
W
Thanatos
LonelyMaui
Thanatos
21
1
7
24.5
L
Discordia
Nicolodeon13
Discordia
2
10
2
0.3
L
Fenrir
NoMercyXH
Fenrir
2
7
3
0.5
W
Sun Wukong
Toulioo
Sun Wukong
7
1
12
13
W
Hou Yi
zEbUbbLy1
Hou Yi
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,045
Damage
54,296
68,688
Taken
70,108
24,662
Mitigated
43,691
13,539
Healing
35,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,918
1,440
1,690
5,017
15,466
16,240
251
2,445
12,908
15,800
0
L
Sun Wukong
AlceRod
Sun Wukong
3,821
407
50
2,381
13,126
5,741
0
2,470
10,656
0
25,780
L
Hachiman
Arrozsama
Hachiman
8,572
5,274
0
2,156
12,016
2,368
592
2,655
9,361
0
38,584
L
Terra
Decronor
Terra
5,314
937
812
2,808
16,482
10,611
0
4,307
12,175
17,248
0
W
Chang'e
HASlNA
Chang'e
7,094
899
2,412
6,266
11,418
4,094
716
2,861
8,149
43,960
0
W
Thanatos
LonelyMaui
Thanatos
22,989
7,056
0
14,755
15,362
7,638
793
2,028
13,113
0
71,751
L
Discordia
Nicolodeon13
Discordia
7,949
491
0
1,378
13,411
2,198
521
1,638
11,773
40,385
0
L
Fenrir
NoMercyXH
Fenrir
5,389
873
0
3,954
13,653
3,744
260
1,942
11,711
0
34,391
W
Sun Wukong
Toulioo
Sun Wukong
10,051
2,259
0
1,786
14,389
11,714
664
1,364
12,553
0
43,626
W
Hou Yi
zEbUbbLy1
Hou Yi
8,244
3,604
825
2,601
13,473
4,005
2,250
3,876
9,499
0
51,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
44,983
276
Minions Killed
339
0
Camps Cleared
0
1,416,526
Distance Traveled
1,714,216
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,533
502
26
2
0
354,729
1
L
Sun Wukong
6,576
387
51
3
0
260,556
3
L
Hachiman
7,226
425
68
4
0
273,893
0
L
Terra
7,166
422
26
2
0
302,157
3
W
Chang'e
8,423
495
78
5
0
325,371
2
W
Thanatos
10,791
635
86
5
0
374,377
2
L
Discordia
8,052
474
75
4
0
276,856
2
L
Fenrir
7,315
430
56
3
0
303,064
2
W
Sun Wukong
9,280
546
71
4
0
380,152
1
W
Hou Yi
7,956
468
78
5
0
279,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role