Player Matchup

Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
MidlifeAcorn439
Ares
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Janus
Janus
Mob MNCE
Janus
Level 113
God Stats
4W - 5L
1,465 SR
Queue Stats
152W - 169L
1,389 Elo+
Party 1
Thor
Thor
Penguinator2780
Thor
Level 29
God Stats
3W - 5L
1,240 SR
Queue Stats
67W - 87L
1,344 Elo+
Party 1
Nike
Nike
SamuelAkA45
Nike
Level 29
God Stats
23W - 11L
1,597 SR
Queue Stats
100W - 96L
1,407 Elo+
Party 1
Team Averages
Level 59
1,460 SR
1,428 Elo+

VS

Team Averages
Level 39
1,446 SR
1,273 Elo+
Osiris
Osiris
Virgil-Hawkins-
Osiris
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,287 Elo+
Party 3
Artio
Artio
WP Fordifly
Artio
Level 99
God Stats
6W - 10L
1,415 SR
Queue Stats
600W - 746L
1,403 Elo+
Solo
Cliodhna
Cliodhna
hunter_enc
Cliodhna
Level 24
God Stats
1W - 5L
1,351 SR
Queue Stats
34W - 60L
1,229 Elo+
Party 3
Artemis
Artemis
jegarnett99
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,160 Elo+
Party 3
Anubis
Anubis
pearules
Anubis
Level 20
God Stats
11W - 11L
1,466 SR
Queue Stats
28W - 46L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
15 / 3 / 3
12,100
576
31,416
19,162
7,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 9
8,414
401
3,624
13,456
10,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Mob MNCE
Janus
18
6 / 2 / 4
11,753
560
6,342
7,106
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 4 / 7
11,487
547
16,976
17,537
9,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 0 / 7
11,351
541
11,223
11,906
11,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,247
440
9,792
19,728
18,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 2
8,800
419
9,251
24,192
22,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
hunter_enc
Cliodhna
14
0 / 5 / 1
8,729
416
6,597
19,316
9,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
jegarnett99
Artemis
12
0 / 11 / 3
7,724
368
5,910
13,439
3,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
pearules
Anubis
15
6 / 8 / 0
9,643
459
11,908
16,389
6,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
32
Kills
11
12
Deaths
32
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
15
3
3
5.5
W
0
3
9
1.5
W
Janus
Mob MNCE
Janus
6
2
4
4
W
9
4
7
3.13
W
2
0
7
5.5
L
3
4
2
1
L
2
4
2
0.75
L
Cliodhna
hunter_enc
Cliodhna
0
5
1
0.1
L
Artemis
jegarnett99
Artemis
0
11
3
0.14
L
Anubis
pearules
Anubis
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,581
Damage
43,458
69,167
Taken
93,064
41,124
Mitigated
60,197
12,358
Healing
18,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
31,416
24,208
0
6,934
19,162
7,937
2,416
7,367
11,795
0
105,065
W
3,624
490
0
250
13,456
10,073
172
7,676
5,780
13,214
0
W
Janus
Mob MNCE
Janus
6,342
704
0
1,323
7,106
2,470
2,300
1,858
5,248
83,365
0
W
16,976
8,695
0
1,251
17,537
9,450
438
3,047
14,490
0
80,308
W
11,223
1,980
0
2,600
11,906
11,194
1,352
1,333
10,573
14,202
55,977
L
9,792
3,637
0
250
19,728
18,298
0
3,177
16,518
632
42,408
L
9,251
1,693
288
6,667
24,192
22,584
0
3,654
20,496
43,197
0
L
Cliodhna
hunter_enc
Cliodhna
6,597
989
0
6,627
19,316
9,053
0
1,071
18,193
0
66,586
L
Artemis
jegarnett99
Artemis
5,910
3,973
0
1,306
13,439
3,301
100
1,279
12,068
0
34,753
L
Anubis
pearules
Anubis
11,908
396
0
3,526
16,389
6,961
0
2,915
13,308
48,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,105
Gold Earned
44,143
560
Minions Killed
399
0
Camps Cleared
0
1,877,710
Distance Traveled
1,859,886
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,100
576
156
7
0
358,863
1
W
Ares
8,414
401
16
1
0
370,883
0
W
Janus
11,753
560
154
7
0
329,506
5
W
Thor
11,487
547
109
5
0
392,746
1
W
Nike
11,351
541
125
6
0
425,712
0
L
Osiris
9,247
440
74
4
0
406,783
4
L
Artio
8,800
419
49
2
0
394,882
1
L
Cliodhna
8,729
416
116
6
0
423,318
0
L
Artemis
7,724
368
70
3
0
306,390
2
L
Anubis
9,643
459
90
4
0
328,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role