Player Matchup

Vamana
Vamana
ImOnMyGRIZZLY
Vamana
Level 19
God Stats
7W - 5L
1,457 SR
Queue Stats
16W - 21L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
MikeHeck
Kuzenbo
Level 41
God Stats
1W - 5L
1,153 SR
Queue Stats
22W - 31L
1,374 Elo+
Party 1
Ne Zha
Ne Zha
Stunslayer12
Ne Zha
Level 33
God Stats
11W - 9L
1,636 SR
Queue Stats
18W - 15L
1,483 Elo+
Solo
Danzaburou
Danzaburou
destiknee
Danzaburou
Level 35
God Stats
4W - 4L
1,515 SR
Queue Stats
7W - 20L
1,328 Elo+
Solo
Discordia
Discordia
mooocows
Discordia
Level 27
God Stats
3W - 3L
1,308 SR
Queue Stats
14W - 23L
1,361 Elo+
Party 1
Team Averages
Level 31
1,414 SR
1,384 Elo+

VS

Team Averages
Level 23
1,507 SR
1,404 Elo+
Olorun
Olorun
BigSchem
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
CheetoBurrito69
Ra
Level 34
God Stats
8W - 11L
1,884 SR
Queue Stats
124W - 127L
1,532 Elo+
Solo
Jormungandr
Jormungandr
FZNFIEND
Jormungandr
Level 47
God Stats
0W - 4L
1,148 SR
Queue Stats
0W - 9L
988 Elo+
Party 2
Bacchus
Bacchus
glorne
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
thelittleoddling
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 26
13,541
1,231
21,601
16,271
10,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
MikeHeck
Kuzenbo
19
3 / 0 / 37
11,292
1,027
9,386
10,299
18,914
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
20
15 / 2 / 23
13,240
1,204
17,266
7,218
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
destiknee
Danzaburou
19
8 / 0 / 31
12,904
1,173
29,138
7,835
3,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
mooocows
Discordia
20
11 / 1 / 30
12,589
1,144
22,472
8,737
4,121
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigSchem
Olorun
16
3 / 12 / 2
10,748
977
11,201
24,908
14,677
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
0 / 7 / 3
9,421
856
9,170
15,184
6,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
FZNFIEND
Jormungandr
16
1 / 6 / 4
9,754
887
9,907
17,999
12,409
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
glorne
Bacchus
16
1 / 13 / 1
9,647
877
10,456
30,226
41,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
16
0 / 12 / 5
9,602
873
3,270
18,535
12,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
20
50
Kills
5
5
Deaths
50
147
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
BigSchem
Olorun
3
12
2
0.33
L
0
7
3
0.21
L
Jormungandr
FZNFIEND
Jormungandr
1
6
4
0.5
W
13
2
26
13
W
Kuzenbo
MikeHeck
Kuzenbo
3
0
37
21.5
W
Ne Zha
15
2
23
13.25
W
Danzaburou
destiknee
Danzaburou
8
0
31
23.5
L
Bacchus
glorne
Bacchus
1
13
1
0.12
W
Discordia
mooocows
Discordia
11
1
30
26
L
Aphrodite
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,863
Damage
44,004
50,360
Taken
106,852
41,237
Mitigated
87,075
16,337
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BigSchem
Olorun
11,201
7,282
681
3,365
24,908
14,677
0
8,018
16,573
43,934
0
L
9,170
419
2,360
1,390
15,184
6,263
0
5,086
10,013
35,151
0
L
Jormungandr
FZNFIEND
Jormungandr
9,907
4,117
0
290
17,999
12,409
0
4,852
13,062
26,435
0
W
21,601
12,035
2,378
7,059
16,271
10,991
0
14,448
1,823
0
35,065
W
Kuzenbo
MikeHeck
Kuzenbo
9,386
3,073
322
1,736
10,299
18,914
0
8,551
1,748
18,173
0
W
Ne Zha
17,266
2,575
0
1,470
7,218
3,870
0
5,822
1,396
0
44,839
W
Danzaburou
destiknee
Danzaburou
29,138
12,884
0
3,252
7,835
3,341
0
7,279
556
0
45,458
L
Bacchus
glorne
Bacchus
10,456
1,406
0
20
30,226
41,485
0
7,206
22,689
27,935
0
W
Discordia
mooocows
Discordia
22,472
3,913
0
120
8,737
4,121
0
7,904
833
38,674
0
L
Aphrodite
3,270
227
2,984
2,615
18,535
12,241
0
6,696
11,588
13,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,566
Gold Earned
49,172
192
Minions Killed
218
5
Camps Cleared
3
1,021,112
Distance Traveled
934,840
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,748
977
68
6
1
173,567
1
L
Ra
9,421
856
58
5
1
195,661
2
L
Jormungandr
9,754
887
45
4
0
191,880
0
W
Vamana
13,541
1,231
31
3
0
235,048
1
W
Kuzenbo
11,292
1,027
16
1
0
163,850
0
W
Ne Zha
13,240
1,204
58
5
3
226,631
0
W
Danzaburou
12,904
1,173
46
4
0
208,166
0
L
Bacchus
9,647
877
23
2
1
187,590
1
W
Discordia
12,589
1,144
41
4
2
187,417
0
L
Aphrodite
9,602
873
24
2
0
186,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role