Player Matchup

Raijin
Raijin
Gold III
ADoggoOnIce
Raijin
Gold III
Level 41
God Stats
0W - 3L
1,274 SR
Queue Stats
20W - 12L
1,678 MMR
Party 1
Bacchus
Bacchus
Gold IV
Leet As Sin
Bacchus
Gold IV
Level 127
God Stats
5W - 1L
1,853 SR
Queue Stats
95W - 86L
1,460 MMR
Party 1
Xbalanque
Xbalanque
Gold II
Oppaionice
Xbalanque
Gold II
Level 38
God Stats
0W - 1L
1,281 SR
Queue Stats
19W - 11L
1,667 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 69
1,469 SR
1,602 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,761 SR
1,583 MMR
Erlang Shen
Erlang Shen
Gold IV
FL4WL3SS Jesus
Erlang Shen
Gold IV
Level 149
God Stats
1W - 0L
1,880 SR
Queue Stats
275W - 298L
1,499 MMR
Solo
Bastet
Bastet
Silver II
ThatBeastz
Bastet
Silver II
Level 156
God Stats
8W - 0L
1,716 SR
Queue Stats
45W - 22L
1,617 MMR
Party 2
Sol
Sol
Silver II
xDarkSyzygy
Sol
Silver II
Level 160
God Stats
13W - 9L
1,687 SR
Queue Stats
46W - 23L
1,632 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
1 / 2 / 2
9,075
567
8,949
9,114
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Leet As Sin
Bacchus
11
0 / 5 / 4
8,521
533
9,966
17,881
21,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Oppaionice
Xbalanque
14
5 / 4 / 1
10,019
626
14,586
15,634
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ArtioThothAchillesAh Muzen CabGilgamesh

VS

Bans
AresFenrirGebKhepriMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FL4WL3SS Jesus
Erlang Shen
13
0 / 3 / 7
9,077
567
7,808
13,898
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
ThatBeastz
Bastet
15
7 / 2 / 3
11,071
692
13,396
15,495
6,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 1 / 6
10,696
669
14,598
10,256
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
6
Kills
11
11
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
2
2
1
W
Erlang Shen
FL4WL3SS Jesus
Erlang Shen
0
3
7
1.17
L
Bacchus
Leet As Sin
Bacchus
0
5
4
0.4
L
Xbalanque
Oppaionice
Xbalanque
5
4
1
1.38
W
Bastet
ThatBeastz
Bastet
7
2
3
4.25
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
35,802
42,629
Taken
39,649
30,792
Mitigated
19,333
9,574
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,949
334
160
1,671
9,114
3,269
352
1,614
6,956
35,374
0
W
Erlang Shen
FL4WL3SS Jesus
Erlang Shen
7,808
2,476
84
3,041
13,898
8,623
803
6,233
7,221
0
15,935
L
Bacchus
Leet As Sin
Bacchus
9,966
751
518
2,296
17,881
21,866
0
7,270
9,985
14,641
0
L
Xbalanque
Oppaionice
Xbalanque
14,586
5,391
0
4,929
15,634
5,657
532
4,875
10,090
0
47,331
W
Bastet
ThatBeastz
Bastet
13,396
2,837
0
2,978
15,495
6,812
201
6,967
7,998
0
34,957
W
14,598
4,692
0
5,410
10,256
3,898
2,118
4,902
5,211
59,634
4,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,615
Gold Earned
30,844
181
Minions Killed
178
5
Camps Cleared
9
849,984
Distance Traveled
924,677
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,075
567
73
5
2
280,930
2
W
Erlang Shen
9,077
567
10
1
0
308,565
5
L
Bacchus
8,521
533
11
1
0
282,972
0
L
Xbalanque
10,019
626
97
6
3
286,082
5
W
Bastet
11,071
692
51
3
4
332,867
0
W
Sol
10,696
669
117
7
5
283,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role