Player Matchup

Susano
Susano
 
Susano
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Chaselifeshield
Zeus
Level 18
God Stats
2W - 6L
1,322 SR
Queue Stats
12W - 25L
1,296 Elo+
Party 3
Cabrakan
Cabrakan
ComradeZy
Cabrakan
Level 47
God Stats
0W - 1L
1,746 SR
Queue Stats
19W - 24L
1,370 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TaeKwonJoee
Tsukuyomi
Level 111
God Stats
21W - 18L
1,548 SR
Queue Stats
380W - 366L
1,378 Elo+
Party 2
Medusa
Medusa
bearCanoe
Medusa
Level 41
God Stats
3W - 2L
1,647 SR
Queue Stats
19W - 22L
1,373 Elo+
Party 3
Team Averages
Level 67
1,553 SR
1,383 Elo+

VS

Team Averages
Level 80
1,522 SR
1,341 Elo+
Izanami
Izanami
DRsonic45
Izanami
Level 82
God Stats
19W - 5L
1,686 SR
Queue Stats
155W - 193L
1,352 Elo+
Party 1
Athena
Athena
Qking252
Athena
Level 88
God Stats
3W - 3L
1,529 SR
Queue Stats
193W - 240L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
The_Assassin_Tay
Sun Wukong
Level 68
God Stats
64W - 84L
1,388 SR
Queue Stats
74W - 107L
1,319 Elo+
Party 1
Chronos
Chronos
WaRPiGs_Skitch_
Chronos
Level 95
God Stats
11W - 11L
1,506 SR
Queue Stats
33W - 49L
1,319 Elo+
Solo
Fenrir
Fenrir
lobo_unknown
Fenrir
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 204L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
2 / 9 / 0
8,575
451
11,261
17,645
9,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
2 / 9 / 2
8,451
445
8,919
14,496
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
ComradeZy
Cabrakan
13
1 / 5 / 7
8,709
458
8,609
14,149
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
TaeKwonJoee
Tsukuyomi
16
4 / 4 / 5
10,187
536
10,472
14,378
5,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
bearCanoe
Medusa
15
6 / 8 / 1
9,173
483
7,960
13,035
3,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DRsonic45
Izanami
17
4 / 4 / 8
10,770
567
13,463
11,560
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Qking252
Athena
16
11 / 4 / 12
10,960
577
14,694
20,986
22,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
The_Assassin_Tay
Sun Wukong
19
8 / 1 / 2
11,463
603
10,957
17,232
16,604
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 4 / 8
10,684
562
9,336
13,485
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
18
7 / 4 / 4
10,847
571
9,143
13,750
5,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
15
Kills
35
35
Deaths
17
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
9
0
0.22
L
2
9
2
0.33
L
Cabrakan
ComradeZy
Cabrakan
1
5
7
0.9
W
Izanami
DRsonic45
Izanami
4
4
8
2
W
Athena
Qking252
Athena
11
4
12
4.25
L
Tsukuyomi
TaeKwonJoee
Tsukuyomi
4
4
5
1.63
W
Sun Wukong
The_Assassin_Tay
Sun Wukong
8
1
2
9
W
5
4
8
2.25
L
Medusa
bearCanoe
Medusa
6
8
1
0.81
W
Fenrir
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,221
Damage
57,593
73,703
Taken
77,013
36,693
Mitigated
53,300
12,881
Healing
22,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
11,261
2,510
464
3,567
17,645
9,741
0
2,094
15,515
0
47,263
L
8,919
1,914
63
3,822
14,496
4,432
733
5,577
8,613
49,539
0
L
Cabrakan
ComradeZy
Cabrakan
8,609
996
118
1,925
14,149
13,616
0
6,253
7,836
20,044
0
W
Izanami
DRsonic45
Izanami
13,463
11,229
0
2,846
11,560
4,192
1,080
3,764
7,705
0
83,323
W
Athena
Qking252
Athena
14,694
5,351
322
2,837
20,986
22,220
1,498
6,006
14,830
36,355
7,606
L
Tsukuyomi
TaeKwonJoee
Tsukuyomi
10,472
2,932
0
1,350
14,378
5,318
0
3,384
10,902
0
72,916
W
Sun Wukong
The_Assassin_Tay
Sun Wukong
10,957
2,595
0
7,354
17,232
16,604
1,951
1,987
14,551
0
67,711
W
9,336
2,704
0
3,853
13,485
5,126
3,851
3,670
9,452
67,266
0
L
Medusa
bearCanoe
Medusa
7,960
3,440
0
1,572
13,035
3,586
0
4,777
8,164
0
47,988
W
Fenrir
9,143
4,061
0
5,666
13,750
5,158
945
1,475
12,179
0
65,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
54,724
410
Minions Killed
567
0
Camps Cleared
0
1,702,677
Distance Traveled
1,821,070
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,575
451
88
5
0
342,660
3
L
Zeus
8,451
445
84
4
0
305,530
0
L
Cabrakan
8,709
458
44
2
0
332,548
7
W
Izanami
10,770
567
136
7
0
342,081
1
W
Athena
10,960
577
59
3
0
364,678
1
L
Tsukuyomi
10,187
536
128
7
0
406,385
3
W
Sun Wukong
11,463
603
136
7
0
351,553
0
W
Chronos
10,684
562
128
7
0
369,678
0
L
Medusa
9,173
483
66
3
0
315,554
2
W
Fenrir
10,847
571
108
6
0
393,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role