Player Matchup

Baron Samedi
Baron Samedi
GRM SNAKE13
Baron Samedi
Level 82
God Stats
0W - 1L
1,366 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 1
Chaac
Chaac
Oldirty737420
Chaac
Level 17
God Stats
0W - 2L
1,366 SR
Queue Stats
0W - 3L
1,113 Elo+
Party 1
Ares
Ares
Shooter1Jay
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Izanami
Izanami
XEN0CiiDE
Izanami
Level 156
God Stats
1W - 2L
1,628 SR
Queue Stats
5W - 13L
1,339 Elo+
Party 1
Bakasura
Bakasura
ii Megatron q
Bakasura
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Party 1
Team Averages
Level 80
1,472 SR
1,346 Elo+

VS

Team Averages
Level 77
1,518 SR
1,459 Elo+
Yemoja
Yemoja
 
Yemoja
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DarkerzOver
Fenrir
Level 29
God Stats
9W - 4L
1,570 SR
Queue Stats
18W - 29L
1,339 Elo+
Party 2
Mulan
Mulan
LeonPanzaVerde
Mulan
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 53L
1,477 Elo+
Party 2
Chronos
Chronos
Slayvic
Chronos
Level 44
God Stats
5W - 5L
1,518 SR
Queue Stats
44W - 41L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GRM SNAKE13
Baron Samedi
11
0 / 4 / 0
6,343
488
4,523
7,739
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
5,562
428
1,986
7,509
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 1
5,543
426
1,489
10,726
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
XEN0CiiDE
Izanami
11
4 / 2 / 0
6,829
525
11,715
10,034
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ii Megatron q
Bakasura
11
0 / 3 / 0
6,208
478
2,135
10,060
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
2 / 1 / 4
7,086
545
3,724
9,816
5,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
 
Skadi
10
2 / 2 / 1
6,820
525
4,232
6,364
1,035
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
12
4 / 1 / 5
7,476
575
5,374
8,881
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 0 / 2
8,081
622
5,495
6,087
4,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Slayvic
Chronos
14
3 / 0 / 4
8,341
642
7,282
6,112
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
16
17
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
4
4
W
Skadi
 
Skadi
2
2
1
1.25
W
Fenrir
4
1
5
6.5
L
Baron Samedi
GRM SNAKE13
Baron Samedi
0
4
0
0
W
5
0
2
6
L
0
3
0
0
L
0
5
1
0.1
W
Chronos
Slayvic
Chronos
3
0
4
5
L
Izanami
XEN0CiiDE
Izanami
4
2
0
2
L
Bakasura
ii Megatron q
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
26,107
46,068
Taken
37,260
18,931
Mitigated
14,921
12,367
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,724
1,502
1,162
667
9,816
5,070
168
939
8,877
21,137
0
W
Skadi
 
Skadi
4,232
2,509
0
823
6,364
1,035
681
171
6,193
0
36,405
W
Fenrir
5,374
1,175
0
4,986
8,881
2,383
0
854
7,952
0
29,703
L
Baron Samedi
GRM SNAKE13
Baron Samedi
4,523
67
243
3,112
7,739
2,992
0
3,923
3,816
40,648
0
W
5,495
934
0
1,256
6,087
4,362
399
1,357
4,345
10,445
28,645
L
1,986
136
0
1,461
7,509
4,346
0
1,144
6,365
0
20,333
L
1,489
172
0
1,565
10,726
4,976
55
1,701
9,025
7,764
0
W
Chronos
Slayvic
Chronos
7,282
469
0
1,532
6,112
2,071
832
2,353
3,419
64,435
0
L
Izanami
XEN0CiiDE
Izanami
11,715
8,671
0
3,948
10,034
2,755
1,594
2,023
8,011
0
55,078
L
Bakasura
ii Megatron q
Bakasura
2,135
1,767
0
2,038
10,060
3,862
0
3,077
6,983
0
28,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,485
Gold Earned
37,804
296
Minions Killed
380
0
Camps Cleared
0
1,166,390
Distance Traveled
1,152,866
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,086
545
33
3
0
229,256
3
W
Skadi
6,820
525
73
6
0
178,878
4
W
Fenrir
7,476
575
60
5
0
269,769
0
L
Baron Samedi
6,343
488
79
6
0
214,222
3
W
Mulan
8,081
622
84
6
0
204,703
5
L
Chaac
5,562
428
38
3
0
237,883
0
L
Ares
5,543
426
8
1
0
255,661
0
W
Chronos
8,341
642
130
10
0
270,260
2
L
Izanami
6,829
525
96
7
0
192,522
2
L
Bakasura
6,208
478
75
6
0
266,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role