Player Matchup

Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Axelino 1
Thanatos
Level 38
God Stats
20W - 23L
1,382 SR
Queue Stats
67W - 83L
1,354 Elo+
Solo
Mulan
Mulan
Joseobando19
Mulan
Level 61
God Stats
29W - 37L
1,384 SR
Queue Stats
191W - 255L
1,334 Elo+
Party 1
Anhur
Anhur
jpramirezsoto
Anhur
Level 43
God Stats
3W - 7L
1,212 SR
Queue Stats
119W - 158L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
pleyabes
Nu Wa
Level 36
God Stats
7W - 10L
1,461 SR
Queue Stats
56W - 78L
1,345 Elo+
Party 2
Team Averages
Level 59
1,388 SR
1,378 Elo+

VS

Team Averages
Level 73
1,566 SR
1,419 Elo+
Anubis
Anubis
CaineOmatik
Anubis
Level 62
God Stats
9W - 4L
1,788 SR
Queue Stats
159W - 183L
1,404 Elo+
Solo
Cerberus
Cerberus
Candacedoll
Cerberus
Level 68
God Stats
5W - 6L
1,531 SR
Queue Stats
169W - 160L
1,524 Elo+
Solo
Cupid
Cupid
Death Ryden
Cupid
Level 89
God Stats
1W - 0L
1,549 SR
Queue Stats
35W - 35L
1,348 Elo+
Solo
Fenrir
Fenrir
NB2012WHALERS
Fenrir
Level 96
God Stats
7W - 4L
1,554 SR
Queue Stats
40W - 37L
1,378 Elo+
Solo
Ares
Ares
taegets_fried
Ares
Level 48
God Stats
3W - 5L
1,410 SR
Queue Stats
147W - 172L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
3 / 5 / 0
7,755
485
8,914
14,585
11,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Axelino 1
Thanatos
13
1 / 6 / 2
7,743
484
4,088
11,890
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 1
8,111
507
3,722
9,329
4,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 8 / 2
7,124
445
6,294
12,240
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
pleyabes
Nu Wa
12
2 / 6 / 3
7,796
487
5,604
8,612
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
5 / 3 / 8
8,391
524
9,616
9,383
4,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Candacedoll
Cerberus
13
2 / 3 / 4
7,876
492
8,217
10,706
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 2 / 3
9,519
595
11,423
12,398
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
10 / 1 / 4
9,252
578
7,252
8,764
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

13
3 / 0 / 10
8,593
537
4,042
11,854
9,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
9
Kills
28
28
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
5
0
0.6
L
Thanatos
Axelino 1
Thanatos
1
6
2
0.33
W
Anubis
5
3
8
3
W
Cerberus
Candacedoll
Cerberus
2
3
4
1.33
W
8
2
3
4.75
L
2
3
1
0.83
W
10
1
4
12
L
1
8
2
0.25
L
Nu Wa
pleyabes
Nu Wa
2
6
3
0.58
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,622
Damage
40,550
56,656
Taken
53,105
24,729
Mitigated
29,239
15,658
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,914
785
260
2,779
14,585
11,513
0
5,599
8,900
35,533
0
L
Thanatos
Axelino 1
Thanatos
4,088
988
0
7,092
11,890
3,827
0
4,153
7,662
0
53,695
W
Anubis
9,616
825
0
4,751
9,383
4,344
504
4,975
4,408
46,934
0
W
Cerberus
Candacedoll
Cerberus
8,217
722
0
2,872
10,706
6,038
59
887
9,492
40,783
0
W
11,423
5,217
26
6,302
12,398
3,269
1,802
2,762
9,636
0
67,473
L
3,722
792
0
3,105
9,329
4,109
286
5,608
3,287
1,658
41,201
W
7,252
630
0
593
8,764
6,550
315
2,136
6,549
0
43,265
L
6,294
3,007
0
1,748
12,240
3,638
428
1,309
10,929
0
37,467
L
Nu Wa
pleyabes
Nu Wa
5,604
1,715
86
588
8,612
1,642
239
4,532
4,003
32,564
0
W
4,042
212
2,306
2,627
11,854
9,038
163
4,129
7,682
29,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
43,631
337
Minions Killed
426
0
Camps Cleared
0
1,371,742
Distance Traveled
1,426,434
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,755
485
44
3
0
289,676
3
L
Thanatos
7,743
484
86
5
0
284,987
0
W
Anubis
8,391
524
80
5
0
257,941
7
W
Cerberus
7,876
492
102
6
0
296,502
1
W
Cupid
9,519
595
124
8
0
246,548
1
L
Mulan
8,111
507
91
6
0
293,762
3
W
Fenrir
9,252
578
78
5
0
321,745
3
L
Anhur
7,124
445
60
4
0
239,067
2
L
Nu Wa
7,796
487
56
4
0
264,250
0
W
Ares
8,593
537
42
3
0
303,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role