Player Matchup

Nike
Nike
 
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Yokomizo
Sobek
Level 160
God Stats
5W - 1L
1,648 SR
Queue Stats
283W - 93L
1,696 Elo+
Party 2
Susano
Susano
ZirenKun
Susano
Level 160
God Stats
11W - 3L
1,739 SR
Queue Stats
327W - 200L
1,649 Elo+
Party 2
Anubis
Anubis
elvitoko2000
Anubis
Level 157
God Stats
2W - 0L
1,867 SR
Queue Stats
290W - 275L
1,602 Elo+
Solo
Izanami
Izanami
ßatata
Izanami
Level 160
God Stats
2W - 1L
1,853 SR
Queue Stats
221W - 160L
1,632 Elo+
Party 2
Team Averages
Level 159
1,721 SR
1,616 Elo+

VS

Team Averages
Level 155
1,394 SR
1,668 Elo+
Ymir
Ymir
PepinoCru
Ymir
Level 143
God Stats
0W - 1L
1,402 SR
Queue Stats
44W - 27L
1,679 Elo+
Party 1
Ah Puch
Ah Puch
Shiguemori
Ah Puch
Level 153
God Stats
0W - 2L
1,458 SR
Queue Stats
30W - 18L
1,642 Elo+
Party 1
Pele
Pele
TFGamer
Pele
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,697 Elo+
Party 1
Mulan
Mulan
TonyBala
Mulan
Level 159
God Stats
0W - 1L
1,336 SR
Queue Stats
4W - 6L
1,633 Elo+
Party 1
Sobek
Sobek
xGallactus
Sobek
Level 160
God Stats
0W - 1L
1,275 SR
Queue Stats
74W - 41L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
6 / 2 / 18
12,258
557
15,331
12,879
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
Yokomizo
Sobek
16
5 / 3 / 14
11,345
516
13,149
21,518
25,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Susano
ZirenKun
Susano
19
7 / 3 / 12
12,589
572
10,203
15,265
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
1 / 3 / 9
12,817
583
8,584
16,174
8,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
ßatata
Izanami
20
16 / 2 / 6
15,186
690
24,462
15,395
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 6 / 3
8,989
409
3,832
15,135
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Shiguemori
Ah Puch
15
3 / 8 / 6
10,058
457
15,577
17,279
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
TFGamer
Pele
15
5 / 8 / 2
10,201
464
6,400
19,896
10,242
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TonyBala
Mulan
14
2 / 9 / 3
9,593
436
7,560
19,317
13,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
18
3 / 4 / 3
11,505
523
9,450
19,444
8,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
35
Kills
13
13
Deaths
35
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
2
18
7.5
L
Ymir
0
6
3
0.25
L
Ah Puch
Shiguemori
Ah Puch
3
8
6
0.75
L
Pele
TFGamer
Pele
5
8
2
0.75
L
Mulan
TonyBala
Mulan
2
9
3
0.39
W
Sobek
Yokomizo
Sobek
5
3
14
4
W
Susano
ZirenKun
Susano
7
3
12
4.33
W
Anubis
1
3
9
1.83
L
Sobek
3
4
3
1.13
W
Izanami
ßatata
Izanami
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,729
Damage
42,819
81,231
Taken
91,071
54,720
Mitigated
45,864
33,334
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
15,331
1,198
0
2,184
12,879
6,445
0
4,191
8,510
0
72,063
L
Ymir
3,832
493
0
1,047
15,135
9,887
0
2,499
11,996
40,190
2,374
L
Ah Puch
Shiguemori
Ah Puch
15,577
516
0
3,903
17,279
3,732
0
4,474
11,979
57,517
0
L
Pele
TFGamer
Pele
6,400
1,305
100
1,877
19,896
10,242
1,230
3,843
14,975
0
58,632
L
Mulan
TonyBala
Mulan
7,560
821
269
2,514
19,317
13,147
0
5,238
13,105
3,149
33,435
W
Sobek
Yokomizo
Sobek
13,149
810
674
10,371
21,518
25,561
0
7,508
13,198
46,492
0
W
Susano
ZirenKun
Susano
10,203
1,898
0
4,958
15,265
6,340
68
6,599
8,423
0
71,978
W
Anubis
8,584
1,139
0
8,178
16,174
8,456
2,794
6,978
8,739
115,257
0
L
Sobek
9,450
755
0
6,012
19,444
8,856
1,624
4,531
14,325
61,770
0
W
Izanami
ßatata
Izanami
24,462
13,707
0
6,969
15,395
7,918
6,948
5,303
9,954
0
159,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,195
Gold Earned
50,346
730
Minions Killed
474
0
Camps Cleared
0
2,166,624
Distance Traveled
1,982,674
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,258
557
103
5
0
460,047
5
L
Ymir
8,989
409
85
4
0
403,990
3
L
Ah Puch
10,058
457
114
5
0
355,537
4
L
Pele
10,201
464
90
4
0
405,847
2
L
Mulan
9,593
436
76
3
0
393,486
3
W
Sobek
11,345
516
68
3
0
434,568
3
W
Susano
12,589
572
114
5
0
461,815
6
W
Anubis
12,817
583
200
9
0
390,812
2
L
Sobek
11,505
523
109
5
0
423,814
7
W
Izanami
15,186
690
245
11
0
419,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role