Player Matchup

Tyr
Tyr
AlanCamarilloM
Tyr
Level 106
God Stats
3W - 0L
1,864 SR
Queue Stats
12W - 7L
1,502 Elo+
Solo
Anubis
Anubis
BigTony849
Anubis
Level 65
God Stats
2W - 2L
1,451 SR
Queue Stats
27W - 38L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Biolog0
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,523 SR
Queue Stats
4W - 3L
1,616 Elo+
Solo
Fenrir
Fenrir
Breadman021
Fenrir
Level 119
God Stats
1W - 0L
1,473 SR
Queue Stats
23W - 16L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
lobojames
Danzaburou
Level 119
God Stats
4W - 0L
1,494 SR
Queue Stats
66W - 56L
1,414 Elo+
Party 2
Team Averages
Level 114
1,561 SR
1,477 Elo+

VS

Team Averages
Level 82
1,499 SR
1,442 Elo+
Vamana
Vamana
 
Vamana
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
LedgendaryLeena
Ymir
Level 27
God Stats
20W - 14L
1,586 SR
Queue Stats
27W - 26L
1,413 Elo+
Party 1
Neith
Neith
Saiyan_Things
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Awilix
Awilix
XD001Alpha
Awilix
Level 146
God Stats
0W - 3L
1,336 SR
Queue Stats
116W - 138L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
xCoachxRAGEx
Hou Yi
Level 109
God Stats
20W - 18L
1,574 SR
Queue Stats
93W - 110L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 9
10,078
1,008
9,751
7,813
9,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
BigTony849
Anubis
14
2 / 4 / 7
8,012
801
4,775
6,360
2,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Biolog0
Morgan Le Fay
16
9 / 0 / 11
10,487
1,049
17,955
9,611
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
1 / 6 / 13
8,095
810
4,407
14,244
7,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
lobojames
Danzaburou
14
2 / 1 / 9
7,967
797
4,873
4,047
1,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 2 / 5
6,513
651
4,250
12,150
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 6 / 5
7,519
752
6,793
13,131
10,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 4
6,693
669
4,783
5,524
1,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
XD001Alpha
Awilix
13
2 / 7 / 8
7,576
758
7,744
12,583
4,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
14
6 / 6 / 4
8,816
882
7,041
9,662
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
37
23
Kills
11
11
Deaths
23
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
5
1.25
W
9
0
9
13.5
W
Anubis
BigTony849
Anubis
2
4
7
1.38
W
Morgan Le Fay
Biolog0
Morgan Le Fay
9
0
11
14.5
W
Fenrir
1
6
13
1.25
L
3
6
5
0.92
L
0
2
4
1
L
Awilix
XD001Alpha
Awilix
2
7
8
0.86
W
Danzaburou
lobojames
Danzaburou
2
1
9
6.5
L
Hou Yi
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,761
Damage
30,611
42,075
Taken
53,050
24,572
Mitigated
29,889
9,748
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,250
2,123
0
4,241
12,150
9,048
0
3,122
8,863
0
16,570
W
9,751
1,331
0
1,104
7,813
9,257
186
1,496
6,235
0
25,121
W
Anubis
BigTony849
Anubis
4,775
366
0
1,602
6,360
2,516
54
812
5,432
24,489
0
W
Morgan Le Fay
Biolog0
Morgan Le Fay
17,955
939
338
2,473
9,611
3,458
621
2,535
6,899
44,358
0
W
Fenrir
4,407
1,294
282
2,729
14,244
7,694
0
1,533
12,412
0
11,078
L
6,793
538
0
1,005
13,131
10,706
0
6,546
6,362
11,386
0
L
4,783
814
0
294
5,524
1,916
0
2,177
3,267
0
23,805
L
Awilix
XD001Alpha
Awilix
7,744
3,049
0
808
12,583
4,578
0
6,047
6,263
0
20,709
W
Danzaburou
lobojames
Danzaburou
4,873
1,771
350
870
4,047
1,647
705
852
3,153
0
15,057
L
Hou Yi
7,041
3,730
0
881
9,662
3,641
178
4,085
5,364
0
19,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
37,117
209
Minions Killed
175
11
Camps Cleared
5
989,056
Distance Traveled
934,799
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,513
651
33
3
3
211,817
1
W
Tyr
10,078
1,008
39
4
1
208,501
4
W
Anubis
8,012
801
54
5
3
174,949
2
W
Morgan Le Fay
10,487
1,049
74
7
4
216,674
2
W
Fenrir
8,095
810
14
1
1
197,002
1
L
Ymir
7,519
752
8
1
0
172,271
0
L
Neith
6,693
669
60
6
0
183,182
2
L
Awilix
7,576
758
35
4
1
192,089
0
W
Danzaburou
7,967
797
28
3
2
191,930
4
L
Hou Yi
8,816
882
39
4
1
175,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role