Player Matchup

Atlas
Atlas
Dmoe33
Atlas
Level 66
God Stats
4W - 2L
1,520 SR
Queue Stats
88W - 70L
1,585 Elo+
Solo
Chaac
Chaac
Tim001234
Chaac
Level 123
God Stats
38W - 24L
1,627 SR
Queue Stats
628W - 621L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
TimIQ30
Baron Samedi
Level 86
God Stats
4W - 2L
1,487 SR
Queue Stats
184W - 189L
1,504 Elo+
Party 1
Artemis
Artemis
lilpepesuck
Artemis
Level 82
God Stats
8W - 14L
1,398 SR
Queue Stats
262W - 297L
1,500 Elo+
Party 1
Loki
Loki
thelastorm1
Loki
Level 67
God Stats
8W - 16L
1,393 SR
Queue Stats
227W - 241L
1,487 Elo+
Party 1
Team Averages
Level 85
1,485 SR
1,512 Elo+

VS

Team Averages
Level 97
1,511 SR
1,557 Elo+
Awilix
Awilix
FIRE GENERAL918
Awilix
Level 108
God Stats
0W - 4L
1,245 SR
Queue Stats
404W - 358L
1,544 Elo+
Party 2
Chaac
Chaac
NoisyNinja0413
Chaac
Level 83
God Stats
4W - 4L
1,406 SR
Queue Stats
306W - 292L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
Shadowmech King
Baron Samedi
Level 105
God Stats
6W - 4L
1,659 SR
Queue Stats
129W - 124L
1,586 Elo+
Party 3
Hachiman
Hachiman
SteroidJRgamer
Hachiman
Level 155
God Stats
1W - 2L
1,532 SR
Queue Stats
212W - 216L
1,559 Elo+
Party 3
Janus
Janus
warcris99
Janus
Level 35
God Stats
4W - 2L
1,713 SR
Queue Stats
45W - 29L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dmoe33
Atlas
20
2 / 1 / 21
15,295
527
14,636
29,991
40,653
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Tim001234
Chaac
20
4 / 0 / 7
18,543
639
18,694
36,291
44,761
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
TimIQ30
Baron Samedi
20
6 / 4 / 9
15,655
540
13,860
18,879
9,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
lilpepesuck
Artemis
20
10 / 7 / 9
17,786
613
26,165
29,163
15,359
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 2 / 8
17,654
609
22,374
21,770
11,636
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 10 / 3
13,176
454
12,792
27,271
9,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 5 / 2
13,613
469
15,068
32,183
25,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Shadowmech King
Baron Samedi
18
4 / 8 / 5
12,814
442
15,622
24,089
10,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
19
2 / 11 / 4
12,681
437
10,887
22,204
4,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
warcris99
Janus
20
2 / 1 / 4
13,415
463
23,436
14,542
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
35
Kills
14
14
Deaths
35
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
Dmoe33
Atlas
2
1
21
12.5
L
6
10
3
0.75
L
0
5
2
0.2
L
Baron Samedi
Shadowmech King
Baron Samedi
4
8
5
0.81
L
Hachiman
2
11
4
0.36
W
Chaac
Tim001234
Chaac
4
0
7
7.5
W
Baron Samedi
TimIQ30
Baron Samedi
6
4
9
2.63
W
Artemis
lilpepesuck
Artemis
10
7
9
2.07
W
13
2
8
8.5
L
Janus
warcris99
Janus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,729
Damage
77,805
136,094
Taken
120,289
121,740
Mitigated
54,237
68,699
Healing
36,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Dmoe33
Atlas
14,636
5,515
638
8,627
29,991
40,653
393
11,332
18,138
37,424
0
L
12,792
4,485
0
6,519
27,271
9,078
0
4,566
22,573
0
94,859
L
15,068
2,825
228
16,875
32,183
25,301
0
4,674
26,521
0
112,163
L
Baron Samedi
Shadowmech King
Baron Samedi
15,622
582
1,247
7,092
24,089
10,254
590
9,569
14,414
56,513
0
L
Hachiman
10,887
3,109
796
2,829
22,204
4,784
1,110
3,846
18,358
0
89,373
W
Chaac
Tim001234
Chaac
18,694
4,299
331
28,708
36,291
44,761
3,894
4,824
30,147
2,603
148,273
W
Baron Samedi
TimIQ30
Baron Samedi
13,860
765
1,861
4,542
18,879
9,331
1,352
9,130
9,322
80,200
0
W
Artemis
lilpepesuck
Artemis
26,165
14,141
0
13,544
29,163
15,359
10,446
8,955
19,900
0
164,821
W
22,374
6,198
0
10,448
21,770
11,636
3,319
6,959
14,457
0
143,112
L
Janus
warcris99
Janus
23,436
1,079
0
750
14,542
4,820
0
6,164
8,275
104,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,933
Gold Earned
65,699
802
Minions Killed
765
0
Camps Cleared
0
2,836,209
Distance Traveled
2,749,716
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
15,295
527
29
1
0
582,068
20
L
Awilix
13,176
454
138
5
0
549,661
5
L
Chaac
13,613
469
226
8
0
517,572
8
L
Baron Samedi
12,814
442
78
3
0
493,273
2
L
Hachiman
12,681
437
143
5
0
495,386
4
W
Chaac
18,543
639
268
9
0
621,342
2
W
Baron Samedi
15,655
540
130
4
0
476,920
0
W
Artemis
17,786
613
201
7
0
519,204
0
W
Loki
17,654
609
174
6
0
636,675
6
L
Janus
13,415
463
180
6
0
693,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role