Player Matchup

Gilgamesh
Gilgamesh
CoRdiie
Gilgamesh
Level 160
God Stats
2W - 0L
1,682 SR
Queue Stats
25W - 24L
1,615 Elo+
Party 1
Sol
Sol
Couchad
Sol
Level 155
God Stats
1W - 0L
1,697 SR
Queue Stats
16W - 20L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
FreeHKBrazy
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,562 Elo+
Party 1
Medusa
Medusa
J2Ruto
Medusa
Level 157
God Stats
5W - 6L
1,540 SR
Queue Stats
130W - 114L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
Waffleman24680
Zhong Kui
Level 156
God Stats
1W - 0L
1,283 SR
Queue Stats
66W - 39L
1,688 Elo+
Party 1
Team Averages
Level 131
1,540 SR
1,584 Elo+

VS

Team Averages
Level 70
1,390 SR
1,562 Elo+
Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
FailsBot
Zeus
Level 29
God Stats
0W - 1L
1,368 SR
Queue Stats
26W - 23L
1,484 Elo+
Solo
Loki
Loki
MercilessFig
Loki
Level 158
God Stats
26W - 20L
1,627 SR
Queue Stats
372W - 312L
1,555 Elo+
Party 2
Ra
Ra
Syns9443
Ra
Level 18
God Stats
0W - 2L
1,277 SR
Queue Stats
19W - 14L
1,593 Elo+
Solo
Hachiman
Hachiman
dbird22
Hachiman
Level 25
God Stats
0W - 3L
1,178 SR
Queue Stats
50W - 24L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoRdiie
Gilgamesh
14
4 / 1 / 5
8,376
838
7,168
5,904
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
15
3 / 1 / 5
8,113
811
3,781
5,747
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
FreeHKBrazy
Cthulhu
14
1 / 0 / 7
7,590
759
3,142
4,943
3,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
J2Ruto
Medusa
14
4 / 1 / 6
8,539
854
7,114
5,212
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Waffleman24680
Zhong Kui
15
2 / 0 / 4
8,044
804
3,863
4,760
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 3 / 3
6,391
639
2,137
9,284
6,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
0 / 5 / 3
5,874
587
5,087
4,883
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 2 / 3
6,300
630
2,599
5,265
2,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 3 / 0
7,898
790
3,073
6,731
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
dbird22
Hachiman
12
1 / 1 / 1
6,585
659
4,541
3,041
974
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
3
3
Deaths
14
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
3
3
0.5
W
Gilgamesh
CoRdiie
Gilgamesh
4
1
5
6.5
W
Sol
3
1
5
5.5
L
Zeus
0
5
3
0.3
W
Cthulhu
FreeHKBrazy
Cthulhu
1
0
7
4.5
W
Medusa
J2Ruto
Medusa
4
1
6
7
L
0
2
3
0.75
L
2
3
0
0.67
W
Zhong Kui
Waffleman24680
Zhong Kui
2
0
4
4
L
Hachiman
dbird22
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,068
Damage
17,437
26,566
Taken
29,204
13,052
Mitigated
14,045
7,193
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,137
133
968
1,671
9,284
6,863
0
3,818
5,263
6,685
0
W
Gilgamesh
CoRdiie
Gilgamesh
7,168
1,749
0
338
5,904
2,770
0
2,266
3,380
0
23,815
W
Sol
3,781
690
0
2,966
5,747
2,019
1,627
2,034
3,264
26,962
0
L
Zeus
5,087
611
0
0
4,883
1,641
0
1,473
3,336
14,569
0
W
Cthulhu
FreeHKBrazy
Cthulhu
3,142
78
0
216
4,943
3,214
0
2,854
1,992
23,145
0
W
Medusa
J2Ruto
Medusa
7,114
2,630
0
1,414
5,212
1,981
619
1,456
3,579
0
27,255
L
2,599
188
0
826
5,265
2,502
1
2,180
3,006
0
15,626
L
3,073
84
227
796
6,731
2,065
0
1,742
4,909
37,148
0
W
Zhong Kui
Waffleman24680
Zhong Kui
3,863
164
0
2,259
4,760
3,068
0
1,506
3,166
26,313
0
L
Hachiman
dbird22
Hachiman
4,541
2,112
0
52
3,041
974
0
1,245
1,762
0
18,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,662
Gold Earned
33,048
268
Minions Killed
214
13
Camps Cleared
4
1,087,925
Distance Traveled
950,861
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,391
639
9
1
0
194,184
1
W
Gilgamesh
8,376
838
32
3
7
222,613
3
W
Sol
8,113
811
62
6
2
210,320
4
L
Zeus
5,874
587
24
2
0
163,640
3
W
Cthulhu
7,590
759
50
5
0
213,668
2
W
Medusa
8,539
854
69
7
0
218,369
2
L
Loki
6,300
630
40
4
0
192,233
0
L
Ra
7,898
790
102
10
4
212,784
2
W
Zhong Kui
8,044
804
55
6
4
222,955
2
L
Hachiman
6,585
659
39
4
0
188,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role