Player Matchup

Cerberus
Cerberus
Exclxim
Cerberus
Level 124
God Stats
2W - 2L
1,552 SR
Queue Stats
126W - 132L
1,466 Elo+
Party 4
Apollo
Apollo
Ocelot351
Apollo
Level 122
God Stats
3W - 0L
1,826 SR
Queue Stats
77W - 80L
1,504 Elo+
Solo
Chronos
Chronos
Ponetz
Chronos
Level 138
God Stats
3W - 3L
1,590 SR
Queue Stats
180W - 186L
1,483 Elo+
Party 4
Terra
Terra
SmashHit786
Terra
Level 103
God Stats
1W - 0L
1,485 SR
Queue Stats
40W - 43L
1,458 Elo+
Party 3
Cu Chulainn
Cu Chulainn
lv100wizard
Cu Chulainn
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,563 Elo+
Party 3
Team Averages
Level 118
1,590 SR
1,495 Elo+

VS

Team Averages
Level 118
1,536 SR
1,540 Elo+
Sobek
Sobek
Jerry3R3
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,603 Elo+
Party 1
Geb
Geb
Liquid West
Geb
Level 78
God Stats
1W - 2L
1,274 SR
Queue Stats
112W - 84L
1,537 Elo+
Party 2
Terra
Terra
TA Giggity
Terra
Level 140
God Stats
1W - 1L
1,743 SR
Queue Stats
74W - 73L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
ZedRush
Sun Wukong
Level 128
God Stats
4W - 2L
1,664 SR
Queue Stats
111W - 109L
1,532 Elo+
Party 2
Persephone
Persephone
xXxAZULITO06xXx
Persephone
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Exclxim
Cerberus
19
6 / 4 / 17
11,855
912
12,501
21,766
31,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Ocelot351
Apollo
18
6 / 3 / 15
11,257
866
21,275
13,308
6,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Ponetz
Chronos
17
7 / 3 / 9
10,272
790
9,776
12,742
5,537
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 17
10,014
770
10,256
15,305
12,108
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
lv100wizard
Cu Chulainn
17
6 / 4 / 12
10,544
811
18,091
16,362
16,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jerry3R3
Sobek
15
2 / 6 / 7
9,030
695
10,391
21,718
14,963
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 10
9,071
698
8,875
17,899
13,294
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Terra
14
4 / 7 / 7
9,374
721
10,118
14,309
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ZedRush
Sun Wukong
19
9 / 4 / 7
11,276
867
18,915
19,851
28,915
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
xXxAZULITO06xXx
Persephone
16
1 / 4 / 5
9,433
726
14,173
10,067
3,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
54
27
Kills
18
19
Deaths
28
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Exclxim
Cerberus
6
4
17
3.63
L
Sobek
Jerry3R3
Sobek
2
6
7
0.92
L
2
7
10
1
W
Apollo
Ocelot351
Apollo
6
3
15
4.5
W
Chronos
Ponetz
Chronos
7
3
9
3.83
W
2
5
17
2.1
L
Terra
4
7
7
1.07
L
Sun Wukong
ZedRush
Sun Wukong
9
4
7
3.13
W
Cu Chulainn
lv100wizard
Cu Chulainn
6
4
12
3
L
Persephone
xXxAZULITO06xXx
Persephone
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,899
Damage
62,472
79,483
Taken
83,844
71,616
Mitigated
68,003
32,120
Healing
26,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Exclxim
Cerberus
12,501
1,002
1,394
6,056
21,766
31,410
223
11,284
9,868
26,159
0
L
Sobek
Jerry3R3
Sobek
10,391
350
1,077
5,509
21,718
14,963
486
6,942
14,776
18,378
0
L
8,875
1,008
205
1,375
17,899
13,294
69
7,699
10,200
17,955
0
W
Apollo
Ocelot351
Apollo
21,275
13,092
2,216
4,033
13,308
6,228
3,910
8,974
3,984
0
40,943
W
Chronos
Ponetz
Chronos
9,776
2,903
1,460
3,982
12,742
5,537
0
5,842
6,450
22,869
0
W
10,256
1,249
6,995
3,365
15,305
12,108
1,039
7,813
7,068
23,586
0
L
Terra
10,118
1,641
4,832
4,026
14,309
7,380
0
6,193
8,116
15,623
0
L
Sun Wukong
ZedRush
Sun Wukong
18,915
2,577
1,301
5,255
19,851
28,915
333
7,819
12,032
174
26,252
W
Cu Chulainn
lv100wizard
Cu Chulainn
18,091
3,602
1,013
1,606
16,362
16,333
813
9,040
6,894
2,465
29,075
L
Persephone
xXxAZULITO06xXx
Persephone
14,173
642
1,110
1,922
10,067
3,451
455
4,917
5,146
37,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,942
Gold Earned
48,184
156
Minions Killed
122
0
Camps Cleared
0
1,201,658
Distance Traveled
1,063,523
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,855
912
37
3
0
244,717
4
L
Sobek
9,030
695
22
2
0
236,683
3
L
Geb
9,071
698
18
1
0
218,680
0
W
Apollo
11,257
866
37
3
0
215,518
1
W
Chronos
10,272
790
36
3
0
242,308
0
W
Terra
10,014
770
30
2
0
251,345
0
L
Terra
9,374
721
8
1
0
134,868
0
L
Sun Wukong
11,276
867
21
2
0
243,827
0
W
Cu Chulainn
10,544
811
16
1
0
247,770
0
L
Persephone
9,433
726
53
4
0
229,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role