Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
And-1-Oop
Nox
Level 159
God Stats
7W - 7L
1,600 SR
Queue Stats
694W - 605L
1,534 Elo+
Party 2
Medusa
Medusa
Reaven2
Medusa
Level 158
God Stats
22W - 12L
1,643 SR
Queue Stats
83W - 84L
1,468 Elo+
Solo
Ne Zha
Ne Zha
TheLoneDingle
Ne Zha
Level 128
God Stats
8W - 5L
1,573 SR
Queue Stats
311W - 272L
1,514 Elo+
Solo
Mulan
Mulan
lahad
Mulan
Level 96
God Stats
7W - 8L
1,511 SR
Queue Stats
50W - 52L
1,459 Elo+
Solo
Team Averages
Level 139
1,565 SR
1,495 Elo+

VS

Team Averages
Level 88
1,567 SR
1,443 Elo+
Medusa
Medusa
AustinGotFlava
Medusa
Level 63
God Stats
12W - 6L
1,615 SR
Queue Stats
129W - 133L
1,472 Elo+
Party 1
Sol
Sol
CoggyPoggyWogg
Sol
Level 61
God Stats
7W - 11L
1,383 SR
Queue Stats
91W - 109L
1,429 Elo+
Party 1
Chaac
Chaac
MoTweak
Chaac
Level 129
God Stats
4W - 5L
1,626 SR
Queue Stats
293W - 314L
1,465 Elo+
Solo
Cerberus
Cerberus
Reno_Impulse
Cerberus
Level 123
God Stats
2W - 0L
1,521 SR
Queue Stats
191W - 183L
1,478 Elo+
Party 1
Ratatoskr
Ratatoskr
TenaciousTan
Ratatoskr
Level 63
God Stats
9W - 2L
1,688 SR
Queue Stats
149W - 176L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 3 / 4
7,660
479
4,742
11,321
10,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 4
8,411
526
7,755
6,656
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Reaven2
Medusa
12
5 / 4 / 0
7,476
467
5,897
8,571
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
0 / 4 / 5
7,324
458
4,476
11,698
4,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
lahad
Mulan
11
0 / 4 / 0
6,673
417
7,277
13,271
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 3
8,121
508
9,247
10,180
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 4
8,095
506
4,248
9,012
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
MoTweak
Chaac
17
6 / 0 / 2
10,048
628
8,701
10,548
13,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Reno_Impulse
Cerberus
13
3 / 3 / 8
8,526
533
7,682
16,579
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
TenaciousTan
Ratatoskr
14
2 / 1 / 1
8,245
515
4,062
10,949
3,875
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
11
Kills
17
17
Deaths
11
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
4
1.67
L
3
2
4
2.5
W
5
4
3
1.63
W
1
3
4
1
W
Chaac
MoTweak
Chaac
6
0
2
7
L
Medusa
Reaven2
Medusa
5
4
0
1.25
W
Cerberus
Reno_Impulse
Cerberus
3
3
8
2.33
W
Ratatoskr
TenaciousTan
Ratatoskr
2
1
1
2.5
L
0
4
5
0.63
L
Mulan
lahad
Mulan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,147
Damage
33,940
51,517
Taken
57,268
27,896
Mitigated
32,945
12,523
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,742
985
426
2,072
11,321
10,100
0
4,338
6,939
20,836
0
L
7,755
492
0
457
6,656
2,625
0
2,149
4,412
61,108
0
W
9,247
3,679
0
2,803
10,180
3,286
44
2,508
7,672
0
52,287
W
4,248
765
0
3,331
9,012
2,430
2,188
3,180
5,792
55,843
0
W
Chaac
MoTweak
Chaac
8,701
876
0
3,691
10,548
13,778
0
251
9,627
8,755
59,268
L
Medusa
Reaven2
Medusa
5,897
1,915
0
718
8,571
2,537
602
1,337
7,183
0
37,800
W
Cerberus
Reno_Impulse
Cerberus
7,682
985
564
7,104
16,579
9,576
270
4,341
12,196
34,696
0
W
Ratatoskr
TenaciousTan
Ratatoskr
4,062
176
0
4,938
10,949
3,875
223
2,280
8,587
0
55,952
L
4,476
1,718
0
4,159
11,698
4,102
0
3,328
8,325
0
42,743
L
Mulan
lahad
Mulan
7,277
963
0
4,691
13,271
8,532
0
2,227
10,182
0
33,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,544
Gold Earned
43,035
391
Minions Killed
532
0
Camps Cleared
0
1,440,265
Distance Traveled
1,528,473
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,660
479
28
2
0
287,731
4
L
Nox
8,411
526
128
8
0
306,916
4
W
Medusa
8,121
508
80
5
0
283,045
6
W
Sol
8,095
506
103
6
0
265,027
3
W
Chaac
10,048
628
153
10
0
304,170
0
L
Medusa
7,476
467
72
5
0
277,109
2
W
Cerberus
8,526
533
84
5
0
316,149
5
W
Ratatoskr
8,245
515
112
7
0
360,082
7
L
Ne Zha
7,324
458
88
6
0
321,571
4
L
Mulan
6,673
417
75
5
0
246,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role