Player Matchup

Discordia
Discordia
DopeAssPope89
Discordia
Level 159
God Stats
7W - 8L
1,561 SR
Queue Stats
1,187W - 1,169L
1,477 Elo+
Solo
Xing Tian
Xing Tian
HyenaHeathen
Xing Tian
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,760 Elo+
Party 2
Thoth
Thoth
MKUxGalaxyWolf
Thoth
Level 160
God Stats
3W - 3L
1,504 SR
Queue Stats
117W - 113L
1,544 Elo+
Party 2
Fenrir
Fenrir
MambaGang247
Fenrir
Level 89
God Stats
3W - 10L
1,313 SR
Queue Stats
633W - 657L
1,507 Elo+
Solo
Vulcan
Vulcan
Mintman102
Vulcan
Level 108
God Stats
0W - 8L
985 SR
Queue Stats
228W - 203L
1,596 Elo+
Party 2
Team Averages
Level 129
1,372 SR
1,577 Elo+

VS

Team Averages
Level 111
1,560 SR
1,524 Elo+
Tyr
Tyr
 
Tyr
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JBird8703
Kukulkan
Level 93
God Stats
16W - 4L
1,512 SR
Queue Stats
354W - 352L
1,573 Elo+
Party 1
Hercules
Hercules
Jaeceus
Hercules
Level 127
God Stats
8W - 15L
1,408 SR
Queue Stats
472W - 439L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
Rithendel
Heimdallr
Level 105
God Stats
5W - 2L
1,678 SR
Queue Stats
148W - 152L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
xX BaLLa
Gilgamesh
Level 158
God Stats
3W - 1L
1,699 SR
Queue Stats
230W - 259L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DopeAssPope89
Discordia
20
9 / 6 / 14
14,279
714
26,592
16,575
8,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
HyenaHeathen
Xing Tian
19
2 / 6 / 16
11,951
598
8,872
28,812
44,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 4 / 11
15,012
751
34,276
16,385
12,404
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
6 / 12 / 12
13,792
690
19,060
27,186
25,752
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
Mintman102
Vulcan
20
7 / 9 / 14
13,524
676
24,807
20,643
11,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 4 / 21
13,603
680
13,028
34,364
33,099
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
JBird8703
Kukulkan
20
6 / 9 / 13
14,306
715
20,953
17,887
6,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Jaeceus
Hercules
20
13 / 8 / 10
16,262
813
21,702
39,344
43,153
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Rithendel
Heimdallr
20
4 / 6 / 22
14,588
729
15,055
14,442
5,400
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
xX BaLLa
Gilgamesh
20
9 / 11 / 15
14,832
742
22,558
29,950
34,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
118
37
Kills
37
37
Deaths
38
67
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
4
21
3.88
L
Discordia
DopeAssPope89
Discordia
9
6
14
2.67
L
Xing Tian
HyenaHeathen
Xing Tian
2
6
16
1.67
W
Kukulkan
JBird8703
Kukulkan
6
9
13
1.39
W
Hercules
Jaeceus
Hercules
13
8
10
2.25
L
13
4
11
4.63
L
Fenrir
6
12
12
1
L
Vulcan
Mintman102
Vulcan
7
9
14
1.56
W
Heimdallr
Rithendel
Heimdallr
4
6
22
2.5
W
Gilgamesh
xX BaLLa
Gilgamesh
9
11
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,607
Damage
93,296
109,601
Taken
135,987
102,623
Mitigated
122,858
29,746
Healing
48,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,028
1,579
806
16,843
34,364
33,099
1,051
20,874
12,921
0
26,227
L
Discordia
DopeAssPope89
Discordia
26,592
550
3,264
3,294
16,575
8,457
513
2,346
13,999
53,046
0
L
Xing Tian
HyenaHeathen
Xing Tian
8,872
803
278
2,849
28,812
44,073
260
4,475
23,447
13,584
0
W
Kukulkan
JBird8703
Kukulkan
20,953
645
618
2,756
17,887
6,683
477
16,093
1,752
55,257
0
W
Hercules
Jaeceus
Hercules
21,702
4,605
2,290
18,681
39,344
43,153
517
25,832
13,214
0
37,193
L
34,276
933
3,089
4,801
16,385
12,404
1,454
3,746
12,476
61,370
0
L
Fenrir
19,060
3,416
2,082
5,000
27,186
25,752
673
6,644
20,178
0
30,222
L
Vulcan
Mintman102
Vulcan
24,807
12,552
1,117
3,972
20,643
11,937
597
3,742
16,607
39,825
0
W
Heimdallr
Rithendel
Heimdallr
15,055
9,002
63
1,374
14,442
5,400
1,580
12,084
2,324
0
43,055
W
Gilgamesh
xX BaLLa
Gilgamesh
22,558
4,868
187
4,454
29,950
34,523
352
19,664
9,887
0
44,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,558
Gold Earned
73,591
190
Minions Killed
222
0
Camps Cleared
0
1,732,309
Distance Traveled
1,709,934
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,603
680
11
1
0
386,703
3
L
Discordia
14,279
714
48
2
0
374,543
2
L
Xing Tian
11,951
598
11
1
0
370,412
0
W
Kukulkan
14,306
715
92
5
0
321,314
0
W
Hercules
16,262
813
18
1
0
352,509
0
L
Thoth
15,012
751
60
3
0
361,132
0
L
Fenrir
13,792
690
26
1
0
311,105
5
L
Vulcan
13,524
676
45
2
0
315,117
0
W
Heimdallr
14,588
729
66
3
0
344,004
0
W
Gilgamesh
14,832
742
35
2
0
305,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role