Player Matchup

Neith
Neith
Gold V
SoloX3o
Neith
Gold V
Level 141
God Stats
88W - 77L
1,560 SR
Queue Stats
371W - 393L
1,386 MMR
Party 2
Loki
Loki
Platinum IV
sliceableEar92
Loki
Platinum IV
Level 156
God Stats
5W - 6L
1,710 SR
Queue Stats
79W - 51L
2,221 MMR
Party 2
Bacchus
Bacchus
Gold IV
superjjj89
Bacchus
Gold IV
Level 155
God Stats
2W - 6L
1,552 SR
Queue Stats
182W - 186L
1,470 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,607 SR
1,692 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,706 SR
2,283 MMR
Ganesha
Ganesha
Diamond I
AVI913
Ganesha
Diamond I
Level 127
God Stats
10W - 8L
1,588 SR
Queue Stats
152W - 108L
2,676 MMR
Party 1
Vulcan
Vulcan
Platinum IV
CIB3R316
Vulcan
Platinum IV
Level 148
God Stats
54W - 57L
1,537 SR
Queue Stats
86W - 117L
1,678 MMR
Solo
Hou Yi
Hou Yi
Diamond II
lnsanityXL
Hou Yi
Diamond II
Level 61
God Stats
4W - 0L
1,993 SR
Queue Stats
63W - 31L
2,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SoloX3o
Neith
10
1 / 8 / 1
7,043
587
6,669
12,400
3,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 6 / 1
7,197
600
7,832
10,190
2,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
superjjj89
Bacchus
10
1 / 5 / 1
7,113
593
4,311
22,268
13,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ArtioBastetAthenaGebAphrodite

VS

Bans
GilgameshNoxPersephoneZeusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AVI913
Ganesha
13
0 / 1 / 16
9,139
762
6,780
12,849
15,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
CIB3R316
Vulcan
14
11 / 1 / 6
9,786
816
18,747
6,282
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
lnsanityXL
Hou Yi
14
8 / 2 / 10
9,403
784
12,687
8,841
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
19
19
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AVI913
Ganesha
0
1
16
8
W
Vulcan
CIB3R316
Vulcan
11
1
6
14
L
Neith
SoloX3o
Neith
1
8
1
0.19
W
Hou Yi
lnsanityXL
Hou Yi
8
2
10
6.5
L
1
6
1
0.25
L
Bacchus
superjjj89
Bacchus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,812
Damage
38,214
44,858
Taken
27,972
18,815
Mitigated
22,338
8,208
Healing
8,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AVI913
Ganesha
6,780
790
462
5,363
12,849
15,956
144
1,913
10,936
19,813
0
W
Vulcan
CIB3R316
Vulcan
18,747
9,478
0
590
6,282
2,699
713
703
5,579
44,388
0
L
Neith
SoloX3o
Neith
6,669
1,436
0
661
12,400
3,187
0
6,998
5,085
0
22,495
W
Hou Yi
lnsanityXL
Hou Yi
12,687
6,401
0
2,064
8,841
3,683
1,612
2,052
6,789
0
32,609
L
7,832
1,107
0
1,285
10,190
2,192
0
5,207
4,819
0
21,269
L
Bacchus
superjjj89
Bacchus
4,311
437
180
6,082
22,268
13,436
0
12,498
9,427
10,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,353
Gold Earned
28,328
78
Minions Killed
128
1
Camps Cleared
8
647,267
Distance Traveled
706,041
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,139
762
1
0
0
236,710
6
W
Vulcan
9,786
816
76
6
3
262,015
3
L
Neith
7,043
587
41
3
0
191,081
0
W
Hou Yi
9,403
784
51
4
5
207,316
3
L
Loki
7,197
600
33
3
1
227,457
2
L
Bacchus
7,113
593
4
0
0
228,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role